can't really think of the scenario where i can use a skill for this targethpper.
but could i request for a function that's opposite of targethpper? to use a skill only if the heal is above 50%?
cos targethpper as mage, i probably only want to cast Flame when the target has full health, cos it is not very efficient to cast it when the mob has 20 percent left (overkilling).
i know i could use pullonly function for the skill. but take Flame skill for example. sometimes there's some delay and the bot assumed it had cast flame and proceed to the next skill, or if the skill doesn't crit, i would want Flame to be cast again. however using pullonly limits the skill to be cast once only, therefore i hope there's something opposite of targethpper, which allows me to cast flame when the target has health above 50%.