farming in turns

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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emcagi
Posts: 8
Joined: Fri Aug 12, 2011 11:06 am

farming in turns

#1 Post by emcagi » Fri Aug 12, 2011 11:14 am

Hello.

First of all congrats for the hard work.

Well, i'm trying kalin farming in turns. My computer can't move more than two instances of the game. The idea is that one character waits, probably with sleep() before entering KS while other character farms, when the other character exits from kalin regroup and enters while the other sells and goes to wait for the first character exit.

I can't make the bot resume, i tried macros, i googled a week looking for how to do it but i can't resume. Any ideas?

Germangold
Posts: 276
Joined: Thu Oct 22, 2009 3:58 am

Re: farming in turns

#2 Post by Germangold » Sat Aug 13, 2011 3:20 am

get a new machine dude... my machine can take 14 instances
AMD X6 1055T 6Core
4x4GB RAM DDR3
Ati HD5770 1024MB GDDR4

emcagi
Posts: 8
Joined: Fri Aug 12, 2011 11:06 am

Re: farming in turns

#3 Post by emcagi » Sat Aug 13, 2011 3:00 pm

Well, now that we all know your machine... any serious suggestion?
Can anyone can point me to an "isinparty" function howto? Any way to synchronize a party?

kanta
Posts: 424
Joined: Thu Nov 11, 2010 4:08 pm

Re: farming in turns

#4 Post by kanta » Sat Aug 13, 2011 4:50 pm

To be honest, I don't see why this rotation is necessary. It only takes maybe 2 minutes to sell and run back. It would take days for any gain to show from the saved time.
Scout/Knight/Rogue 70/66/66

SpiralV
Posts: 72
Joined: Sat Jun 25, 2011 10:37 am
Location: Germany

Re: farming in turns

#5 Post by SpiralV » Sun Aug 14, 2011 12:01 pm

one character farm the ini and teleport via "LeaveParty()" right?
then the other must do:

Code: Select all

--wait until the other character leave the group
repeat	yrest(5000)
until 	sendMacro("GetNumPartyMembers()") == 0

local otherName
if player.Name == "toon1" then
	otherName = "toon2"
else
	otherName = "toon1"
end
--rebuild the group
repeat	sendMacro("InviteByName(\'"..otherName.."\')")
	yrest(5000)
until	sendMacro("GetNumPartyMembers()") ~= 0

emcagi
Posts: 8
Joined: Fri Aug 12, 2011 11:06 am

Re: farming in turns

#6 Post by emcagi » Sun Aug 14, 2011 2:01 pm

Thanks you all.
The rotation, i think, is necessary to have two characters farming, may be that after juicing brains (mine and others) the gold per hour shows no chage at all. I'll check the proposal of SpiralIV i think it must work for sure. And it can be the solution for a memento party waypoint that's killing me. I'll check tomorrow.

Many thanks.

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