Hello.
First of all congrats for the hard work.
Well, i'm trying kalin farming in turns. My computer can't move more than two instances of the game. The idea is that one character waits, probably with sleep() before entering KS while other character farms, when the other character exits from kalin regroup and enters while the other sells and goes to wait for the first character exit.
I can't make the bot resume, i tried macros, i googled a week looking for how to do it but i can't resume. Any ideas?
farming in turns
-
Germangold
- Posts: 276
- Joined: Thu Oct 22, 2009 3:58 am
Re: farming in turns
get a new machine dude... my machine can take 14 instances
AMD X6 1055T 6Core
4x4GB RAM DDR3
Ati HD5770 1024MB GDDR4
AMD X6 1055T 6Core
4x4GB RAM DDR3
Ati HD5770 1024MB GDDR4
Re: farming in turns
Well, now that we all know your machine... any serious suggestion?
Can anyone can point me to an "isinparty" function howto? Any way to synchronize a party?
Can anyone can point me to an "isinparty" function howto? Any way to synchronize a party?
Re: farming in turns
To be honest, I don't see why this rotation is necessary. It only takes maybe 2 minutes to sell and run back. It would take days for any gain to show from the saved time.
Scout/Knight/Rogue 70/66/66
Re: farming in turns
one character farm the ini and teleport via "LeaveParty()" right?
then the other must do:
then the other must do:
Code: Select all
--wait until the other character leave the group
repeat yrest(5000)
until sendMacro("GetNumPartyMembers()") == 0
local otherName
if player.Name == "toon1" then
otherName = "toon2"
else
otherName = "toon1"
end
--rebuild the group
repeat sendMacro("InviteByName(\'"..otherName.."\')")
yrest(5000)
until sendMacro("GetNumPartyMembers()") ~= 0
Re: farming in turns
Thanks you all.
The rotation, i think, is necessary to have two characters farming, may be that after juicing brains (mine and others) the gold per hour shows no chage at all. I'll check the proposal of SpiralIV i think it must work for sure. And it can be the solution for a memento party waypoint that's killing me. I'll check tomorrow.
Many thanks.
The rotation, i think, is necessary to have two characters farming, may be that after juicing brains (mine and others) the gold per hour shows no chage at all. I'll check the proposal of SpiralIV i think it must work for sure. And it can be the solution for a memento party waypoint that's killing me. I'll check tomorrow.
Many thanks.
Who is online
Users browsing this forum: No registered users and 5 guests