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ginokid
- Posts: 35
- Joined: Tue Jul 28, 2009 10:30 pm
#1
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by ginokid » Sun Oct 11, 2009 12:00 am
Hi
I have 20 lvl 10 elfs that i want to do NPC "Blinsik" daily quest called "helping them grow" very easy daily you have to click a globe in the water by the water fall and turn it in.
But.......... I tried the create path options to try and automate this daily and I cant get it to work, I tried everything. Can someone please make me a waypoint profile for this simple daily quest.
Thanks
Gino

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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#2
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by d003232 » Sun Oct 11, 2009 1:56 am
ginokid wrote:Hi
I have 20 lvl 10 elfs that i want to do NPC "Blinsik" daily quest called "helping them grow" very easy daily you have to click a globe in the water by the water fall and turn it in.
But.......... I tried the create path options to try and automate this daily and I cant get it to work, I tried everything. Can someone please make me a waypoint profile for this simple daily quest.
Thanks
Gino

Post your best 'everything' waypoint file. Perhaps we can help.

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ginokid
- Posts: 35
- Joined: Tue Jul 28, 2009 10:30 pm
#3
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by ginokid » Sun Oct 11, 2009 7:56 am
TY!!!!!!!
Its a daily quest in the elf starting area, NPC "Blinsik" daily quest called "helping them grow" very easy daily you have to click a globe in the water by the water fall and turn it in.
It wont click the NPC & wont choose the daily & wont turn it in, also wont click the quest item, the wuest item is a clickie yanno with a gear to click to get it.
I tried for hours and cant get it to work at all. LOL!
Here it is ><
Code: Select all
<waypoints>
<!-- # 1 --><waypoint x="31844" z="4588">
player:target_NPC("Blinsik");
player:mouseclickL(420, 285, 819, 569);
player:merchant("Blinsik");
</waypoint>
<!-- # 4 --><waypoint x="31844" z="4588"> </waypoint>
<!-- # 5 --><waypoint x="31901" z="4646"> </waypoint>
<!-- # 6 --><waypoint x="31857" z="4844"> </waypoint>
<!-- # 7 --><waypoint x="31717" z="5030"> </waypoint>
<!-- # 8 --><waypoint x="31626" z="5176"> </waypoint>
<!-- # 9 --><waypoint x="31419" z="5720"> player:mouseclickL(417, 270, 819, 569);
</waypoint>
<!-- # 11 --><waypoint x="31436" z="5690"> </waypoint>
<!-- # 12 --><waypoint x="31922" z="4694"> </waypoint>
<!-- # 13 --><waypoint x="31880" z="4584"> </waypoint>
<!-- # 14 --><waypoint x="31844" z="4592"> player:target_NPC("Blinsik");
</waypoint>
</waypoints>
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#4
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by d003232 » Sun Oct 11, 2009 2:29 pm
ginokid wrote:TY!!!!!!!
Its a daily quest in the elf starting area, NPC "Blinsik" daily quest called "helping them grow" very easy daily you have to click a globe in the water by the water fall and turn it in.
Perhaps you could use the 'ChoiceOption(1);' function from the RoM API at the NPC. And am adaptet harvesting function for scanning the globe object. I will perhaps try do to something like that. Not in the next days. Perhaps end of the week.
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#5
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by d003232 » Sun Oct 11, 2009 5:09 pm
I changed the harvesting function:
We use player:harvest() also to scan quest objects, use
to show id's while standing in front of the object and
to scan/open for a given id,
is still the normal harvesting
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deibi
- Posts: 8
- Joined: Sat Oct 17, 2009 3:23 am
#6
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by deibi » Sat Oct 17, 2009 3:28 am
I wonder if there is any possibility that once caught the quest item not rescan
<!-- # 1 --><waypoint x="31421" z="5721">
player:rest(5);
player:harvest(112976)
</waypoint>
thank you very much and excuse my bad English.
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#7
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by d003232 » Sat Oct 17, 2009 3:33 am
deibi wrote:I wonder if there is any possibility that once caught the quest item not rescan
<!-- # 1 --><waypoint x="31421" z="5721">
player:rest(5);
player:harvest(112976)
</waypoint>
thank you very much and excuse my bad English.
Sorry, I don't understand what you mean. Could you explain your situtation a little bit more?
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deibi
- Posts: 8
- Joined: Sat Oct 17, 2009 3:23 am
#8
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by deibi » Sat Oct 17, 2009 4:43 am
forgive me, I use a translator, because I have no knowledge of English.
My problem is that once you got the item, still trying to get more items and stays hooked up losing the point.
I wonder if there is any option when the item tubiera cut the harvest.
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#9
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by d003232 » Sat Oct 17, 2009 4:58 am
deibi wrote:forgive me, I use a translator, because I have no knowledge of English.
My problem is that once you got the item, still trying to get more items and stays hooked up losing the point.
I wonder if there is any option when the item tubiera cut the harvest.
I understand. The object did not disappear? So we need a counter or timer how long to 'harvest' or how many items to harvest?
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deibi
- Posts: 8
- Joined: Sat Oct 17, 2009 3:23 am
#10
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by deibi » Sat Oct 17, 2009 5:14 am
accurate does not disappear, and still leaves collected.
You could say that I have to add to weakpoint not to continue collecting?
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#11
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by d003232 » Sat Oct 17, 2009 5:51 am
deibi wrote:accurate does not disappear, and still leaves collected.
You could say that I have to add to weakpoint not to continue collecting?
I suppose the easiest way would be to add a time option to the harvest function. So you can say how long you maximum want try to harvest.
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#12
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by d003232 » Sat Oct 17, 2009 6:02 am
There is a new profile option in SVN 358
Code: Select all
<option name="HARVEST_TIME" value="45" />
. Default is 45. You can set that also directly in your wp file with:
Code: Select all
changeProfileOption("HARVEST_TIME", 10);
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deibi
- Posts: 8
- Joined: Sat Oct 17, 2009 3:23 am
#13
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by deibi » Sat Oct 17, 2009 6:21 am
Thank you very much with that I think I can solve the problem
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deibi
- Posts: 8
- Joined: Sat Oct 17, 2009 3:23 am
#14
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by deibi » Sat Oct 17, 2009 7:25 am

The problem is not resolved, continues to collect, put it in the profile and waitpoint and continues to collect, but any way.
<!-- # 1 --><waypoint x="31421" z="5721">
player:rest(5);
changeProfileOption("HARVEST_TIME", 10);
player:harvest(112976)
</waypoint>
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#15
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by d003232 » Sat Oct 17, 2009 7:44 am
deibi wrote:
The problem is not resolved, continues to collect, put it in the profile and waitpoint and continues to collect, but any way.
<!-- # 1 --><waypoint x="31421" z="5721">
player:rest(5);
changeProfileOption("HARVEST_TIME", 10);
player:harvest(112976)
</waypoint>
Did you the SVN update?
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deibi
- Posts: 8
- Joined: Sat Oct 17, 2009 3:23 am
#16
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by deibi » Sat Oct 17, 2009 9:13 am
Sorry,

had not updated,
thank you very much again
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