As for the deleting just make up a list of the Id's of the items you want to get rid of and post it here, then someone can post the code to do it for you.
Remember no matter you do in life to always have a little fun while you are at it
a heap of amulets which is only good for main chars (pet xp ones mostly), I think most people farm it for the + jewels you get, you have a chance at getting +20 and I am pretty sure official servers don't or won't sell +20 in the item shop.
As for me I did it purely for the challenge, I don't play RoM anymore.
Remember no matter you do in life to always have a little fun while you are at it
I should be able to use: to delete these items? replace moveTo(isbank") with trash or something? And where would I stick the code, near the top of the onload?
local ISitems_array = {
231893, -- Powerfull basic talent charm 1k
231885, -- Pet experience charm 10k
231886, -- Pet training charm 1k
231887, -- Powerfull basic experience charm 10k
}
for slot = 1, 60 do
item = inventory.BagSlot[slot]
if item then
for k,v in pairs(ISitems_array) do
if item.Id == v then
item:moveTo("isbank")
break
end
end
end;
end;
well the only teleporting is done with dochests() and that is only called after talking to the NPC and being sent into the instance.
It is even after waitForLoadingScreen() with no ending timer so the code shouldn't be done unless it has successfully entered the instance.
So yeah I can't see how it could be teleporting outside of the instance.
Remember no matter you do in life to always have a little fun while you are at it
Ack help! I created a list of things to toss out but it's also throwing away other things, namely my transport runes. Here is my function as well as the movetoitemshop so you can see where I put it. The unnamed items are the 7 day potions. Transport rune ID is 202*** for transport and guild transport so they are definitely not listed. Why are they being discarded? I checked my loot filter and even turned it is off so I know that's not it. The discards are definitely occurring during function execution. (Other possibility is that my get ID addon is displaying the wrong ID number)
local ISitems_array = {
231893, -- Powerfull basic talent charm 1k
231885, -- Pet experience charm 10k
231886, -- Pet training charm 1k
231887, -- Powerfull basic experience charm 10k
242504,
242499,
242503,
242498,
242501,
}
for slot = 1, 240 do
item = inventory.BagSlot[slot]
if item then
for k,v in pairs(ISitems_array) do
if item.Id == v then
item:delete()
break
end
end
end;
end;
print(count)
inventory:update()
for slot = 61, 240 do
item = inventory.BagSlot[slot]
if item and item.ItemShopItem then
item:moveTo("itemshop")
end;
end;
end
We may need to look at a non teleporting version. I just got a 7 day ban for "Violating TOS 7.4"
7.4 The user may under no circumstances
a) create or use cheats, mods and/or hacks as well as any other third party software products that may change the result of the online games,
b) use software, that allows "data mining" or otherwise intercepts or collects information relating to the online games
I was doing secret garden at the time they shut me down. 7.3 involves bots so that's not it. The only thing I can think of is failforge was inside SG and watching me teleport. I'd be interested to know if anyone else got banned as well. Whatever. I'm so done with this game. This gives me more ESO time now.
DISREGARD
Failforge says: Your account has been associated with the exploitation of the 7th Boss of Bethomia on Easy mode due to alteration of the game. I would like to take this time to remind you that account sharing is also against the ToS...
I've been in a Beth boss fight 1 time in my life. I don't do instances I can't solo.
883Dman wrote:Ack help! I created a list of things to toss out but it's also throwing away other things, namely my transport runes. Here is my function as well as the movetoitemshop so you can see where I put it. The unnamed items are the 7 day potions. Transport rune ID is 202*** for transport and guild transport so they are definitely not listed. Why are they being discarded? I checked my loot filter and even turned it is off so I know that's not it. The discards are definitely occurring during function execution. (Other possibility is that my get ID addon is displaying the wrong ID number)
Maybe you just need to do an inventory:update() before each loop so the inventory is updated.
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