Following Character in Goblin Mines
Re: Following Character in Goblin Mines
Try my addon, TooltipIds.
http://solarstrike.net/phpBB3/viewtopic ... 700#p50700
http://solarstrike.net/phpBB3/viewtopic ... 700#p50700
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- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Following Character in Goblin Mines
I've tried several options using slim client without addons, using the bot without any userfunction, also did some tests using the profile file without any options in onload, onskillcas or onleavecombat - but everytime the same problem: after 5-20 min of running the game crashed! It happens nowhere else except of goblin mine.
Has someone a solution. It could be nice to solve this problem, because nowhere you can farm ep/tp such effective like there.
Rock, Lisa, Admin - could you theck this by the time, please?
thx in advance.
Has someone a solution. It could be nice to solve this problem, because nowhere you can farm ep/tp such effective like there.
Rock, Lisa, Admin - could you theck this by the time, please?
thx in advance.
Re: Following Character in Goblin Mines
I've been doing a bit of testing today in goblins. It looks like the Alive flag is not reliable, it doesn't seem to work on all mobs. I can't see any pattern in the bits that would work for all mobs.
I think I found another one though, Offset 0xC8 bit 0x8. So far it's a reliable bit that works on the regular mobs I've tried and all the mobs in goblins. It probably needs more testing but I noticed it doesn't work for the player. So I added a HP < 1 check to the resurrection check.
I don't know if this will affect goblins crashing but I'll do some more testing tomorrow.
Edit: Sorry I posted wrong offset. It's C8 not 3C.
I think I found another one though, Offset 0xC8 bit 0x8. So far it's a reliable bit that works on the regular mobs I've tried and all the mobs in goblins. It probably needs more testing but I noticed it doesn't work for the player. So I added a HP < 1 check to the resurrection check.
I don't know if this will affect goblins crashing but I'll do some more testing tomorrow.
Edit: Sorry I posted wrong offset. It's C8 not 3C.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Following Character in Goblin Mines
Thank u very much, rock - it would be great if it solve the crashing problem.
Re: Following Character in Goblin Mines
I think I figured it out. What was confusing me was in goblins when I killed something some of the mobs Alive flag = 5. But some mobs start with 5. Normally 8 or 9 and maybe 10 meant it was dead. I found another offset (0x68) that shows a sort of counter while the mob disappears. With normal mobs outside of goblins, when you kill something and it doesn't give loot, its Alive flag becomes 8-10 and stays for about a second then the counter starts while the mob disappears. In goblins the counter starts immediately. So what I think is happening, because the fading counter starts immediately it doesn't bother changing the Alive flag to the correct value. 5 in fact means you've aggroed it I think.
So all we need to do to see if a mob is dead is check if the alive flag > 7 or if the fading counter does not = 0. I'll do some testing and see how it goes.
So all we need to do to see if a mob is dead is check if the alive flag > 7 or if the fading counter does not = 0. I'll do some testing and see how it goes.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Following Character in Goblin Mines
Huhu Rock. Any progress in testing? On all EU Servers we will get 250% more EP/TP on this weekend - so it would be very nice to run the bot, preventing this crashes
thx inadvance!
thx inadvance!
Re: Following Character in Goblin Mines
Try revision 764.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Following Character in Goblin Mines
Hello,
Anyone has a waypoint to share? I have had to much work lately to make my own
Thanks
Anyone has a waypoint to share? I have had to much work lately to make my own
Thanks
Re: Following Character in Goblin Mines
Thx rock for ya effort
Have updated to rev. 764 - got this
Have updated to rev. 764 - got this
Code: Select all
.../scripts/rom/functions.lua:320: bad argument #1 to 'windowValid' (number expected, got nil)
Re: Following Character in Goblin Mines
I think the latest MM beta fixes that.
http://www.solarstrike.net/phpBB3/viewt ... 542#p52542
http://www.solarstrike.net/phpBB3/viewt ... 542#p52542
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Following Character in Goblin Mines
Yea, rock, you've right - this ver. of micromacro did it, but running a goblin mine WP - it also causing a game crash
Re: Following Character in Goblin Mines
I don't think it's an issue with the bot as I was able to run a goblin script for 3 hours without a crash. I suspect it is either something to do with your system or your goblins script. Maybe you could send me your goblins script so I could have a look at it and maybe try it out.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Following Character in Goblin Mines
Hmm, I've made a lot of tests - without any imrpovement
You've got mail, rock - if you could spend some minutes of time - please take a look at this.
thx in advance.
You've got mail, rock - if you could spend some minutes of time - please take a look at this.
thx in advance.
Re: Following Character in Goblin Mines
I had to fiddle with it to work with my scout (I don't have a good rogue). I got 2 nearly full runs. First one got to the end and suicided when it faced the boss that spawns in the first group. The second time it died just before reaching the end room. No crashes.
The main changes I made are:
One last idea. Maybe it has something to do with your 'model' folder. Maybe try a model folder with only the goblin gate in it. I believe it is "model\element\common\prop\cobolin\goblin_gate01.ros".
The main changes I made are:
- - Used a scout instead of a rogue. I guess it's possible the bug is rogue related. You could try a different class if you have one that can do goblins.
- I didn't use "useMaidItems" because I didn't have that function and I didn't have any maid pots.
- I changed all the "setSpeed"s to "speed". Are you using your own userfunction?
- - Set the ammunition to arrows.
- Changed the combat ranges.
One last idea. Maybe it has something to do with your 'model' folder. Maybe try a model folder with only the goblin gate in it. I believe it is "model\element\common\prop\cobolin\goblin_gate01.ros".
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Following Character in Goblin Mines
UPDATE:
After doing to many tests and playing 2 days in bot configuration I have decided to reinstall the game - now it seems to working as it should.
U've had right again rock - the crash was caused gameside, because it was firstly installed for a very long time (chapter 2?) and some of thousands patches has corrupted my "eventdgn_goblin_mines.wdb"
thank u very much again.
After doing to many tests and playing 2 days in bot configuration I have decided to reinstall the game - now it seems to working as it should.
U've had right again rock - the crash was caused gameside, because it was firstly installed for a very long time (chapter 2?) and some of thousands patches has corrupted my "eventdgn_goblin_mines.wdb"
thank u very much again.
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