AmonRa
Posts: 15 Joined: Tue Jun 30, 2009 2:38 pm
#1181
Post
by AmonRa » Tue Jun 30, 2009 3:11 pm
d003232 wrote:
Insert two new options into your profile
Code: Select all
<option name="LOGOUT_TIME" value="0" />
<option name="LOGOUT_SHUTDOWN" value="false" />
that was the Problem -.-
sry next time i overwrite all files to get sure.
now the bot running.
Thanks for ur time.
Administrator
Site Admin
Posts: 5340 Joined: Sat Jan 05, 2008 4:21 pm
#1182
Post
by Administrator » Tue Jun 30, 2009 3:12 pm
AmonRa wrote: Administrator wrote: Delete all of the files inside the 'classes' folder, then reinstall them all out of the zip.
done. But.
You need to update
all of the files. Not just bot.lua.
d003232
Posts: 1252 Joined: Wed Jun 03, 2009 4:27 pm
#1183
Post
by d003232 » Tue Jun 30, 2009 3:14 pm
clint wrote: Updated bot, but its not attacking anything..
tryed 2 monster types and every single one it something like this
Target not attackable: Ystra snow frog
Set in your profile '<option name="ANTI_KS" value="true" />' from true to false. That should be a dirty workaround.
clint
Posts: 12 Joined: Tue Jun 30, 2009 3:02 pm
#1184
Post
by clint » Tue Jun 30, 2009 3:25 pm
That did the trick!
alltough i hope i will be able to set it on true in the future
Administrator
Site Admin
Posts: 5340 Joined: Sat Jan 05, 2008 4:21 pm
#1185
Post
by Administrator » Tue Jun 30, 2009 3:26 pm
I committed another update to SVN. I need people to test it. It *should* help with the attack problem.
d003232
Posts: 1252 Joined: Wed Jun 03, 2009 4:27 pm
#1186
Post
by d003232 » Tue Jun 30, 2009 3:34 pm
Administrator wrote: I committed another update to SVN. I need people to test it. It *should* help with the attack problem.
Now I'm running and fighting again. Seem so work. I will test further.
I'm just wondering if my char will not use regenerate ???
maurice
Posts: 21 Joined: Fri May 08, 2009 2:39 pm
#1187
Post
by maurice » Tue Jun 30, 2009 3:46 pm
Administrator wrote: I committed another update to SVN. I need people to test it. It *should* help with the attack problem.
may be Im alone... I update and now I got :
and walk away, take aggro, and walk away :p
d003232 wrote: Set in your profile '<option name="ANTI_KS" value="true" />' from true to false. That should be a dirty workaround.
It works, but anti KS can work again ?
Last edited by
maurice on Tue Jun 30, 2009 3:48 pm, edited 1 time in total.
Administrator
Site Admin
Posts: 5340 Joined: Sat Jan 05, 2008 4:21 pm
#1188
Post
by Administrator » Tue Jun 30, 2009 3:48 pm
d003232 wrote:
I'm just wondering if my char will not use regenerate ???
It should.
may be Im alone... I update and now I got :
Code:
Target not attackable: mob name
and walk away, take aggro, and walk away :p
Did you update off of SVN, or did you just download the zip package? I only just now attached a fixed zip package.
maurice
Posts: 21 Joined: Fri May 08, 2009 2:39 pm
#1189
Post
by maurice » Tue Jun 30, 2009 3:55 pm
Administrator wrote: [
Did you update off of SVN, or did you just download the zip package? I only just now attached a fixed zip package.
I performed SVN update
Administrator
Site Admin
Posts: 5340 Joined: Sat Jan 05, 2008 4:21 pm
#1190
Post
by Administrator » Tue Jun 30, 2009 4:02 pm
Try updating MicroMacro to the version
here . There were a few changes in memoryReadByte over the last few weeks/months that could cause problems.
maurice
Posts: 21 Joined: Fri May 08, 2009 2:39 pm
#1191
Post
by maurice » Tue Jun 30, 2009 4:12 pm
Administrator wrote: Try updating MicroMacro to the version
here . There were a few changes in memoryReadByte over the last few weeks/months that could cause problems.
it works, thank you !
memcpy
Posts: 30 Joined: Fri Jun 05, 2009 8:48 am
#1192
Post
by memcpy » Tue Jun 30, 2009 4:41 pm
testing with micromacro 1.0b6 and rombot script from svn for about an hour now. runs smoothly. no problems anymore.
xxsinz
Posts: 67 Joined: Wed May 27, 2009 9:45 am
#1193
Post
by xxsinz » Tue Jun 30, 2009 4:56 pm
Been testing sense Administrator released it today, and has been working great! I don't know if its just me, but it seems that the mouse scanning is working better. Thanks again administrator!
bibiy34
Posts: 17 Joined: Tue Jun 30, 2009 4:32 pm
#1194
Post
by bibiy34 » Tue Jun 30, 2009 5:07 pm
where i can find the update?
can anybody tell me where i can find svn
xxsinz
Posts: 67 Joined: Wed May 27, 2009 9:45 am
#1195
Post
by xxsinz » Tue Jun 30, 2009 5:39 pm
Please read the very first post in this topic... it has the latest update and how to get SVN.
dictator187
Posts: 2 Joined: Sat Jun 27, 2009 3:34 am
#1196
Post
by dictator187 » Tue Jun 30, 2009 6:10 pm
updated to newest micromacro and rombot and i am running and attacking everything, but for some reason it is only doing my primary rogue attacks, and none of my secondary knight buffs or attacks
bibiy34
Posts: 17 Joined: Tue Jun 30, 2009 4:32 pm
#1197
Post
by bibiy34 » Tue Jun 30, 2009 6:27 pm
i can't run the bot!
can't open the file will profiles/name.xml
is there any wrong about the charName?
d003232
Posts: 1252 Joined: Wed Jun 03, 2009 4:27 pm
#1198
Post
by d003232 » Tue Jun 30, 2009 6:57 pm
bibiy34 wrote: i can't run the bot!
can't open the file will profiles/name.xml
is there any wrong about the charName?
Just be sure youre profile file with *charname*.xml is in the folder '/profiles'. Then start the bot by entering 'rom/bot.lua'.
Or do you have special chars in your charname like é?
profile:<profile name>
Manually set which profile to load, rather than assume by character name. This should be used if your character's name contains non-ASCII characters, such as 'ë'. You should not append the .xml extension. This profile must also reside in the profile directory; just as any other profile would.
It is highly suggested that you only use ASCII characters in your profile name; even if your character's name contains non-ASCII characters.
Example: rom/bot.lua profile:myName
CrazyGuy
Posts: 63 Joined: Mon Mar 23, 2009 10:41 am
#1199
Post
by CrazyGuy » Tue Jun 30, 2009 8:42 pm
Hey having a slight problem with the harvesting, sometimes it doesn't harvest the entire node and leaves some of the material there.