
will be upgrading to a 3 ghz dual core shortly, i really hopes that helps. and rock most def 4 gigs is enought to run 2-4 bots with minimal probs even on my crappy system (GO EMACHINES)

Ask a GM to reset the machines?gloover wrote:Hey Rock,
its may a game bug, where sometimes one or more balls seems to be growing, even if the converter is not in usage - so today on our server ALL converters on ALL channels have one or more balls growing on all unoccuped converters.
This cause the error message "..no converter are available..
Is there any way to solve this problem?
Thx you in advance!
On the upside atleast you get a title for thatIf you use a machine with a bugged orb the bot will constantly try to use that orb which will result in many -1 and eventually blow up the machine.
Code: Select all
Ayna Rett 120888
Blue Element 103015
Yellow Element 103014
Red Element 103013
Code: Select all
Kibensty's Stone Tablet110190
Aguar's Stone Tablet110189
Tador's Stone Tablet110188
Henolid's Stone Tablet110187
121045
120887
Code: Select all
function wind(_type)
local obj = nil;
local objectList = CObjectList();
objectList:update();
for i = 0,objectList:size() do
obj = objectList:getObject(i
if obj.Id == 103013 then
player:target(obj)
if _type == "red" then
RoMScript("UseExtraAction(1)")
else
RoMScript("UseExtraAction(2)")
end
end
if obj.Id == 103014 then
player:target(obj)
if _type == "yell" then
RoMScript("UseExtraAction(1)")
else
RoMScript("UseExtraAction(2)")
end
end
if obj.Id == 103015 then
player:target(obj)
if _type == "blue" then
RoMScript("UseExtraAction(1)")
else
RoMScript("UseExtraAction(2)")
end
end
yrest(500)
end
print("done that round")
end
Code: Select all
local d = distance(player.X, player.Z, obj.X, obj.Z)
if d < 180 and string.find(obj.Name, "Element") then
if obj.Id == 103013 then
player:target(obj)
...
Code: Select all
Red bubble: 121055
Blue bubble: 121057
Yellow bubble: 121056
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
<![CDATA[
--[[
NPC: Ayna Rett ID: 120888
Red bubble: 121055
Blue bubble: 121057
Yellow bubble: 121056
Blue Element ID: 103015
Yellow Element ID: 103014
Red Element ID: 103013
Purple Element ID: 106548
Stone marker ID: 121045
NB: Based on Lisa's wind function
--]]
<![CDATA[
--[[
NPC: Ayna Rett ID: 120888
Red bubble: 121055
Blue bubble: 121057
Yellow bubble: 121056
Blue Element ID: 103015
Yellow Element ID: 103014
Red Element ID: 103013
Purple Element ID: 106548
Stone marker ID: 121045
--]]
bublerel = {121055=103013, 121057=103015, 121056=103014}
repeat
bobj = player:findNearestNameOrId({121055, 121056, 121057})
if bobj then
cprintf(cli.lightblue, "Bubble %d\n", bobj.Id)
obj=player:findNearestNameOrId({103013, 103014, 103015, 106548})
if obj then
player:target(obj)
if obj.Id == bublerel[bobj.Id] then
RoMScript("UseExtraAction(1)")
else
RoMScript("UseExtraAction(2)")
end
end
end
yrest(200)
until false
error("Finished")
]]>
</onLoad>
</waypoints>
Code: Select all
bublerel = {}
bublerel[121055]=103013
bublerel[121057]=103015
bublerel[121056]=103014
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