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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#1
Post
by lisa » Tue Dec 06, 2011 10:39 am
I'm not going to post a list of addresses like I usually do because for some reason people keep complaining how the addresses don't work.
So I am just going to post the addresses that still need finding.
Code: Select all
charClassInfoBase =
itemSetSkillsBase =
rentBagBase =
Once I have them all and tested I will just commit.
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brujilla
- Posts: 46
- Joined: Fri Jun 17, 2011 4:56 am
#2
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by brujilla » Tue Dec 06, 2011 10:53 am
Please lisa, I'm small and not as they are. You can not put as long as the work place, please.
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#3
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by rock5 » Tue Dec 06, 2011 10:54 am
I'm trying a new way that makes my process easier. This is what I have so far out of the ones you don't have, I'll finish the rest soon I thinbk.
Code: Select all
castingBarPtr = 0xA20860,
editBoxHasFocus_address = 0xA1DC2C,
partyIconList_base = 0xA22030,
partyMemberList_address =
skillsTableBase = 0xA23350,
tablesBase = 0x9EEE4C,
zoneId = 0xA18EC8,
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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ExeCuter
- Posts: 15
- Joined: Tue Oct 25, 2011 9:25 pm
#4
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by ExeCuter » Tue Dec 06, 2011 10:57 am
moneyPtr = 0x9DDD9C
first try with your tutorial lisa, so I don't know if I'm right
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#5
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by lisa » Tue Dec 06, 2011 11:09 am
ExeCuter wrote:moneyPtr = 0x9DDD9C
first try with your tutorial lisa, so I don't know if I'm right
I still go back to my tutorial topic to remind myself how to find some of the addresses lol
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SpiralV
- Posts: 72
- Joined: Sat Jun 25, 2011 10:37 am
- Location: Germany
#6
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by SpiralV » Tue Dec 06, 2011 11:32 am
partyMemberList_address = 0x9EDBC0,
tried works
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#7
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by lisa » Tue Dec 06, 2011 11:37 am
SpiralV wrote:partyMemberList_address = 0x9EDBC0,
tried works
Thanks, just a few to go, I still can't log in yet =(
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#8
Post
by rock5 » Tue Dec 06, 2011 11:47 am
lisa wrote:I'm not going to post a list of addresses like I usually do because for some reason people keep complaining how the addresses don't work.
I just pmed you my addresses.lua. I tested all the ones not updated by update.lua.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#9
Post
by lisa » Tue Dec 06, 2011 11:59 am
commited.
Not 100% sure on the itemsetskill but rest should be fine.
Any issues just follow instructions in my signature.
The message saying to use update.lua shouldn't happen either.
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#10
Post
by lisa » Tue Dec 06, 2011 12:12 pm
3am and time for bed, any issues I'll deal with tomorrow, unless someone else handles them first
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brujilla
- Posts: 46
- Joined: Fri Jun 17, 2011 4:56 am
#11
Post
by brujilla » Tue Dec 06, 2011 12:36 pm
I changed the addresses that you have posted adress and it works the bot correctly. THANKS
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#12
Post
by rock5 » Tue Dec 06, 2011 12:38 pm
I noticed that skillsTableBase is different to the one I gave you. I did some testing. Neither of the addresses yields skillnum and skilltab values for all the skills. It looks like there has been a change in the memory structure.
I'm too tired to work it out now.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
-
rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#13
Post
by rock5 » Tue Dec 06, 2011 12:39 pm
brujilla wrote:I changed the addresses that you have posted adress and it works the bot correctly. THANKS
Why don't you just do an SVN update(don't forget to do a Revert)?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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ExeCuter
- Posts: 15
- Joined: Tue Oct 25, 2011 9:25 pm
#14
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by ExeCuter » Tue Dec 06, 2011 12:42 pm
Main functions seems to work, I had to modify the addresses.lua because of some symbols, works fine for me now. thanks
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dancerinthedark
- Posts: 16
- Joined: Tue Aug 23, 2011 9:00 am
#15
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by dancerinthedark » Tue Dec 06, 2011 1:25 pm
Hello,
I'm having problem with bot since last patch. While running Cot script game crashes and message shows up
/classes/memorytable.lua:7: bad argument #2 to 'memoryReadIntPtr' ((null)). I followed Lisa's instructions correctly. What could be the problem?
P.S. Cot script isn't working now, bot triggers wrong seals and swimhack has changed.
Thanks for your time, dd
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Rickster
- Posts: 291
- Joined: Sun Oct 24, 2010 4:23 pm
#17
Post
by Rickster » Tue Dec 06, 2011 5:42 pm
Hi,
my bot got stuck at nearly every waypoint, i am not able to run any waypoint file as the bot runs to a wp and then continues to run forward, turns around 180° (quickturn enabled) and again runs forward until stuck times reached and logging out. Sometimes when manually jumping it gets the bot out of this cycle and it moves on to the next wp ... getting stuck again.
Ric
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Unnbekannter
- Posts: 16
- Joined: Tue Oct 25, 2011 10:32 am
#18
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by Unnbekannter » Tue Dec 06, 2011 6:32 pm
Hello
After rom update is not offered the more I've done svn update and now I have this error now .. Who great if someone could help me.
Thank you very much
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Attachments
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Rickster
- Posts: 291
- Joined: Sun Oct 24, 2010 4:23 pm
#19
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by Rickster » Tue Dec 06, 2011 7:18 pm
it does not look like you updated rom bot, as your revision is a bit out dated. we are at r680 at the moment. yours is r572.
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#20
Post
by lisa » Tue Dec 06, 2011 8:27 pm
rock5 wrote:I noticed that skillsTableBase is different to the one I gave you. I did some testing. Neither of the addresses yields skillnum and skilltab values for all the skills. It looks like there has been a change in the memory structure.
I'm too tired to work it out now.
Yeah I figure the itemsetskills can wait a day to be fixed. I'll do some playing around later today, when I get some time.
Just a matter of getting correct address.
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