MM CPU usage hits above 90 when looting a mob, which slows things WAY down. Is there anything I can do to lower the CPU usage when looting? I have quoted out everything I had in onLeaveCombat to be sure there wasn't an issue there, and my loot options are as follows;
If you change to just loot and not lootall, and do in combat to make sure you loot everything then it won't check for dead bodies. So you won't have that scan all objects and then check if lootable.
Should help
Remember no matter you do in life to always have a little fun while you are at it
After looking at the code I am wondering why it updates inventory when looting. Inventory is updated pretty much any time any inventory items are used, so is it just checking for space? or is there something else?
Remember no matter you do in life to always have a little fun while you are at it