autosell compares what you have in profile to what is in that file.
So if you look in that file you will see exactly what it is comparing your profile to.
Code: Select all
itemtypes = {
[1] = { Name = "Armor",
[1] = { Name = "Chain",
[1] = { Name = "Upper Body", UniqueName = "Upper Body Chain" },
[2] = { Name = "Belts", UniqueName = "Belts Chain" },
[3] = { Name = "Lower Body", UniqueName = "Lower Body Chain" },
[4] = { Name = "Hands", UniqueName = "Hands Chain" },
[5] = { Name = "Feet", UniqueName = "Feet Chain" },
[6] = { Name = "Capes", UniqueName = "Capes Chain" },
[7] = { Name = "Shoulders", UniqueName = "Shoulders Chain" },
[0] = { Name = "Head", UniqueName = "Head Chain" },
},
[2] = { Name = "Leather",
[1] = { Name = "Upper Body", UniqueName = "Upper Body Leather" },
[2] = { Name = "Belts", UniqueName = "Belts Leather" },
[3] = { Name = "Lower Body", UniqueName = "Lower Body Leather" },
[4] = { Name = "Hands", UniqueName = "Hands Leather" },
[5] = { Name = "Feet", UniqueName = "Feet Leather" },
[6] = { Name = "Capes", UniqueName = "Capes Leather" },
[7] = { Name = "Shoulders", UniqueName = "Shoulders Leather" },
[0] = { Name = "Head", UniqueName = "Head Leather" },
},
[3] = { Name = "Cloth",
[1] = { Name = "Upper Body", UniqueName = "Upper Body Cloth" },
[2] = { Name = "Belts", UniqueName = "Belts Cloth" },
[3] = { Name = "Lower Body", UniqueName = "Lower Body Cloth" },
[4] = { Name = "Hands", UniqueName = "Hands Cloth" },
[5] = { Name = "Feet", UniqueName = "Feet Cloth" },
[6] = { Name = "Capes", UniqueName = "Capes Cloth" },
[7] = { Name = "Shoulders", UniqueName = "Shoulders Cloth" },
[0] = { Name = "Head", UniqueName = "Head Cloth" },
},
[4] = { Name = "Accessories",
[1] = { Name = "Rings" },
[2] = { Name = "Necklace" },
[0] = { Name = "Earrings" },
},
[5] = { Name = "Off-hand",
[1] = { Name = "Talismans" },
[0] = { Name = "Shields" },
},
[6] = { Name = "Amulets" },
[7] = { Name = "Back" },
[0] = { Name = "Plate",
[1] = { Name = "Upper Body", UniqueName = "Upper Body Plate" },
[2] = { Name = "Belts", UniqueName = "Belts Plate" },
[3] = { Name = "Lower Body", UniqueName = "Lower Body Plate" },
[4] = { Name = "Hands", UniqueName = "Hands Plate" },
[5] = { Name = "Feet", UniqueName = "Feet Plate" },
[6] = { Name = "Capes", UniqueName = "Capes Plate" },
[7] = { Name = "Shoulders", UniqueName = "Shoulders Plate" },
[0] = { Name = "Head", UniqueName = "Head Plate" },
},
},
[2] = { Name = "Supplies",
[1] = { Name = "Desserts" },
[2] = { Name = "Potions" },
[0] = { Name = "Foods" },
},
[3] = { Name = "Materials",
[1] = { Name = "Wood" },
[2] = { Name = "Herbs" },
[3] = { Name = "Raw Materials" },
[4] = { Name = "Production Runes" },
[5] = { Name = "Prepared Materials" },
[0] = { Name = "Ores" },
},
[4] = { Name = "Recipes",
[1] = { Name = "Carpentry" },
[2] = { Name = "Armorcrafting" },
[3] = { Name = "Tailoring" },
[4] = { Name = "Alchemy" },
[5] = { Name = "Cooking" },
[0] = { Name = "Blacksmithing" },
},
[5] = { Name = "Equipment Enhancement",
[1] = { Name = "Runes" },
[2] = { Name = "Fusion Stones" },
[0] = { Name = "Refining Gems" },
},
[6] = { Name = "Monster Cards" },
[7] = { Name = "Mounts" },
[8] = { Name = "Household",
[1] = { Name = "Furniture" },
[2] = { Name = "Knowledge Books" },
[0] = { Name = "House Contracts" },
},
[9] = { Name = "Special Items" },
[10] = { Name = "Quest Items" },
[11] = { Name = "Others" },
[12] = { Name = "Money",
[1] = { Name = "Diamonds" },
[0] = { Name = "Gold" },
},
[0] = { Name = "Weapons",
[1] = { Name = "Axes",
[1] = { Name = "2-Handed", UniqueName = "2-Handed Axes" },
[0] = { Name = "1-Handed", UniqueName = "1-Handed Axes" },
},
[2] = { Name = "Hammers",
[1] = { Name = "2-Handed", UniqueName = "2-Handed Hammers" },
[0] = { Name = "1-Handed", UniqueName = "1-Handed Hammers" },
},
[3] = { Name = "Daggers" },
[4] = { Name = "Staves",
[1] = { Name = "2-Handed", UniqueName = "2-Handed Staves" },
[0] = { Name = "1-Handed", UniqueName = "1-Handed Staves" },
},
[5] = { Name = "Ranged Weapons",
[1] = { Name = "Crossbows" },
[2] = { Name = "Arrows" },
[0] = { Name = "Bows" },
},
[6] = { Name = "Projectiles" },
[0] = { Name = "Swords",
[1] = { Name = "2-Handed", UniqueName = "2-Handed Swords" },
[0] = { Name = "1-Handed", UniqueName = "1-Handed Swords" },
},
},
}
itemtypes_language = "EN"
itemtypes_version = 1
so anything with Name = " " is what it is comparing your profile to.