[Request] Rom script mage cyclops lair

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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daro1986
Posts: 9
Joined: Sun Jan 23, 2011 3:49 pm

[Request] Rom script mage cyclops lair

#1 Post by daro1986 »

Hi
my english is to low to make scrypt so any1 can make or share?
This script should have all run mage purgatory and leave party next inv party and sell items.
Germangold
Posts: 276
Joined: Thu Oct 22, 2009 3:58 am

Re: [Request] Rom script mage cyclops lair

#2 Post by Germangold »

dude sryiosly

Image

CONTRIBUTE or go to hell
S3v3n11
Posts: 91
Joined: Thu Jul 09, 2009 7:37 am

Re: [Request] Rom script mage cyclops lair

#3 Post by S3v3n11 »

Scripts exist for both Clops and KS. Do some searches and you will find them.
daro1986
Posts: 9
Joined: Sun Jan 23, 2011 3:49 pm

Re: [Request] Rom script mage cyclops lair

#4 Post by daro1986 »

Germangold wrote:dude sryiosly

Image

CONTRIBUTE or go to hell
what u mean? i need only script.
S3v3n11 wrote:Scripts exist for both Clops and KS. Do some searches and you will find them.
i try belive me.
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botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

Re: [Request] Rom script mage cyclops lair

#5 Post by botje »

i used search too, but cant find any script for KS or clops...

so could ya link to them? you said they were there so

Botje
Germangold
Posts: 276
Joined: Thu Oct 22, 2009 3:58 am

Re: [Request] Rom script mage cyclops lair

#6 Post by Germangold »

try rompros
ramenuk
Posts: 7
Joined: Thu Nov 19, 2009 11:00 am

Re: [Request] Rom script mage cyclops lair

#7 Post by ramenuk »

here's the link to the cyc waypoints, never used it myself
http://www.rompros.com/rom-hacks-bots-p ... lling.html

and the ks waypoints at http://www.rompros.com/rom-hacks-bots-p ... rming.html
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botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

Re: [Request] Rom script mage cyclops lair

#8 Post by botje »

hmm...never knew that site existed xd

thank you very much ^^

Botje
daro1986
Posts: 9
Joined: Sun Jan 23, 2011 3:49 pm

Re: [Request] Rom script mage cyclops lair

#9 Post by daro1986 »

its not mage scrypt,i see only many files xml and txt how use this?
im not computerman to modyfity this files i need ready scrypts.
Perk
Posts: 25
Joined: Fri Dec 18, 2009 12:36 pm

Re: [Request] Rom script mage cyclops lair

#10 Post by Perk »

no offense meant here, but if you do not have the know how to save a text file to xml format, maybe you should not try botting,, its a bit over your head.. :(..

(the way point scripts is a path for the bot to follow, you will still need a basic understanding of the bot to configure your skills and profile)

Im not at all a geek either, took me a few hours of reading these forums to get it going.. start there.. gl//

PS Perk <3 [http://notepad-plus-plus.org/download] for xml/lua stuffs...
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Rom Botter
Posts: 85
Joined: Wed Jul 21, 2010 11:05 am
Location: Holland

Re: [Request] Rom script mage cyclops lair

#11 Post by Rom Botter »

dude, dont be a leecher, make ur own files... we all had to work hard to figure out (for some) and/or find a way to understand how the bot works, and how to make waypoints and profiles...

if u want help... ASK FOR HELP... dont leech off of others by asking for THEIR OWN made scripts...

i dont give out my scripts because they are made by myself, without the help of others (except for some advanced scripts (most thanks to Admin and Rock 5 u guys are the best!!!)).


to conclude...

its best to figure out how it works by urself so u UNDERSTAND what u did and can do it again in a later time when u need other waypoint files.

hope u the best,

RoM Botter :ugeek:
I think people need to be educated on the fact the marijuana is NOT a drug... marijuana is a plant and an herb, GOD put it here... if GOD put it here, what gives the GOVERNMENT the right to say GOD is WRONG??? ~ Willie Nelson
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silinky
Posts: 213
Joined: Mon Nov 23, 2009 5:07 am

Re: [Request] Rom script mage cyclops lair

#12 Post by silinky »

daro1986 wrote:its not mage scrypt,i see only many files xml and txt how use this?
im not computerman to modyfity this files i need ready scrypts.
well, not being offensive and all, but all of you "not computerman" destroyed the golden egg trade too, because it was fed to your little open mouths. even cheating requires work.
pavel
Posts: 13
Joined: Sun Jan 16, 2011 3:21 pm

Re: [Request] Rom script mage cyclops lair

#13 Post by pavel »

daro1986 wrote:its not mage scrypt,i see only many files xml and txt how use this?
im not computerman to modyfity this files i need ready scrypts.
The problem is not, that you are not a "computerman", the real problem is you are just lazy.

All these stuff is doable by yourself even with totally no experience with programming.

Check out: RoM-bot Wiki Everything you need is written here.

If you are somewhere stuck, everyone here is happy to help. But to ask for an entiry script + the profile for it is a sign of disrespect and lazyness.
daro1986
Posts: 9
Joined: Sun Jan 23, 2011 3:49 pm

Re: [Request] Rom script mage cyclops lair

#14 Post by daro1986 »

i try myself do profile and i need help.

I got :
Image
why?


I want kill trash using purgatory and boss kill flame and i dont know with is the best choice here:

<option name="COMBAT_TYPE" value="" />
<option name="COMBAT_RANGED_PULL" value="true" />
<option name="COMBAT_DISTANCE" value="200" />
<option name="MAX_FIGHT_TIME" value="15" />
<option name="DOT_PERCENT" value="90" />
<option name="ANTI_KS" value="true" />
<option name="MAX_TARGET_DIST" value="225" />
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Giram
Posts: 191
Joined: Thu Aug 26, 2010 3:34 pm
Location: Finland

Re: [Request] Rom script mage cyclops lair

#15 Post by Giram »

I think you have written skill name wrong. MAGE_PURGATORY_FIRE.

But to use different skill sequence in certain situation is little harder to do. I tried to just cast only buffs if i target boss but then it got little stuck while trying to cast those skills.

Code: Select all

local target = player:getTarget();
if(target.Name == "Boddosh") then
   -- We could probably do while here but i don't know if this is right
   while(target.HP > 0) do
      -- We but skill sequence here
      player:cast("MAGE_FLAME");
      yrest(3750); -- waiting for cast until we go to next skill or start casting same again.
   end
end
If you want to use purga only to kill then you would set that skill only

Code: Select all

<skill name="MAGE_PURGATORY_FIRE"		hotkey="macro" priority="90" />
And for flame to be used on function above

Code: Select all

<skill name="MAGE_FLAME"		hotkey="macro" autouse="false" />
This can be totally wrong or work in someway.
daro1986
Posts: 9
Joined: Sun Jan 23, 2011 3:49 pm

Re: [Request] Rom script mage cyclops lair

#16 Post by daro1986 »

sometimes i got:
Image

any1 know why?
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lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: [Request] Rom script mage cyclops lair

#17 Post by lisa »

rombot is trying to work out the latest details of your player but if you are in the middle of a loading screen then it can't detect you.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
daro1986
Posts: 9
Joined: Sun Jan 23, 2011 3:49 pm

Re: [Request] Rom script mage cyclops lair

#18 Post by daro1986 »

so what i should do?
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lisa
Posts: 8332
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Location: Australia

Re: [Request] Rom script mage cyclops lair

#19 Post by lisa »

Try adding this at the waypoint where you change zones.

Code: Select all

	waitForLoadingScreen() 
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
daro1986
Posts: 9
Joined: Sun Jan 23, 2011 3:49 pm

Re: [Request] Rom script mage cyclops lair

#20 Post by daro1986 »

i get script from rompros.com CL and KS but work slow i have to many Unsticking player on both cl and ks, maybe i have wrong profil.xml idk
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