AoE,CC, and SP

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leahcim2468
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AoE,CC, and SP

#1 Post by leahcim2468 » Fri Dec 17, 2010 10:56 pm

Umm i use a scout/warden and idk why but some of these skills dont work. like Arrow of Essence and Savage Power. i put them at 100 since they are like buffs. Also my Charge Chop doesnt go off. i put the priority at 105 since i want it to be a start skill.

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jduartedj
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Re: AoE,CC, and SP

#2 Post by jduartedj » Sat Dec 18, 2010 12:13 am

Don't use priority at 105 as it makes no difference, use-->

Code: Select all

pullonly="true"
instead.
Thanks for reading! :D

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leahcim2468
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Re: AoE,CC, and SP

#3 Post by leahcim2468 » Sat Dec 18, 2010 3:23 pm

that doesnt work and so doesnt the other 2 skills

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rock5
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Re: AoE,CC, and SP

#4 Post by rock5 » Sat Dec 18, 2010 10:36 pm

A copy of your profile might help.
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leahcim2468
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Re: AoE,CC, and SP

#5 Post by leahcim2468 » Sun Dec 19, 2010 11:50 am

that is the one
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Chickey.jpg

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jduartedj
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Re: AoE,CC, and SP

#6 Post by jduartedj » Sun Dec 19, 2010 12:44 pm

Your WHOLE profile would help too! Copy paste it into a BB code tag.

and BTW isn't cooldown prohibit to be used in profile skills? I'm pretty sure it is... It should show an error regarding that!
if you can't use pullonly try setting priority to 105 and maxuse="1". Also make sure you're using and updated version of rom-bot(r547 so far).
Thanks for reading! :D

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leahcim2468
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Re: AoE,CC, and SP

#7 Post by leahcim2468 » Sun Jan 02, 2011 4:52 pm

Code: Select all

<profile>
	<options>
		<!-- Try the bot with a new char mage                   -->
		<!-- At the pioneer village. Use demo.xml waypoint file -->
		<option name="HP_LOW"			value="65" />
		<option name="MP_LOW_POTION"	value="20" />
		<option name="HP_LOW_POTION"	value="65" />
		<option name="USE_HP_POTION"	value="best" />	<!-- potion select strategy: best|minstack -->
		<option name="USE_MANA_POTION"	value="best" />	<!-- potion select strategy: best|minstack -->

		<!-- Rest if HP or Mana is below that level -->
		<option name="HP_REST" value="15" />
		<option name="MP_REST" value="15" />

		<!-- Shopping options, how many of what do you want to keep in your inventory -->
		<option name="HEALING_POTION" value="99" />
		<option name="MANA_POTION" value="99" />
		<option name="ARROW_QUIVER" value="0" />
		<option name="THROWN_BAG" value="0" />
		<option name="POISON" value="0" />

		<!-- either false or arrow or thrown -->
		<option name="RELOAD_AMMUNITION" value="false" />	<!-- false|arrow|thrown -->

		<!-- Combat options -->
		<option name="COMBAT_TYPE"        value="" />	<!-- leave empty or choose ranged/melee if not using class default -->
		<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
		<option name="COMBAT_DISTANCE"    value="200" />
		<option name="MAX_FIGHT_TIME"     value="15" />	<!-- Max time without damage before break -->
		<option name="DOT_PERCENT"        value="95" />
		<option name="ANTI_KS"            value="false" />
		<option name="MAX_TARGET_DIST"    value="200" />

		<!-- Attack monsters 3 levels above or 10 below your level -->
		<option name="TARGET_LEVELDIF_ABOVE" value="10" />
		<option name="TARGET_LEVELDIF_BELOW" value="10" />

		<!-- Waypoint and movement settings -->
		<option name="WAYPOINTS"		value="cactus.xml" />  <!-- leave empty to show a list -->
		<option name="RETURNPATH"		value="" />
		<option name="PATH_TYPE"		value="waypoints" />	<!-- waypoints | wander -->
		<option name="WANDER_RADIUS"		value="500" />
		<option name="WAYPOINT_DEVIATION"	value="0" />
		<option name="QUICK_TURN" 		value="true" />

		<!-- Loot settings -->
		<option name="LOOT"               value="true" />
		<option name="LOOT_IN_COMBAT"     value="false" />
		<option name="LOOT_DISTANCE"      value="200" />
		<option name="LOOT_PAUSE_AFTER"   value="0" />		<!-- probability in % for a short rest -->

		<!-- Log out and resurrect settings -->
		<option name="LOGOUT_TIME" 			value="0" />	<!-- in minutes, 0 = timer disabled -->
		<option name="LOGOUT_SHUTDOWN"		value="false" />
		<option name="LOGOUT_WHEN_STUCK"	value="true" />
		<option name="RES_AUTOMATIC_AFTER_DEATH" value="true" />
		<option name="MAX_DEATHS" value="10" /> <!-- Log out after this many deaths -->

		<!-- For more options and documentation see the RoM Bot Wiki:  -->
		<!-- http://www.solarstrike.net/wiki/index.php5?title=RoM_Bot  -->

	</options>

	<friends>
		<!-- names of friends we help fighting or enemys we don't want to attack -->
		<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer         -->
		<friend name="MyOtherCharacter1" />
		<friend name="MyOtherCharacter2" />
		<friend name="Elite_Mob_Name1" />
		<friend name="Elite_Mob_Name2" />
	</friends>

	<mobs>
		<!-- names of mobs we want to attack 				-->
		<!-- if no names defined we will attack all mobs	-->
		<mob name="" />
		<mob name="" />
		<mob name="" />
	</mobs>

	<hotkeys>
    	<!-- to communicate with the RoM API / define ingame dummy macro at place 1 -->
		<hotkey name="MACRO"        key="VK_0" />
	</hotkeys>

	<!-- define your skills depending from your actual primary class -->
	<!-- see the example for a priest/mage                           -->
	<!-- delete skills you don't have or don't want to use.          -->
	<!-- For more skills to use see /database/skills.xml             -->
	<!-- demo skills for LvL 1 character for all classes             -->
	

	<skills_scout>
		<skill name="SCOUT_VAMPIRE_ARROWS"         hotkey="VK_4" priority="105" />
                <skill name="SCOUT_WIND_ARROWS"  hotkey="VK_2" priority="90"  />
                <skill name="SCOUT_ARROW_OF_ESSENCE"  hotkey="VK_3" priority="90"  /> 
                <skill name="SCOUT_CONCENTRATE"  hotkey="VK_7" priority="100"  />
	</skills_scout>
	
	<skills_warden>
		<skill name="WARDEN_SAVAGE_POWER"  hotkey="VK_6" priority="95"  />
                <skill name="WARDEN_CHARGED_CHOP"  hotkey="VK_5" priority="85"  />                        
	</skills_warden>

	

	<onLoad>
		-- Additional Lua code to execute after loading the profile
		-- and before the bot starts. e.g. You could overwrite profile settings here
	</onLoad>

	<onDeath>
		-- Additional Lua code to execute on death
		-- pauseOnDeath(); -- Stop the script
		-- player:logout();	-- logout
	</onDeath>

	<onLeaveCombat>
		-- Additional Lua code to execute after killing an enemy
	</onLeaveCombat>

	<onLevelup>
		-- Additional Lua code to execute after having a levelup
		-- and levelup the skills for a new character (mage or priest recommended)
		-- e.g. sendMacro("SetSpellPoint(_tabnr, _skillnr);"); would levelup a skill
	</onLevelup>

	<onSkillCast>
		-- Additional Lua code to execute when casting a skill
		-- Note: arg1 contains the skill being used.
		-- i.e. arg1.Name will be the name of the skill being cast
		-- e.g.:
		--if( 15 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_SOUL_SOURCE");
		--elseif( 25 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_HOLY_AURA");
		--    player:cast("PRIEST_URGENT_HEAL");
		--    player:cast("PRIEST_URGENT_HEAL");
	</onSkillCast>
</profile>

out of all my buffs only concentrate works.. and my Charge chop doesnt work

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jduartedj
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Re: AoE,CC, and SP

#8 Post by jduartedj » Sun Jan 02, 2011 8:43 pm

While you're a scout only these work:

Code: Select all

<skills_scout>
      <skill name="SCOUT_VAMPIRE_ARROWS"         hotkey="VK_4" priority="105" />
                <skill name="SCOUT_WIND_ARROWS"  hotkey="VK_2" priority="90"  />
                <skill name="SCOUT_ARROW_OF_ESSENCE"  hotkey="VK_3" priority="90"  /> 
                <skill name="SCOUT_CONCENTRATE"  hotkey="VK_7" priority="100"  />
   </skills_scout>
   
while you're warden only these work:

Code: Select all

   <skills_warden>
      <skill name="WARDEN_SAVAGE_POWER"  hotkey="VK_6" priority="95"  />
                <skill name="WARDEN_CHARGED_CHOP"  hotkey="VK_5" priority="85"  />                        
   </skills_warden>
understand?

I'm not sure which are warden's primary skills but assuming charged shop is you might want to use this instead: (?)

Code: Select all

<skills_scout>
      <skill name="SCOUT_VAMPIRE_ARROWS"         hotkey="VK_4" priority="105" />
                <skill name="SCOUT_WIND_ARROWS"  hotkey="VK_2" priority="90"  />
                <skill name="SCOUT_ARROW_OF_ESSENCE"  hotkey="VK_3" priority="90"  /> 
                <skill name="SCOUT_CONCENTRATE"  hotkey="VK_7" priority="100"  />
<skill name="WARDEN_CHARGED_CHOP"  hotkey="VK_5" priority="85"  />  
   </skills_scout>
   
maybe now you understand better how it works?
Thanks for reading! :D

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User Functions Repository (and other useful files): Addon Repo
Latest SVN updates: SVN updates

JackBlonder
Posts: 99
Joined: Sat Dec 18, 2010 6:55 am

Re: AoE,CC, and SP

#9 Post by JackBlonder » Mon Jan 03, 2011 9:22 am

Or you put the skills used by both classes between

Code: Select all

<skills>
...your skills
</skills>

leahcim2468
Posts: 33
Joined: Sun Nov 21, 2010 6:24 pm

Re: AoE,CC, and SP

#10 Post by leahcim2468 » Mon Jan 03, 2011 6:23 pm

hmm everything seems to be ok except for my arrow of essence which idk why wont work.

Code: Select all

	<skills_scout>
		 <skill name="SCOUT_ARROW_OF_ESSENCE"  hotkey="VK_3" priority="100"  /> 
                <skill name="SCOUT_VAMPIRE_ARROWS"         hotkey="VK_4" priority="105" />
                <skill name="SCOUT_WIND_ARROWS"  hotkey="VK_2" priority="90"  />
                <skill name="WARDEN_SAVAGE_POWER"  hotkey="VK_6" priority="100"  />
                <skill name="WARDEN_CHARGED_CHOP"  hotkey="VK_5" priority="85"  />   
	</skills_scout>

        <skills>
                <skill name="SCOUT_CONCENTRATE"  hotkey="VK_7" priority="100"  />
        </skills>

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rock5
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Re: AoE,CC, and SP

#11 Post by rock5 » Mon Jan 03, 2011 9:20 pm

leahcim2468 wrote:hmm everything seems to be ok except for my arrow of essence which idk why wont work.
Well it does have a cooldown of 5min. Maybe you just missed it?

A good test is to wait until the cooldown ends in the game, restart the bot and see if it uses it in the first mob it encounters. If it doesn't use the skill check the micromacro window to see if it at least tried to use the skill.
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leahcim2468
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Joined: Sun Nov 21, 2010 6:24 pm

Re: AoE,CC, and SP

#12 Post by leahcim2468 » Tue Jan 04, 2011 7:17 pm

hmm it works but it doesnt start with the other buffs when i start the buff. it goes off after like 10 monster kills

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rock5
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Re: AoE,CC, and SP

#13 Post by rock5 » Wed Jan 05, 2011 12:09 am

leahcim2468 wrote:hmm it works but it doesnt start with the other buffs when i start the buff. it goes off after like 10 monster kills
Don't ask me why but it looks like SCOUT_ARROW_OF_ESSENCE has maxhpper set to 30 in the skills.xml file. This means it only casts if your hp is below 30.
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