hey, i've got abit of a problem looting on skeleton zone (hunters and shamans at weeping coast).
it seems the
if target.lootable then
looten()
end
only works on other places.. but on other places it also says "unable to look, stuck or bla bla.." msg whenever the monster is not lootable, i mean whenever the monster does not drop anything.
the problem can be resolved by removing the if and leaving it on "looten()", but that makes me loot dead mobs that dont drop anything, abit slowdown and rather annoying.
any1 heard of a similar problem somewhere? or got any pointers for me?
(i've already tried raising the yrest above the if condition to 800 and even to 1200.. it made no diffrence).
Skeletons looting problem - only on skeletons
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Re: Skeletons looting problem - only on skeletons
Open rom/classes/player.lua in notepad. Go to (CTRL+G) line 182. You'll see this:
Remove the '--' from the front of that line and then save it. Now, it will dump the lootable flag every time it checks if a monster is lootable. What does it say?
Code: Select all
--printf("%s Lootable flag: 0x%X (%d)\n", self.Name, self.Lootable, self.Lootable);
Re: Skeletons looting problem - only on skeletons
hmm it seems i do not have that line in player.lua file,
i've taken a screen shot of the lines around 182..
i've also done a search for the line you posted, it does not exists in the entice .lua file..
i can add it but i dont really know where it belongs to,
thanks for the fast help btw :]
i've taken a screen shot of the lines around 182..
i've also done a search for the line you posted, it does not exists in the entice .lua file..
i can add it but i dont really know where it belongs to,
thanks for the fast help btw :]
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- Site Admin
- Posts: 5353
- Joined: Sat Jan 05, 2008 4:21 pm
Re: Skeletons looting problem - only on skeletons
Sorry, it's in pawn.lua, not player.lua.
Re: Skeletons looting problem - only on skeletons
i've added the line, took about 3 secs of script running for it to go berserk..
this is my MicroMacro window msgs, of about 8 seconds of runtime:
(have i done something wrong? just removed the -- u asked me to remove..)
this is my MicroMacro window msgs, of about 8 seconds of runtime:
(have i done something wrong? just removed the -- u asked me to remove..)
Code: Select all
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Stopping waypoint: Target acquired.
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
Engaging enemy [Bloodfang Hunter] in
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Use 3: PRIEST_RISING_TIDE <UNKNOWN>
=> * Failed to cast *
Fight finished. Killed 1 <UNKNOWN>.
Moving to waypoint #4, (14331, 25996
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x4238 (169
<UNKNOWN> Lootable flag: 0x4238 (169
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Running Wolf Lootable flag
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
Stopping waypoint: Target acquired b
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xB8 (184)
Engaging enemy [Bloodfang Warrior] i
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Use 3: PRIEST_RISING_TIDE <UNKNOWN>
=> * Failed to cast *
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0xBC (188)
Fight finished. Killed 1 Bloodfang W
<UNKNOWN> Lootable flag: 0xBC (188)
Bloodfang Warrior Lootable flag: 0xB
<UNKNOWN> Lootable flag: 0xBC (188)
We didn't move to the loot!? Root bu
Clearing target.
Moving to waypoint #4, (14331, 25996
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x4238 (169
<UNKNOWN> Lootable flag: 0x4238 (169
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Running Wolf Lootable flag
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
Stopping waypoint: Target acquired b
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
Engaging enemy [Bloodfang Hunter] in
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Use 3: PRIEST_RISING_TIDE <UNKNOWN>
=> * Failed to cast *
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)Re: Skeletons looting problem - only on skeletons
I don't know what the output for this is supposed to be but it looks like you haven't copied the output properly and have truncated the longer lines. I'm not sure Administrator will be able to help you unless the display is complete because most of what looks like relevant messages have been truncated. I suggest you try again.IronWolf wrote:i've added the line, took about 3 secs of script running for it to go berserk..
this is my MicroMacro window msgs, of about 8 seconds of runtime:
(have i done something wrong? just removed the -- u asked me to remove..)
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Skeletons looting problem - only on skeletons
take number 2:
(its very hard to capture a moment cause those lines are flying at like 200 per second or so..)
i've also added a print screen of a situation that he should loot and he didnt..
(its very hard to capture a moment cause those lines are flying at like 200 per second or so..)
i've also added a print screen of a situation that he should loot and he didnt..
Code: Select all
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Hunter Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
Bloodfang Warrior Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0xBC (188)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x21A (538)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x1A (26)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0xB8 (184)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
Waiting on aggressive enemies.
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Engaging enemy [Bloodfang Shaman] in combat.
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Use 6: PRIEST_REGENERATE <UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
=> Bloodfang Shaman (18742/18742)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Use 3: PRIEST_RISING_TIDE <UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
=> * Failed to cast *
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Use 8: MAGE_FIREBALL <UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
=> Bloodfang Shaman (10371/18742)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Use 5: PRIEST_WAVE_ARMOR <UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
=> Bloodfang Shaman (10371/18742)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
Use 3: PRIEST_RISING_TIDE <UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
=> * Failed to cast *
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Use 3: PRIEST_RISING_TIDE <UNKNOWN> Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x38 (56)
Bloodfang Shaman Lootable flag: 0x38 (56)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
=> * Failed to cast *
<UNKNOWN> Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
<UNKNOWN> Lootable flag: 0x3C (60)
Fight finished. Killed 1 Bloodfang Shaman. (fight #4 / runtime 1 minutes)
<UNKNOWN> Lootable flag: 0x3C (60)
Bloodfang Shaman Lootable flag: 0x3C (60)
Use MACRO: Looting target in distance 15.
Paused. (Delete) to continue, (CTRL+L) exit to shell, (CTRL+C) quit
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Re: Skeletons looting problem - only on skeletons
First, undo the previous change (re-add the '--' in pawn.lua).
Now, in player.lua (yeah, player.lua for real this time), on line 1185, you'll see this:
Directly below that line, add this:
Save it, run it. Now after killing the target, it should say "<whatever> lootable: 0x<hex> (<number>)".
Now, in player.lua (yeah, player.lua for real this time), on line 1185, you'll see this:
Code: Select all
cprintf(cli.green, language[100]); -- We didn't move to the loot!?
Code: Select all
local flag = memoryReadInt(proc, target.Address + addresses.pawnLootable_offset);
printf("%s lootable: %x (%d)\n", target.Name, flag, flag);