Search found 73 matches

by nokirk
Wed Jul 13, 2011 8:36 am
Forum: Runes of Magic
Topic: Problem with IGF
Replies: 6
Views: 1668

Re: Problem with IGF

INV_MAX_SLOTS (60) is lower then INV_AUTOSELL_TOSLOT (90). You can only sell items, that are within the inventory update range. Please adjust the option INV_MAX_SLOTS. Translation would be: INV_MAX_SLOTS (60) ist kleiner als INV_AUTOSELL_TOSLOT (90). Es können nur Items verkauft werden, die innerha...
by nokirk
Tue Jul 12, 2011 4:25 pm
Forum: Runes of Magic
Topic: Problem with IGF
Replies: 6
Views: 1668

Re: Problem with IGF

Error Code is The ingamefunctions addon (igf) is not installed! You set options, that need igf . We will not sell items! Please install igf (copy the folder 'ingamefunctions' from 'rom/devtools' to your RoM installation '/interface/addons' ) or delete the autosell options INV_AUTOSELL_NOSELL_DURA an...
by nokirk
Mon Jul 11, 2011 1:12 pm
Forum: Runes of Magic
Topic: Problem with IGF
Replies: 6
Views: 1668

Problem with IGF

Hello, I hope this hasn't been posted yet, but I seem to have a slight problem with IGF. Just bought the 3. bag for my char so I changed <option name="DEBUG_AUTOSELL" value="false" /> <option name="INV_AUTOSELL_ENABLE" value="true" /> <option name="INV_AU...
by nokirk
Fri Jul 08, 2011 12:02 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: planting like the flintstones
Replies: 41
Views: 14093

Re: planting like the flintstones

you were right :) Planting is working for us with _pot = normaliseString("topf") (without space). BUT: Don't know why, but yrest(1000) RoMScript("HideUIPanel(PlantFrame);") yrest(500) printf("click it again to feed\n") mouseLClick(); yrest(500) mouseLClick(); opening th...
by nokirk
Fri Jul 08, 2011 8:51 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's craftItem function
Replies: 34
Views: 13150

Re: Rock5's craftItem function

Just found it and I love it! Always hated doing the crafting. For other german guys: in Logarcraft.xml you need to replace the names "Bundle" -> "ndel" [don't know if "bündel" works probably not?] / "Wood" -> "holz". Maybe this is obvious, but maybe ...
by nokirk
Fri Jul 08, 2011 8:41 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: planting like the flintstones
Replies: 41
Views: 14093

Re: planting like the flintstones

don't know why yet but the bot just logs out right away without doing anything :?: Got water, got everything, file is in the userfunctions folder. Are there any language specific things I might need to change? Apart from that, tyvm!
by nokirk
Fri Jul 08, 2011 8:37 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Plantas
Replies: 1
Views: 1596

Re: Plantas

cheater wrote: it is for plantas. i think all know it.
For those who don't it's in Southern Janost Forest at the Ruin Researchers' Camp =)
by nokirk
Sun Jul 03, 2011 3:51 pm
Forum: Runes of Magic
Topic: Planting
Replies: 50
Views: 8660

Re: Planting

Spoke to soon, on further testing, storage box you don't need window in focus but pots you do, just gets worse lol Maybe it's got something to do with the fact that rombot doesn't really target objects? Cause sometimes you attack and kill a mob but don't even have it in target? And as a solution, i...
by nokirk
Fri Jul 01, 2011 2:21 am
Forum: Runes of Magic
Topic: Planting
Replies: 50
Views: 8660

Re: Planting

the addon put a wood seed in a herb pot, I only had 1 pot and 1 seed. Didn't know there was types at the time. I am thinking probably easier to make this into a new class, wouldn't be hard to use the names and have a type to differenciate between the 3 types. the nutrient loss when the wrong type o...
by nokirk
Fri Jul 01, 2011 1:42 am
Forum: Runes of Magic
Topic: Planting
Replies: 50
Views: 8660

Re: Planting

Wasn't sure if Greenthumb still works, if it does it should be also a very good basis. I think both addons recognise what kind of pot you have and select the right kind of seed. That's important cause in case you use a pot for wood and plant an ore seed, the water and fertilizer will be used up fast...
by nokirk
Thu Jun 30, 2011 2:18 pm
Forum: Runes of Magic
Topic: Planting
Replies: 50
Views: 8660

Re: Planting

http://rom.curse.com/downloads/rom-addons/details/plantcare.aspx With this addon you need to ALT-click on the seed you wish to plant (if you have Streamline-addon you might have to deactivate an option which also uses ALT-clicks) and after that every time you open a plant interface PlantCare does t...
by nokirk
Wed Jun 29, 2011 10:11 pm
Forum: Runes of Magic
Topic: Planting
Replies: 50
Views: 8660

Re: Planting

Couple of months ago I looked into this stuff but actually couldn't figure out a way to open the next plant interface. First one is not difficult and there are enough addons that do the actual plantation care once that interface has been opened. The problem is selecting and opening the next one, tri...
by nokirk
Thu Apr 21, 2011 5:47 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14702

Re: UseFood + useHousemaidPotions = useGoodie !!!

rock5 wrote:It would have to be

Code: Select all

useGoodie("speed");
wouldn't it?
yes, thank you.

Now it keeps throwing the potions, so the buff doesn't get recognised. I guess I'll just go for Rom Botters idea misusing a skill and increase the cooldown accordingly :D
by nokirk
Thu Apr 21, 2011 9:14 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14702

Re: UseFood + useHousemaidPotions = useGoodie !!!

doesn't work for me unfortunately. Called it with useGoodie(speed); in the <onLeaveCombat> section, but I always get the same error .../Documents/micromacro/scripts/rom/classes/player.lua:1254: Fehler im Profile bei der Zeitpunktverarbeiten: onLeaveCombat error ...ipts/rom/userfunctions/addo n_useGo...
by nokirk
Wed Apr 20, 2011 6:35 am
Forum: RoM Bot revision notes
Topic: revision 587, It's a party - break out the streamers.
Replies: 55
Views: 16216

Re: revision 587, It's a party - break out the streamers.

I am thinking of making the healer do a findenemy and with a function to purely check if anything is targeting the healer. If so then cast holy aura. First off all, this works very nice, great job! It's very easy to handle and works great. Casting holy aura when having aggro might occur quite often...
by nokirk
Sat Dec 25, 2010 8:02 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 50090

Re: optimizing golden eggs profit

love it, it's so cool :) Thx a lot
by nokirk
Sun Nov 28, 2010 4:28 pm
Forum: Runes of Magic
Topic: [RoM API] Does funciton Houses_SetFocusFurnishingID() work ?
Replies: 5
Views: 1531

Re: [RoM API] Does funciton Houses_SetFocusFurnishingID() wo

Alright thank you Administrator! Seems with this command you can change the selected furniture only in the furniture menue - unfortunately it won't open the specific frame :/ Tried it with PlantFrame:Show() but it seems like it only opens the last plant I manually opened, couldn't figure out how to ...
by nokirk
Sun Nov 28, 2010 12:40 pm
Forum: Runes of Magic
Topic: [RoM API] Does funciton Houses_SetFocusFurnishingID() work ?
Replies: 5
Views: 1531

Re: [RoM API] Does funciton Houses_SetFocusFurnishingID() wo

I'm also working on this problem but stuck not only on adressing one plant after the other but also using functions of an addon. I thought about using 5 different types of pots but that doesn't seem very elegant. I also found Houses_SetFocusFurnishingID(1); in an addon but I dont know why it wouldn'...
by nokirk
Thu Nov 04, 2010 2:27 am
Forum: Runes of Magic
Topic: [Recruiting] Project Ultimate-bot: Not a myth!
Replies: 14
Views: 3379

Re: Project Ultimate-bot: so you think this is a myth?

Well, at least the equip (except the weapon) is no problem for such a project You can easily build a levelling equip which will be good from lvl 10 all the way to 60. In the meantime stats have become so powerfull that it doesnt matter much if a cloak for example is lvl 9 or lvl 50. The most importa...
by nokirk
Wed Oct 20, 2010 7:20 am
Forum: Runes of Magic
Topic: Finding and looting dead bodies
Replies: 56
Views: 13417

Re: Finding and looting dead bodies

I was wondering if there is a possibility to make the bot "bodypull" a couple of mobs, bomb them down and then loot. So I tried changing the type of the waypoint-file into "TRAVEL" and then change it back to normal, within the file. Unfortunately this didnt work. Is it somehow po...