Search found 579 matches
- Wed Jan 19, 2011 8:25 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: tracking player name // time // WP // level and now gold
- Replies: 37
- Views: 12757
Re: tracking player name // time // WP // level
there is always a point and interest, believe me! Anyway no function is more important the another! please post it!
- Wed Jan 19, 2011 8:24 am
- Forum: Runes of Magic
- Topic: comparing stats of items
- Replies: 37
- Views: 7258
Re: comparing stats of items
Here I hope this helps, don't use too big of a range otherwise it spamms MM.
prints the tooltips from min to max slot nrs. (bag I 60-90, etc...)
all you must do now is filter and extract only the stats.
EDIT: OH OH, try this instead!!!
Code: Select all
checkitems(min,max)
all you must do now is filter and extract only the stats.
EDIT: OH OH, try this instead!!!
- Wed Jan 19, 2011 7:45 am
- Forum: Runes of Magic
- Topic: comparing stats of items
- Replies: 37
- Views: 7258
Re: comparing stats of items
seems groovie!
- Wed Jan 19, 2011 7:44 am
- Forum: Runes of Magic
- Topic: Problem with looting! Stunned?
- Replies: 2
- Views: 803
Problem with looting! Stunned?
When using a "light" profile I created sometimes happens that when facing a "strippy sawmouth" mob (that stuns you for a little) my bot kills him is stunned for like 1 sec and then just skips the looting, I added player:loot() twice under <onLeaveCombat> to fix this but I'm under...
- Wed Jan 19, 2011 7:39 am
- Forum: Runes of Magic
- Topic: How to know the installed user functions?
- Replies: 2
- Views: 936
How to know the installed user functions?
I'd like to know how to detect if a certain user function is installed because if it isn't then an error comes up but doing: if gameText then gameText("I exist","WARNING") end doesn't make it because the function returns nil anyway isn't it? is there a variable with all the insta...
- Wed Jan 19, 2011 7:20 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: tracking player name // time // WP // level and now gold
- Replies: 37
- Views: 12757
Re: tracking player name // time // WP // level
You should Add this to the User Functions Repository.
- Wed Jan 19, 2011 7:17 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: UseFood + useHousemaidPotions = useGoodie !!!
- Replies: 47
- Views: 14702
Re: UseFood + useHousemaidPotions = useGoodie !!!
like any user function put it under rom/userfunctions. the usage is useGoodie(item[,buff]) just like it is described in the first post. for item you can use the actual item name or a table value for the housemaid's pots/food like "speed" (uses Unbridled Enthusiasm). The buff argument is op...
- Wed Jan 19, 2011 7:10 am
- Forum: Runes of Magic
- Topic: comparing stats of items
- Replies: 37
- Views: 7258
Re: comparing stats of items
I know what your doing and it aint easy, it'a a lot of compares because it'a a lot of diff stats and classes! But I guess that if item already reads stats comparing ain't much harder.
- Wed Jan 19, 2011 7:08 am
- Forum: Runes of Magic
- Topic: New EggPet class.
- Replies: 204
- Views: 46068
Re: New EggPet class.
Could you use that code to put the bot accepting pet dialogs now, rock5?
- Tue Jan 18, 2011 8:53 pm
- Forum: Runes of Magic
- Topic: Please call them 'userfunctions'.
- Replies: 13
- Views: 2966
Re: Please call them 'userfunctions'.
Great idea! Change but allow both! Also, change the sub forum while you're at it!
- Tue Jan 18, 2011 8:49 pm
- Forum: Runes of Magic
- Topic: Please call them 'userfunctions'.
- Replies: 13
- Views: 2966
Re: Please call them 'userfunctions'.
Maybe the Userfunctions sub-forum should be called "Userfunctions, Waypoints,..." instead of "Addons, (...)"?
- Tue Jan 18, 2011 8:39 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: UseFood + useHousemaidPotions = useGoodie !!!
- Replies: 47
- Views: 14702
Re: UseFood + useHousemaidPotions = useGoodie !!!
Well if you look at my table you'll coments indicating when do you start getting what, could you test them properly when you get them next time, so I can add reliable info on the table? The buffs are probably different! About the rest what do you think?Giram wrote:I think i started getting those after lvl 80
- Tue Jan 18, 2011 8:24 pm
- Forum: Runes of Magic
- Topic: Skill Links?
- Replies: 2
- Views: 844
Re: Skill Links?
GREAT! itemlinks are already supported in gameText, It'll probably support Skill links in next update. I might even submit to you a couple of lines that create the skill link within the bot.
- Tue Jan 18, 2011 8:20 pm
- Forum: Runes of Magic
- Topic: Party bot - Revolution?
- Replies: 22
- Views: 5090
Re: Party bot - Revolution?
There is 1 BIG issue to INTER-MM windows comunication, LUA = NO THREADS! How Can 1 MM windows listen to comunication if it is doing something else? Lua is not meant for this degree of programming, it's a mere plugin language that became popular. It's meant o be used along-side C. Maybe we can develo...
- Tue Jan 18, 2011 5:03 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: UseFood + useHousemaidPotions = useGoodie !!!
- Replies: 47
- Views: 14702
Re: UseFood + useHousemaidPotions = useGoodie !!!
I wouldn't know never seen those pots
- Tue Jan 18, 2011 3:16 pm
- Forum: Runes of Magic
- Topic: Party bot - Revolution?
- Replies: 22
- Views: 5090
Party bot - Revolution?
Hello, I'm lately seen loads of topic about party botting, mainly healing but other stuff as well. My MEGA off-the-top-of-my-head super idea from space is to create a bot lua file of the likes of bot.lua but that manages all the party members t the same time! at least 2 addicional option would have ...
- Tue Jan 18, 2011 11:08 am
- Forum: Runes of Magic
- Topic: Skill Links?
- Replies: 2
- Views: 844
Skill Links?
I was wondering, Items have an ItemLink and skills also have a "skill link", but how do we get a "skill link" ?
I was thinking instead of just accepting Item Links in my gameText function it would Also Accept Skills!
Bu ti don't know how to get a skill link. any ideas?
I was thinking instead of just accepting Item Links in my gameText function it would Also Accept Skills!
Bu ti don't know how to get a skill link. any ideas?
- Tue Jan 18, 2011 9:50 am
- Forum: Runes of Magic
- Topic: Please call them 'userfunctions'.
- Replies: 13
- Views: 2966
Re: Please call them 'userfunctions'.
Yeah Lisa but I think we cant afford to change that now! It' too much hassle!
- Mon Jan 17, 2011 7:05 pm
- Forum: Runes of Magic
- Topic: Keys out of space, then use Macro spaces???
- Replies: 13
- Views: 2496
Re: Keys out of space, then use Macro spaces???
You can use any other key or use "MACRO" instead of "VK_*"
- Mon Jan 17, 2011 2:10 pm
- Forum: Runes of Magic
- Topic: using skills without keybinds
- Replies: 7
- Views: 1995
Re: using skills without keybinds
set the keys to "MACRO" in the profile file.