Misc Functions
Contents
args
The 'args' table holds command-line-like data that is passed to the script when it is executed.
The first argument (args[1]) will always be the script name as typed by the user, while the rest of the arguments are tokenized by spaces. That is, if you run the script "test.lua testing 123", args[1] contains the script name ("test.lua"), args[2] contains "testing" and args[3] contains the number 123.
Example
-- Assume the user typed in: script.lua something
if( args[2] ) then
-- They have added an argument to the script call.
if( args[2] == "something" ) then
-- The user wants us to do something!
do_something();
end
end
rest
rest(time)
Causes the macro to pause for some 'time' milliseconds (1/1000th of a second).
Example
rest( 1000 ); -- 1 second will elapse before continuing.
setPriority
setPriority(priority)
Sets the macro interpreter's priority. You should pass in one of following variables: priority.high, priority.normal, or priority.low. Use this to overcome processes fighting over timeslice. If you don't understand what this does, you probably won't need it.
Example
setPriority(priority.high);
logMessage
logMessage(message)
Adds a formatted log message (string only) to the log file. Follows the format: "{time} : {message}\n", where {message} is a string containing the text you want logged. The newline marker is automatically appended.
If you would like to format your own messages, see logRaw().
Example
logMessage("This is an example logged message.");
This may at first seem restrictive as it only allows you to input a single string. If you would like to place strings, numbers, or other datas into the string that you want to log, you simply need to format it first using sprintf() or other string-formatting functions.
Example
local myStr = sprintf("PI: %0.4f", 3.1415926);
logMessage(myStr);
logRaw
logRaw(message)
Adds a message (string or number) directly to the log file without formatting. You may use this function to format your own messages.
Example
logRaw("My favorite number is ");
logRaw(12);
logRaw("\n");
getVersion
getVersion()
Returns MicroMacro's version number as an integer. A value of 100 would be equivilent to version 1.0, or a value of 95 would be equivilent to version 0.95. This can be used to check whether or not an end user's version of MicroMacro supports functions in a script you are designing. You can use division and modulo to separate the major and minor version numbers from the value returned, as done in the example.
Example
version = getVersion();
major = math.floor(version / 100);
minor = version % 100;
io.write("MicroMacro v", major, ".", minor, "\n");
-- This will print (assume we are using micromacro 1.0):
-- MicroMacro v1.0
setTextColor
setTextColor(cli.col)
Sets the color for output text. This will remain into effect until the text color is changed again using setTextColor, so you should probably use cprintf() to make your life easier. 'cli.col' must be an option from the cli module (lib/mods/cli.lua), and you may not use makeColor().
cli.lightgray is the default text color. If you decide to use this function, you should always return back to cli.lightgray when you are done outputting different colored text.
Example
setTextColor(cli.green);
printf("Green text!\n");
setTextColor(cli.lightgray);
showWarnings
showWarnings(bool)
This function enables or disables the showing of warnings such as memory read/write failures. Warnings should only be disabled on near-complete projects that have extensive error checking in place. By default, showing warnings is turned on (true).
Example
local err;
showWarnings(false); -- hide warnings.
err = memoryWriteInt(proc, location, value);
showWarnings(true); -- turn them back on.
if( err ) then
printf("Some error occured.\n");
end
bitAnd
number bitAnd(val1, val2)
Applies a binary 'and' (which allows you to check if a given value is 'on' in a flag set) to the given values and returns the result as a boolean.
This function is deprecated. Use bit32.band[1] instead.
Example
local FLAG_ONE = 0x1
local FLAG_TWO = 0x2
local FLAG_THREE = 0x4
local FLAG_FOUR = 0x8
local flagSet = bitOr(FLAG_ONE, FLAG_TWO); -- flagSet contains both FLAG_ONE and FLAG_TWO now
if( bitAnd(flagSet, FLAG_ONE) ) then -- Check if flagSet contains FLAG_ONE
printf("flagSet contains FLAG_ONE\n");
end
bitOr
number bitOr(val1, val2, ...)
Combines all the given values into a single flag. Use bitAnd() to check a flag set for a given value.
This function is deprecated. Use bit32.bor[2] instead.
Example
local FLAG_ONE = 0x1
local FLAG_TWO = 0x2
local FLAG_THREE = 0x4
local FLAG_FOUR = 0x8
local flagSet = bitOr(FLAG_ONE, FLAG_TWO, FLAG_FOUR);
-- flagSet contains FLAG_ONE, FLAG_TWO, and FLAG_FOUR, but not FLAG_THREE.
bitLShift
number bitLShift(val, amt)
Applies a binary left shift on 'val' by 'amt' amount.
This function is deprecated. Use bit32.lshift[3] instead.
Example
local newVal = bitLShift(0x10, 4);
-- newVal should now contain 0x100, or 256
bitRShift
number bitRShift(val, amt)
Applies a binary right shift on 'val' by 'amt' amount.
This function is deprecated. Use bit32.rshift[4] instead.
Example
local newVal = bitRShift(0x100, 8);
-- newVal should now contain 0x1, or 1
getClipboard()
string getClipboard()
Returns the contents of the system clipboard as a string. If the contents cannot be converted to a string, an empty string will be returned.
setClipboard()
setClipboard(string)
Sets the system clipboard to the specified string.
getConsoleAttributes()
number, number, number, number, number, number getConsoleAttributes()
Returns the following values describing MicroMacro's console: Window width (in characters) Window height (in characters) Buffer width Buffer height Cursor X Cursor Y
setConsoleAttributes()
setConsoleAttributes(windowWidth, windowHeight, bufferX, bufferY)
Sets MicroMacro's console to the given window width/height (in characters) and moves the buffer to the given coordinates (normally should be 0, 0).
setWindowPos()
setWindowPos(window, wx, wy, ww, wh, t)
Allows you to set the window's position on the screen, the window width/height (in pixels), and always-on-top. Any unset (nil) values will be unchanged. 'window' should be a handle returned from findWindow() or getHwnd() (for MicroMacro's window). 't' should be true to set a window to always-on-top, false to remove always-on-top, or nil to remain unchanged.