--=== Official new patch thread ===-- patch 4.0.9

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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lisa
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--=== Official new patch thread ===-- patch 4.0.9

#1 Post by lisa » Thu Mar 15, 2012 8:22 pm

They snuck this patch in when I wasn't looking lol
Downloading it now and then I'll do the new addresses afterwards, should only be a couple hours max.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Boris-The-Blade
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Re: --=== Official new patch thread ===-- patch 4.0.9

#2 Post by Boris-The-Blade » Thu Mar 15, 2012 8:37 pm

Thanks lisa :), you rock!

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lisa
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Re: --=== Official new patch thread ===-- patch 4.0.9

#3 Post by lisa » Thu Mar 15, 2012 9:43 pm

They sure did a number on the addresses, they have all moved and not just the same amount, so yeah going to take little more time then usual.

I have probably 90% of them done so far.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Boris-The-Blade
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Re: --=== Official new patch thread ===-- patch 4.0.9

#4 Post by Boris-The-Blade » Thu Mar 15, 2012 10:10 pm

Nice job on getting so much, so fast done with all the changes :)

I think they knew (beady eyes) I was planning on working on my 1-20 superwaypoint tonight lol, dirty buggers!

/goes and fetches cheat engine

It might be far out of my grasp atm lisa, but I'd be willing to delve back into cheat engine to lend a hand from here on out with tedious work like that. It's been some time since I used it, but made bazillions of trainers back in the day with it. Awesome little proggie :)

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lisa
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Re: --=== Official new patch thread ===-- patch 4.0.9

#5 Post by lisa » Thu Mar 15, 2012 10:13 pm

--=== deleted as commited changes to rev 701 ===--
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

bruenor9
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Re: --=== Official new patch thread ===-- patch 4.0.9

#6 Post by bruenor9 » Thu Mar 15, 2012 10:23 pm

Thanks lisa. You are truly amazing

Boris-The-Blade
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Re: --=== Official new patch thread ===-- patch 4.0.9

#7 Post by Boris-The-Blade » Thu Mar 15, 2012 10:25 pm

Awesome job, thanks lisa :)

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lisa
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Re: --=== Official new patch thread ===-- patch 4.0.9

#8 Post by lisa » Fri Mar 16, 2012 12:05 am

Just 1 address to find

partyMemberList_address

Rest seem good.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Boris-The-Blade
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Re: --=== Official new patch thread ===-- patch 4.0.9

#9 Post by Boris-The-Blade » Fri Mar 16, 2012 12:07 am

can confirm eggbot's back in action, fairly flawlessly :)

Uniden65
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Re: --=== Official new patch thread ===-- patch 4.0.9

#10 Post by Uniden65 » Fri Mar 16, 2012 12:17 am

yes you can get it to work know but it does not attack mobs ....u can change attack radius too 400 and it will still not attack them, unles you get attacked...

wes8010
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Re: --=== Official new patch thread ===-- patch 4.0.9

#11 Post by wes8010 » Fri Mar 16, 2012 12:26 am

i have clicked and saved both the address and functions.lua but i still get "Error while reading memory address for 'PlayerAddress'. Game seems to be changed!!! Please run rom/bot.lua update and install new rom bot version!" Ok do we still use rombot update? i read somewhere not to use rombot update anymore. i did the svn update in lisas sig and then saved the address and funstions. where did i go wrong? thanks
Last edited by wes8010 on Fri Mar 16, 2012 12:49 am, edited 1 time in total.

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rock5
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Re: --=== Official new patch thread ===-- patch 4.0.9

#12 Post by rock5 » Fri Mar 16, 2012 12:47 am

lisa wrote:Just 1 address to find

partyMemberList_address

Rest seem good.
partyMemberList_address = 9F2BE8

For future reference, here are my instructions for finding partyMemberList_address.
1. Make a party.
2. Search for first party member.
3. Change first party member then search for that name. You should end up with 1 address. That's the "memberaddress + 8"
4. Minus 8 from that address. Thats the "listaddress".
5. Do a pointer scan for that address. You can use a "Max Level" of 1.

The result with the offset of 134 is the one your looking for.
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lisa
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Re: --=== Official new patch thread ===-- patch 4.0.9

#13 Post by lisa » Fri Mar 16, 2012 12:56 am

Hmm I just rewrote the function to get the party member names lol
No idea why but I couldn't get it to work the way it was, even with the same address you posted.

Code: Select all

	partyMemberList_address = 0x9F2BE8,
	partyMemberList_offset = 0x13C,

	local partmembername = memoryReadStringPtr(getProc(), addresses.partyMemberList_address, addresses.partyMemberList_offset + (_number - 1) * 0x60)
I have a feeling they do the same thing but in different ways lol

Seems to be working fine now, I think I changed offset when I was testing the address earlier.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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lisa
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Re: --=== Official new patch thread ===-- patch 4.0.9

#14 Post by lisa » Fri Mar 16, 2012 1:05 am

commited new addresses to 701

Just update and everything should be fine again, please post if any issues.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wes8010
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Re: --=== Official new patch thread ===-- patch 4.0.9

#15 Post by wes8010 » Fri Mar 16, 2012 1:11 am

thank you much lisa

Boris-The-Blade
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Re: --=== Official new patch thread ===-- patch 4.0.9

#16 Post by Boris-The-Blade » Fri Mar 16, 2012 1:17 am

Awesome, thank you very much :)

Rickster
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Re: --=== Official new patch thread ===-- patch 4.0.9

#17 Post by Rickster » Fri Mar 16, 2012 1:24 am

hi there,

the bot does not use any skills and does not atack mobs. it only fights back when it is atacked and then only uses white hits.

kuripot
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Re: --=== Official new patch thread ===-- patch 4.0.9

#18 Post by kuripot » Fri Mar 16, 2012 1:35 am

same problem in private server in v701
Attachments
701.JPG

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gloover
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Re: --=== Official new patch thread ===-- patch 4.0.9

#19 Post by gloover » Fri Mar 16, 2012 1:55 am

"player.Level" read also a wrong value from the memory - so can not use all my waypoints using this funktion atm :-(

mortimer
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Re: --=== Official new patch thread ===-- patch 4.0.9

#20 Post by mortimer » Fri Mar 16, 2012 2:00 am

Yes, Bot doesnt use skills. Also Wander-Mode does not care about Wander-Radius.

The "does not attack" is because the profile isnt read correctly i think. After i changed lvl-diff-above and -below to something about 40 (i am in lvl 30 zone), it attacked mobs again. So my guess is, that the problems are because the profile isnt read, that would explain why skills arent used, the wander-radius not respected and so on...

edit:
Is there any HowTo in this Forum to help with your work lisa? I would love to help and see, how you get all this data neccesary for rombot.

Best Mort

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