4.0.0 any issues/solutions (CHAPTER IV)
4.0.0 any issues/solutions (CHAPTER IV)
Update to revision 607 and do a revert on the rom folder, make sure all folders have the green icon.
Last edited by lisa on Sun Jun 19, 2011 1:53 am, edited 2 times in total.
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Re: 4.0.0 any issues/solutions
moneyPtr = 0x9D713C
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: 4.0.0 any issues/solutions
My server isn't up yet. I think it will be a couple of hours yet. I should be free to work on it right away.
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Re: 4.0.0 any issues/solutions
K I've got maybe 30 mins spare, I'll see how many I can find.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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Re: 4.0.0 any issues/solutions
deleted as most of the addresses were before their little patch that was done 10 hours after chap 4 was released in aus.
Last edited by lisa on Fri Jun 17, 2011 7:34 am, edited 2 times in total.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: 4.0.0 any issues/solutions
I'll get on those as soon as I'm done patching
Re: 4.0.0 any issues/solutions
staticbase_char = 0x9C57EC,
Is my main concern, maybe rock will have better luck with it.
Is my main concern, maybe rock will have better luck with it.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: 4.0.0 any issues/solutions (CHAPTER IV)
I see what you mean now.
The address looks fine but there's a different error
The address looks fine but there's a different error
Last edited by fobsauce on Thu Jun 16, 2011 10:43 am, edited 2 times in total.
Re: 4.0.0 any issues/solutions (CHAPTER IV)
I've either got the wrong address or they changed how it works.
In previous versions it had 2241 references to it this address has 2249 references.
In previous versions it had 2241 references to it this address has 2249 references.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: 4.0.0 any issues/solutions (CHAPTER IV)
attached are pix from Olly for the 2 versions,
Any thoughts? maybe offsets changed?
Any thoughts? maybe offsets changed?
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
Those two memory regions look identical in cheat engine too.
I would want to investigate the offsets that staticbase_char uses.
Is there any way for me to find those?
I would want to investigate the offsets that staticbase_char uses.
Is there any way for me to find those?
Re: 4.0.0 any issues/solutions
Didn't work for me (macros and hotkeys were not found). I have tested successfullylisa wrote: staticbase_macro = 0xA0AAF4
hotkeysPtr = 0xA0A9B0
Code: Select all
staticbase_macro = 0xA1B2BC,
hotkeysPtr = 0xA1B178,
Code: Select all
charExp_address = 0x9C5858,
charMaxExpTable_address = 0xA122A0,
Last edited by Andreas_B on Thu Jun 16, 2011 1:51 pm, edited 1 time in total.
Re: 4.0.0 any issues/solutions (CHAPTER IV)
These are the ones I've done. They are all tested and initially seem to work.
Ones I didn't find:
chatbase_address - Not really sure what it is so can't search for it.
partyIconList_base - I thought I'd leave that for Lisa seeing as it's her baby.
skillsBase - Not used
staticpattern_char, staticpattern_macro - Not sure what they are.
Code: Select all
actionBarPtr = 0xA19A8C,-- tested
castingBarPtr = 0xA19B78,-- tested
charExp_address = 0x9C5858,-- tested
charMaxExpTable_address = 0xA122A0,-- tested
editBoxHasFocus_address = 0xA16F54,-- tested
eggPetBaseAddress = 0x9DE430,-- tested
eggPetMaxExpTablePtr = 0xA1252C,-- tested
hotkeysPtr = 0xA1B178,-- tested
inventoryBagIds = 0x9DAE4C,-- tested
loadingScreenPtr = 0xA1B288,-- tested
moneyPtr = 0x9D713C,-- tested
rentBagBase = 0x9DB9F4,-- tested
staticEquipBase = 0x9C713C,-- tested
staticInventory = 0x9d4168,-- tested
staticTablePtr = 0xA1C968,--tested
staticTableSize = 0xA1C96C,-- tested
staticbase_char = 0x9C57EC,-- tested
staticbase_macro = 0xA1B2BC,-- tested
tablesBase = 0x9E81C4,-- tested
chatbase_address - Not really sure what it is so can't search for it.
partyIconList_base - I thought I'd leave that for Lisa seeing as it's her baby.
skillsBase - Not used
staticpattern_char, staticpattern_macro - Not sure what they are.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: 4.0.0 any issues/solutions
I find it interesting that these addresses are both exactly 107C8 more then the addresses I have.Andreas_B wrote:Code: Select all
staticbase_macro = 0xA1B2BC, hotkeysPtr = 0xA1B178,
LOL I just realised the game was patched after I did most of those addresses. I checked those 2 above and they are correct. Seems the addresses moved again after that small patch.
I'll go back through tomorrow at some stage and relocate them again =(
well the ones other people haven't found =)
Edit:
cool rock found em, yay I can go to sleep happy now lol
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: 4.0.0 any issues/solutions (CHAPTER IV)
Code: Select all
partyIconList_base = 0xA1B348,
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: 4.0.0 any issues/solutions (CHAPTER IV)
I changed to the ones listed by rock, it puts the macro in the wrong hotkey slot lol
Apart from that it started to move around with no error, I didn't give it a test though. I am going to bed, way past my bedtime.
Apart from that it started to move around with no error, I didn't give it a test though. I am going to bed, way past my bedtime.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: 4.0.0 any issues/solutions (CHAPTER IV)
on rom/update
"Unable to find 'staticbase_char' in module."
on rom/bot
"Loading profile xxxxxxxx.xml" -- and then hangs.
I don't know how Lisa got past those.
nm, wrong hotkey slot.
"Unable to find 'staticbase_char' in module."
on rom/bot
"Loading profile xxxxxxxx.xml" -- and then hangs.
I don't know how Lisa got past those.
nm, wrong hotkey slot.
Re: 4.0.0 any issues/solutions (CHAPTER IV)
Maybe the pointer now directs to the first entry ...lisa wrote:I changed to the ones listed by rock, it puts the macro in the wrong hotkey slot lol
For me I have changed the function getHotkey:
Code: Select all
local hotkeyAddress = memoryReadInt(getProc(), hotkeysTableAddress + (0x4 * (number - 1)))
Code: Select all
local hotkeyAddress = memoryReadInt(getProc(), hotkeysTableAddress + (0x4 * number))
Re: 4.0.0 any issues/solutions (CHAPTER IV)
Got bots up and running, but now wont turn in quest after getting 10 eggs with MRC_Optimized.
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
jedhian wrote:Got bots up and running, but now wont turn in quest after getting 10 eggs with MRC_Optimized.
1. Just be patient
2. Follow Rule 1. and wait for a proper svn release
3. Dude srysly you just registered to tell us that, awesome, saved my day
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