What variable holds the character name that the bot is currently working with? I would like to be able to extract this so I can print it to the screen in a message.
eh... nevermind.. figured it out, lol.
Character name
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Re: Character name
printf("CharacterName="..player.Name.."\n");Velsharon wrote:What variable holds the character name that the bot is currently working with? I would like to be able to extract this so I can print it to the screen in a message.
eh... nevermind.. figured it out, lol.
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