help issues diyce
Posted: Tue Nov 02, 2021 12:56 pm
I have diyce macro codes but i don't know how to run it in game. I think KillSequence codes need to be written but I don't have full knowledge
Code: Select all
--Class: Rogue/Mage
elseif mainClass == "THIEF" and subClass == "MAGE" then
--Timers for this class
local _,wacd = GetSkillCooldown(4,3)
CreateDIYCETimer("ADtimer", 60)
if (tbuffs[502112]) then StartDIYCETimer("ADtimer") end
Skill = {
{ name = "Enchanted Throw", use = (not pbuffs["Enchanted Throw"]) },
}
if enemy then
if mode and mode == "NAD" then
Skill2 = {
{ name = "Throw", use = combat and not boss },
{ name = "Wound Attack", use = (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) },
{ name = "Shadowstab", use = (EnergyBar1 >= 20) and (not tbuffs[620313]) },
{ name = "Low Blow", use = (EnergyBar1 >= 30) and (tbuffs[620313]) and (not tbuffs["Grievous Wound"]) },
}
elseif mode and mode == "AD" then
Skill2 = {
{ name = "Action: 9", use = boss and (EnergyBar1 <= 35) },
{ name = "Wound Attack", use = boss and (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) },
{ name = "Wound Attack", use = boss and (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) and (GetDIYCETimerValue("ADtimer") >= 5) },
{ name = "Wound Attack", use = (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) and (thealth <= .60) },
{ name = "Wound Attack", use = (not boss) and (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) },
{ name = "Day of Rain", use = (wacd >= 5) },
{ name = "Shadowstab", use = (EnergyBar1 >= 20) and (not tbuffs[620313]) },
{ name = "Low Blow", use = (EnergyBar1 >= 30) and (tbuffs[620313]) and (not tbuffs["Grievous Wound"]) },
{ name = "Low Blow", use = (EnergyBar1 >= 35) and (wacd >= 3) },
{ name = "Low Blow", use = (EnergyBar1 >= 65) },
{ name = "Attack", use = (thealth > 0) },
}
elseif mode and mode == "SAD" then
Skill2 = {
{ name = "Action: 9", use = boss and (EnergyBar1 <= 35) },
{ name = "Wound Attack", use = boss and (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) and (tbuffs[502112]) and (tbuffs["Silence"]) },
{ name = "Wound Attack", use = boss and (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) and (GetDIYCETimerValue("ADtimer") >= 5) },
{ name = "Wound Attack", use = (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) and (thealth <= .60) },
{ name = "Wound Attack", use = (not boss) and (EnergyBar1 >= 35) and (tbuffs[620313]) and (tbuffs["Grievous Wound"]) },
{ name = "Day of Rain", use = (wacd >= 5) },
{ name = "Shadowstab", use = (EnergyBar1 >= 20) and (not tbuffs[620313]) },
{ name = "Low Blow", use = (EnergyBar1 >= 30) and (tbuffs[620313]) and (not tbuffs["Grievous Wound"]) },
{ name = "Low Blow", use = (EnergyBar1 >= 35) and (wacd >= 3) },
{ name = "Low Blow", use = (EnergyBar1 >= 65) },
{ name = "Attack", use = (thealth > 0) },
}
end
end
codes