CE and dll pointers
Posted: Thu Dec 10, 2015 11:38 pm
Ok so pretty much most of my CE usage was in RoM and the pointer statics were always client.exe but I have been playing around with a game lately and every single pointer result is a .dll
Ok so I have a pointer which has been reliable and works fine in CE and uses "OpenAL64.dll" + #####
So is there a way to use the dll name to get the value of where to start pointer? The value changes every time I start game.
I have found a static which seems to be the value of the "OpenAL64.dll" and I will probably do some testing using that to see if it's reliable or not but getting the value of the .dll like CE has would make it easier/more reliable.
Ok so I have a pointer which has been reliable and works fine in CE and uses "OpenAL64.dll" + #####
So is there a way to use the dll name to get the value of where to start pointer? The value changes every time I start game.
I have found a static which seems to be the value of the "OpenAL64.dll" and I will probably do some testing using that to see if it's reliable or not but getting the value of the .dll like CE has would make it easier/more reliable.