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Sarlo Daily : Creating Confusion

Posted: Sat Sep 28, 2013 8:49 pm
by runegod
hmm seems to be working for me, accept quest from first npc, check to see if quest are complete, if you have any daily reset tickets to use, then use it

second part runs off to the other npc where you can turn in the quest to complete.

had a hard time figuring it out, since i tried on both characters, the accept and finish quest options ingame are different, probably cause of my daily addons, but if you are having problem on the complete quest, just remove the line CompleteQuestByName("Creating Confusion")


oops forgot to add the ,"Daily"); there we go should work a little bit better,

if any can improve, feel free and let me know how, 2nd waypoint i made only.


Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
	<!-- #  1 --><waypoint x="-22330" z="-10097" y="135"  tag ='Main'>



local dqCount, dqPerDay = RoMScript("Daily_count()");
   if dqCount ~= 10 then
      player:target_NPC("Worr Jones");
            AcceptQuestByName("Creating Confusion","Daily"); yrest(500)
   else
      inventory:update();
      player:update();
      if inventory:itemTotalCount(202434) > 0 then
         inventory:useItem(202434);
         yrest(2000)
        player:target_NPC("Worr Jones");
               AcceptQuestByName("Creating Confusion","Daily");yrest(500)         
      else
         player:sleep();
      end
   end


		

		
 
         
	</waypoint>
	<!-- #  2 --><waypoint x="-22235" z="-10700" y="132">	



	
        

	player:target_NPC("Zhadin Bloodfang");  yrest(500)
		sendMacro("ChoiceOption(1);");  yrest(500)


               player:target_NPC("Zhadin Bloodfang"); yrest(500)
sendMacro("ChoiceOption(1);");  yrest(500)


 
         
            

CompleteQuestByName("Creating Confusion","Daily");
	

         
	</waypoint>
	<!-- #  3 --><waypoint x="-22304" z="-10101" y="134">		player:target_NPC("Worr Jones");
	</waypoint>
</waypoints>

Re: Sarlo Daily : Creating Confusion

Posted: Sun Sep 29, 2013 1:32 am
by rock5
I don't think you need the last waypoint.