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				GM/player detect
				Posted: Sat Aug 03, 2013 3:24 pm
				by BeyondNames
				Is it possible to have the bot stop if there are players near? with gm detect
			 
			
					
				Re: GM/player detect
				Posted: Sat Aug 03, 2013 5:12 pm
				by Ego95
				Code: Select all
			if CountPlayers(nil,true,true) > 0 then
				print("1 or more players found. Don't bot. Wait")
				repeat
					yrest(10000)
				until 1 > CountPlayers(nil,true,true)
			end
For example.
AlterEgo95
 
			
					
				Re: GM/player detect
				Posted: Sat Aug 03, 2013 11:07 pm
				by BeyondNames
				K thx
			 
			
					
				Re: GM/player detect
				Posted: Sun Aug 04, 2013 12:53 am
				by rock5
				He should probably have mentioned that the CountPlayer function is from a userfunction.
http://www.solarstrike.net/phpBB3/viewt ... 781#p36781 
			
					
				Re: GM/player detect
				Posted: Sun Aug 04, 2013 2:06 pm
				by BeyondNames
				works thank you Alter and rock
			 
			
					
				Re: GM/player detect
				Posted: Sat Aug 10, 2013 2:44 pm
				by BeyondNames
				im back
Ok
how do u have it check for players near the bot but ignore the ones i tell him 2 ignore? Also how do u have it look for people in  a certain radius?
Thanks for the quick feedback
			 
			
					
				Re: GM/player detect
				Posted: Sat Aug 10, 2013 3:15 pm
				by rock5
				- CountPlayers(inrange, printnames, ignoreFriends)
Set 'inrange' to the range you want to use.
Set 'printnames' to 
true if you want it to print the names when the function runs.
Set 'ignorefriends' to 
true if you want it to ignore names in the player friends list. That's the bot friend list, not the in game friends list.
 
			
					
				Re: GM/player detect
				Posted: Mon Aug 12, 2013 1:12 pm
				by BeyondNames
				k ty