Rift going F2P 12 june
Rift going F2P 12 june
Anyone played Rift ?
Remember no matter you do in life to always have a little fun while you are at it
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Re: Rift going F2P 12 june
I played it when it was first released. The class balance was terrible past about level 30 since the beta testing only went up to level 30. It just got boring fast and the PVP was a joke so I stopped playing. I'm assuming that has all changed but can't say for sure whether or not it is good now.
Re: Rift going F2P 12 june
it reminds me a lot of wow, very very similar.
Made myself up a little fishing script lol
Made myself up a little fishing script lol
Code: Select all
Caught 226 in 4448 seconds, casting again.
Caught 227 in 4469 seconds, casting again.
Caught 228 in 4486 seconds, casting again.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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Re: Rift going F2P 12 june
Since I keep getting kicked off for being AFK I made up this little script to keep me from being kicked, I used it in your "house".
Also helps with the raptr application that gives freebies for played time, at the moment 14 hours of played time = xpansion + 30 days credit, well worth leaving the PC on overnight to get it, you also get 3 types of pots for the 30 day credit, helps lvl faster and get favor (pvp credits)
If you really wanted you could probably just change it to do a single keypress every now and then instead of the turning left and right, really wouldn't be hard to change.
Also helps with the raptr application that gives freebies for played time, at the moment 14 hours of played time = xpansion + 30 days credit, well worth leaving the PC on overnight to get it, you also get 3 types of pots for the 30 day credit, helps lvl faster and get favor (pvp credits)
If you really wanted you could probably just change it to do a single keypress every now and then instead of the turning left and right, really wouldn't be hard to change.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Rift going F2P 12 june
Well only a few days until it is F2P, I am having issues with pointers as they always seem to change each reboot, not sure what is going on.
For example for fishing I use a set of offsets and just chech each 1 on start up to see which to use.
So it is always the same last 3 offsets and same static starting address but to get to that "base" point before the 3rd offset it seems to change each time, can't work out why.
So yeah until I work that out there won't be much I can get reliably from memory.
The game itself is semi interesting, kind of getting bored with parts but other parts keep me going.
If you "have target" it is just a static though so it is reliable.
For example for fishing I use a set of offsets and just chech each 1 on start up to see which to use.
Code: Select all
local mywin, proc, mainOffset
repeat
mywin = findProcess("RIFT*");
proc = openProcess(mywin);
mainOffset = getModuleAddress(mywin, "rift.exe");
until mainOffset ~= 0
printf("main offset 0x%X\n",mainOffset)
local offsets = {
{0xC,0x158,0x17C,0x344,0x54},
{0xC,0x168,0x17C,0x344,0x54},
{0x7C,0xE8,0x17C,0x344,0x54},
{0x8,0x138,0x17C,0x344,0x54},
{0x8,0x120,0x17C,0x344,0x54},
{0x10,0xA8,0x17C,0x344,0x54},
}
local foffset
showWarnings(false)
for k,v in pairs(offsets) do
local fish = memoryReadIntPtr(getProc(),mainOffset+_Address.Fishbase,v)
if fish and fish == 0 then foffset = v end
end
showWarnings(true)
printf("Currently using offsets of ")
for c,d in pairs(foffset) do
printf("0x%X ",d)
end
printf("\n")
So yeah until I work that out there won't be much I can get reliably from memory.
The game itself is semi interesting, kind of getting bored with parts but other parts keep me going.
If you "have target" it is just a static though so it is reliable.
Code: Select all
"rift.exe"+0x18A5B08
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Rift going F2P 12 june
With Aion I started by finding long pointers for some values using pointer scans until I realized the resulting addresses were always the same offset from game.dll. So I'd suggest checking your resulting address offset from rift.exe. It's a long shot but worth checking.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rift going F2P 12 june
So basically have a different set of offsets for each value of "rift.exe", how many variations of the value for "rift.exe" can there be?
I'll do some testing on it anyway of course
I'll do some testing on it anyway of course
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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- 3cmSailorfuku
- Posts: 354
- Joined: Mon Jan 21, 2008 6:25 pm
Re: Rift going F2P 12 june
He meant that the DLL loaded could always have a different EP of which you could calculate with the offsets the adresses you want.lisa wrote:So basically have a different set of offsets for each value of "rift.exe", how many variations of the value for "rift.exe" can there be?
I'll do some testing on it anyway of course
Re: Rift going F2P 12 june
I should describe what most of my Aion addresses look like. They look like this.
Pretty much all my memory accesses are an offset of game.dll which varies in size so getGameBase() returns the current size. It actually looks like this.
Finding an address to store in addresses.lua usually involves finding the current address, minusing the current getGameBase() and saving that.
Code: Select all
memoryReadInt(getProc(), getGameBase() + addresses.someAddress)
Code: Select all
function getGameBase()
if __GAMEBASE == nil or __GAMEBASE == 0 then
__GAMEBASE = getModuleAddress(findProcessByWindow(getWin()), "game.dll");
end
return __GAMEBASE
end
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rift going F2P 12 june
pretty much what I already use to get the Base address, my issue is the offsets also change =(
Code: Select all
repeat
mywin = findProcess("RIFT*");
proc = openProcess(mywin);
mainOffset = getModuleAddress(mywin, "rift.exe");
until mainOffset ~= 0
printf("main offset 0x%X\n",mainOffset)
Code: Select all
if memoryReadInt(getProc(),mainOffset+_Address.Incombat) == 1 then
Remember no matter you do in life to always have a little fun while you are at it
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Re: Rift going F2P 12 june
That sucks then.
Can you find search pattern for the offsets like we do in update.lua?
Can you find search pattern for the offsets like we do in update.lua?
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rift going F2P 12 june
I'd have to find where the specific offset is listed for that specific purpose though, unfortunately they didn't make the offset the next set of bytes from the address, that would be to easy lol
I think I would need to relearn all that olly stuff again and see if I can open rift in olly, that is probably the only way I will get anything reliable.
I haven't really played much lately though, been pretty busy with real life stuff. Tax time usually keeps me busy for a good 4 weeks, also looking at a career change aswell.
I think I would need to relearn all that olly stuff again and see if I can open rift in olly, that is probably the only way I will get anything reliable.
I haven't really played much lately though, been pretty busy with real life stuff. Tax time usually keeps me busy for a good 4 weeks, also looking at a career change aswell.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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Re: Rift going F2P 12 june
Well I usually find offset patterns by doing "What accesses this address" in CE. Then if you are lucky enough to end up with a result that includes the offset, eg.
Then I click, "Show dissembler" and it will show the 0044DBF1 memory area and I make a pattern for there, that extracts the "40" offset. Although if the offsets change I wouldn't be surprised if you ended up with some variable instead of an offset eg.
Code: Select all
0044DBF1 - movess [ecx+40],xmm0
Code: Select all
0044DBF1 - movess [ecx+esp],xmm0
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rift going F2P 12 june
Ok so this is what I am looking at right now.
same for the second.
I try to do find out what accesses this address on 0x267443D8 and it has no results.same for the second.
Remember no matter you do in life to always have a little fun while you are at it
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Re: Rift going F2P 12 june
That pic looks different. Are you using an updated CE (or an old one)?
Rift looks interesting. I think I will download it even though it's 15gig.
Rift looks interesting. I think I will download it even though it's 15gig.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rift going F2P 12 june
that is 6.1, there is a 6.2 version available but I haven't updated my laptop, 6.1 seems to work fine.rock5 wrote:That pic looks different. Are you using an updated CE (or an old one)?
There are deffinately some interesting parts to Rift, some parts don't interest me as much, so it probably has a little something for everyone.rock5 wrote:Rift looks interesting. I think I will download it even though it's 15gig.
current addresses.
Code: Select all
Havetarget = 0x19309E8,
Incombat = 0x196B2D0,
Charbase = 0x196B3F4,
Charbaseoffsets = {0x4F8, 0x88, 0xA4},
Combatpointoffsets = {0x2C, 0x24},
Targetidoffsets = {0x24, 0x18},
Charbase , Charbaseoffsets is base address for player (probably)
then do
Combatpointoffsets to get rogue combat points
or Targetidoffsets to get target ID, seems more like a GUID as opposed to type Id.
What I have currently is set up a few macros in game and have 1 bot following me and it attacks and kills my targets. Haven't really spent much time on it to be honest.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Rift going F2P 12 june
I finally got around to looking at Rift. I can't make heads or tails of it. Those addresses didn't seem to work for me and I couldn't find a target address. I did find the target Id but I couldn't find a pointer for it.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rift going F2P 12 june
still works for me, just add it to CE
Code: Select all
"rift.exe" + 196B2D0
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Rift going F2P 12 june
Ah silly me.
Ok so incombat and havetarget work but I can't get any of the pointers to work. This is how I set them up.
charbase - address "rift.exe" + 196B3F4 offsets 4f8, 88, a4
Ok so incombat and havetarget work but I can't get any of the pointers to work. This is how I set them up.
charbase - address "rift.exe" + 196B3F4 offsets 4f8, 88, a4
- It breaks at the first offset which returns 0
- Breaks on first offset which returns 4.
- Returns a large number that could be an id but isn't and doesn't change when I change target.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rift going F2P 12 june
yeah the pointers to get to player base are unreliable.
what you want though is to get to player base and then use the targetid and combat points from that base.
So if you just did it in 1 go it would be 5 offsets from the static address to get targetid and 5 offsets from static to get to combat points(rogue only).
What I have that does work are macros set up in game and an assist script, so it will follow me around and kill anything I target, which works well.
The macro functions are quite extensive.
macro 1
macro 2
All you need is those 2 macros and these
haven't worked out how to have 2 games going on same PC yet so I just use 2 PC's.
what you want though is to get to player base and then use the targetid and combat points from that base.
So if you just did it in 1 go it would be 5 offsets from the static address to get targetid and 5 offsets from static to get to combat points(rogue only).
What I have that does work are macros set up in game and an assist script, so it will follow me around and kill anything I target, which works well.
The macro functions are quite extensive.
macro 1
Code: Select all
target playername
follow
Code: Select all
assist playername
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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