Mini games for rerolls all in one
Mini games for rerolls all in one
Hello,
I am working on making all mini games + the daylies with level 50 rerolls.
The idea is :
1/The bot start a varanas central place
and make the malentina mini games with the scrips posted here:
2/ malentina survival game (rock 5)
http://www.solarstrike.net/phpBB3/viewt ... t=survival
3/ malentina course of terror (lisa)
http://www.solarstrike.net/phpBB3/viewt ... lit=terror
4/ Ancien treasure mini game (Rock 5)
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3589
5/ Daylies in Sascilia (Flyers + Crawlers) to get the phyrius tokens
6/ Recall to varanas, go to housekeper and stock phyrius pots
7/ go to central place send runes + mats + instruments to mules, sell and trash the resting stuff
8/ log in next character
I hope this will be usefull to others, I will post it once finished.
note: sorry for my bad english
I am working on making all mini games + the daylies with level 50 rerolls.
The idea is :
1/The bot start a varanas central place
and make the malentina mini games with the scrips posted here:
2/ malentina survival game (rock 5)
http://www.solarstrike.net/phpBB3/viewt ... t=survival
3/ malentina course of terror (lisa)
http://www.solarstrike.net/phpBB3/viewt ... lit=terror
4/ Ancien treasure mini game (Rock 5)
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3589
5/ Daylies in Sascilia (Flyers + Crawlers) to get the phyrius tokens
6/ Recall to varanas, go to housekeper and stock phyrius pots
7/ go to central place send runes + mats + instruments to mules, sell and trash the resting stuff
8/ log in next character
I hope this will be usefull to others, I will post it once finished.
note: sorry for my bad english
little help needed
Hi again,
I have some probs with my waypoint for the part 5 the :
seems to be not working, when the bot have made the 10 Daylies it get stuck at validating the quest and dont load the tag.
here the whole waypoint
I have some probs with my waypoint for the part 5 the :
Code: Select all
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10
then
__WPL:setWaypointIndex(__WPL:findWaypointTag("two"));
here the whole waypoint
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints type="RUN">
<onload>
loadProfile("daylies")
</onload>
<!-- # 1 --><waypoint x="-35753" z="5434" y="151"> player:mount(); </waypoint>
<!-- # 2 --><waypoint x="-35745" z="5403" y="149"> </waypoint>
<!-- # 3 --><waypoint x="-35732" z="5365" y="148"> </waypoint>
<!-- # 4 --><waypoint x="-35720" z="5326" y="148"> </waypoint>
<!-- # 5 --><waypoint x="-35725" z="5305" y="149"> </waypoint>
<!-- # 6 --><waypoint x="-35732" z="5270" y="153"> </waypoint>
<!-- # 7 --><waypoint x="-35758" z="5225" y="159"> </waypoint>
<!-- # 8 --><waypoint x="-35791" z="5174" y="162"> </waypoint>
<!-- # 9 --><waypoint x="-35824" z="5126" y="172"> </waypoint>
<!-- # 10 --><waypoint x="-35963" z="5047" y="179"> </waypoint>
<!-- # 11 --><waypoint x="-36038" z="5018" y="176"> </waypoint>
<!-- # 12 --><waypoint x="-36182" z="4981" y="171"> </waypoint>
<!-- # 13 --><waypoint x="-36194" z="5011" y="171"> </waypoint>
<!-- # 14 --><waypoint x="-36285" z="5091" y="166"> </waypoint>
<!-- # 15 --><waypoint x="-36362" z="5159" y="178"> </waypoint>
<!-- # 16 --><waypoint x="-36437" z="5225" y="202"> </waypoint>
<!-- # 17 --><waypoint x="-36502" z="5281" y="221"> </waypoint>
<!-- # 18 --><waypoint x="-36642" z="5337" y="244"> </waypoint>
<!-- # 19 --><waypoint x="-36747" z="5383" y="257" tag ='one'>
</waypoint>
<!-- # 20 --><waypoint x="-36802" z="5404" y="256">
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("two"));
else
player:target_NPC("Weis Kattin");
AcceptAllQuests();
end
</waypoint>
<!-- # 21 --><waypoint x="-36795" z="5396" y="256"> __WPL:setForcedWaypointType("NORMAL")
</waypoint>
<!-- # 22 --><waypoint x="-36729" z="5406" y="256" tag ='three'>
</waypoint>
<!-- # 23 --><waypoint x="-36639" z="5440" y="258"> </waypoint>
<!-- # 24 --><waypoint x="-36583" z="5484" y="272"> </waypoint>
<!-- # 25 --><waypoint x="-36481" z="5464" y="262"> </waypoint>
<!-- # 26 --><waypoint x="-36339" z="5415" y="236"> </waypoint>
<!-- # 27 --><waypoint x="-36196" z="5361" y="196"> </waypoint>
<!-- # 28 --><waypoint x="-36051" z="5263" y="200"> </waypoint>
<!-- # 29 --><waypoint x="-35979" z="5113" y="219"> </waypoint>
<!-- # 30 --><waypoint x="-35992" z="4968" y="175"> </waypoint>
<!-- # 31 --><waypoint x="-36030" z="4921" y="176"> </waypoint>
<!-- # 32 --><waypoint x="-35992" z="4841" y="152"> </waypoint>
<!-- # 33 --><waypoint x="-35957" z="4775" y="142"> </waypoint>
<!-- # 34 --><waypoint x="-36032" z="4736" y="143"> </waypoint>
<!-- # 35 --><waypoint x="-36098" z="4758" y="161"> </waypoint>
<!-- # 36 --><waypoint x="-36146" z="4802" y="163"> </waypoint>
<!-- # 37 --><waypoint x="-36215" z="4810" y="159"> </waypoint>
<!-- # 38 --><waypoint x="-36287" z="4790" y="166"> </waypoint>
<!-- # 39 --><waypoint x="-36355" z="4750" y="157"> </waypoint>
<!-- # 40 --><waypoint x="-36407" z="4700" y="158"> </waypoint>
<!-- # 41 --><waypoint x="-36457" z="4651" y="159"> </waypoint>
<!-- # 42 --><waypoint x="-36540" z="4649" y="161"> </waypoint>
<!-- # 43 --><waypoint x="-36554" z="4719" y="137"> </waypoint>
<!-- # 44 --><waypoint x="-36561" z="4803" y="126"> </waypoint>
<!-- # 45 --><waypoint x="-36608" z="4861" y="98"> </waypoint>
<!-- # 46 --><waypoint x="-36687" z="4877" y="76"> </waypoint>
<!-- # 47 --><waypoint x="-36762" z="4864" y="68"> </waypoint>
<!-- # 48 --><waypoint x="-36842" z="4838" y="78"> </waypoint>
<!-- # 49 --><waypoint x="-36897" z="4801" y="86"> </waypoint>
<!-- # 50 --><waypoint x="-36940" z="4726" y="86"> </waypoint>
<!-- # 51 --><waypoint x="-36977" z="4645" y="78"> </waypoint>
<!-- # 52 --><waypoint x="-36987" z="4580" y="75"> </waypoint>
<!-- # 53 --><waypoint x="-36973" z="4495" y="72"> </waypoint>
<!-- # 54 --><waypoint x="-36979" z="4408" y="64"> </waypoint>
<!-- # 55 --><waypoint x="-37026" z="4332" y="47"> </waypoint>
<!-- # 56 --><waypoint x="-37059" z="4245" y="38"> </waypoint>
<!-- # 57 --><waypoint x="-37107" z="4196" y="47"> </waypoint>
<!-- # 58 --><waypoint x="-37173" z="4154" y="62"> </waypoint>
<!-- # 59 --><waypoint x="-37250" z="4139" y="73"> </waypoint>
<!-- # 60 --><waypoint x="-37331" z="4162" y="75"> </waypoint>
<!-- # 61 --><waypoint x="-37383" z="4220" y="84"> </waypoint>
<!-- # 62 --><waypoint x="-37407" z="4298" y="90"> </waypoint>
<!-- # 63 --><waypoint x="-37419" z="4383" y="97"> </waypoint>
<!-- # 64 --><waypoint x="-37433" z="4451" y="99"> </waypoint>
<!-- # 65 --><waypoint x="-37462" z="4532" y="98"> </waypoint>
<!-- # 66 --><waypoint x="-37470" z="4647" y="91"> </waypoint>
<!-- # 67 --><waypoint x="-37441" z="4699" y="90"> </waypoint>
<!-- # 68 --><waypoint x="-37370" z="4743" y="89"> </waypoint>
<!-- # 69 --><waypoint x="-37322" z="4797" y="80"> </waypoint>
<!-- # 70 --><waypoint x="-37254" z="4829" y="73"> </waypoint>
<!-- # 71 --><waypoint x="-37181" z="4838" y="71"> </waypoint>
<!-- # 72 --><waypoint x="-37109" z="4842" y="71"> </waypoint>
<!-- # 73 --><waypoint x="-37031" z="4846" y="74"> </waypoint>
<!-- # 74 --><waypoint x="-36957" z="4853" y="75"> </waypoint>
<!-- # 75 --><waypoint x="-36869" z="4863" y="77"> </waypoint>
<!-- # 76 --><waypoint x="-36791" z="4868" y="68"> </waypoint>
<!-- # 77 --><waypoint x="-36698" z="4865" y="75"> </waypoint>
<!-- # 78 --><waypoint x="-36611" z="4855" y="100"> </waypoint>
<!-- # 79 --><waypoint x="-36521" z="4848" y="122"> </waypoint>
<!-- # 80 --><waypoint x="-36444" z="4865" y="126"> </waypoint>
<!-- # 81 --><waypoint x="-36368" z="4904" y="135"> </waypoint>
<!-- # 82 --><waypoint x="-36320" z="4958" y="151"> </waypoint>
<!-- # 83 --><waypoint x="-36309" z="5030" y="166"> </waypoint>
<!-- # 84 --><waypoint x="-36336" z="5098" y="169"> </waypoint>
<!-- # 85 --><waypoint x="-36379" z="5161" y="181"> </waypoint>
<!-- # 86 --><waypoint x="-36423" z="5228" y="201"> </waypoint>
<!-- # 87 --><waypoint x="-36479" z="5286" y="222"> </waypoint>
<!-- # 88 --><waypoint x="-36572" z="5323" y="227"> </waypoint>
<!-- # 89 --><waypoint x="-36659" z="5316" y="240"> </waypoint>
<!-- # 90 --><waypoint x="-36732" z="5283" y="240"> </waypoint>
<!-- # 91 --><waypoint x="-36811" z="5260" y="249"> </waypoint>
<!-- # 92 --><waypoint x="-36898" z="5292" y="256"> </waypoint>
<!-- # 93 --><waypoint x="-36847" z="5381" y="255">
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("two"));
end
queststate = getQuestStatus("Volatiles");
if queststate == "complete" then
player:target_NPC("Weis Kattin");
CompleteQuestByName("Volatiles")
end
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("two"));
end
queststate = getQuestStatus("Rampants");
if queststate == "complete" then
player:target_NPC("Weis Kattin");
CompleteQuestByName("Rampants")
end
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("two"));
else
__WPL:setWaypointIndex(__WPL:findWaypointTag("three"));
end
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("two"));
else
__WPL:setWaypointIndex(__WPL:findWaypointTag("one"));
end
</waypoint>
<!-- # 94 --><waypoint x="-36915" z="5302" y="256" tag ='two'>
__WPL:setForcedWaypointType("RUN")</waypoint>
<!-- # 95 --><waypoint x="-36915" z="5168" y="212">
</waypoint>
</waypoints>
Re: Mini games for rerolls all in one
The thing you need to understand is just because you change the waypoint index, doesn't mean that it will stop executing the code in your waypoint. If you want it to stop executing the code in the waypoint, so it can move to the waypoint tag you set, then follow the __WPL:setWaypointTags commands with 'return' ('return' because the bot treats the code in one waypoint as a function).
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Mini games for rerolls all in one
thanks works fine !
now I'm working on part 6 and 7
now I'm working on part 6 and 7
Re: Mini games for rerolls all in one
Could you post your current version of this?
I am really interested in this working on doing something like this myself but i would like to get your ideas and compare.
I am really interested in this working on doing something like this myself but i would like to get your ideas and compare.

Re: Mini games for rerolls all in one
sounds promising, hope it comes true 

Re: Mini games for rerolls all in one
Sorry guys I am realy busy IRL, so I dident work on this since days.
THIS IS ON DEVELOPEMENT
They are still a lot of changes to make.
I just share it for those who wants to help, they will be no support until its finished and posted in : " Userfunctions, waypoint scripts, etc."
So what I already did is:
1/The bot start a varanas central place
and make malentina survival game (rock 5) -----> Use "SurvivalR5"
http://www.solarstrike.net/phpBB3/viewt ... t=survival
In the SurvivalR5 waypoint file you just have to write the option to load "cot_tele"
2/ he does malentina course of terror (lisa) -----> Use "cot_tele"
http://www.solarstrike.net/phpBB3/viewt ... lit=terror
After COT you load a new waypoint file to go to AT, for this you have to write the option in the "cot_tele" file, my file is "to_at"
3/ He goes to AT --------------> use file "to_at"
!! This file has been wrote for french client, the NCP names have to been changed with ID's !!
4/ Ancien treasure mini game (Rock 5) -------------------> use file "AT"
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3589
In the "AT" waypoint file you just have to write the option to load "fromat"
5/ He does Daylies in Sascilia (Flyers + Crawlers) to get the phyrius tokens --------------> use file "fromat" + profile "daylies" !! This file has been wrote for french client, the NCP and quest names have to been changed with ID's !!
I made a profile that is been loaded in onload with low coldown skills to make this faster. (works with mage)
6/ Recall to varanas, go to housekeper and stock phyrius pots <------ I think using the teleport skill to heffner could be better to avoid problems. And then use snoop to Varanas.
7/ go to central place send runes + mats + instruments to mules, sell and trash the resting stuff
8/ log in next character
THIS IS ON DEVELOPEMENT
They are still a lot of changes to make.
I just share it for those who wants to help, they will be no support until its finished and posted in : " Userfunctions, waypoint scripts, etc."
So what I already did is:
1/The bot start a varanas central place
and make malentina survival game (rock 5) -----> Use "SurvivalR5"
http://www.solarstrike.net/phpBB3/viewt ... t=survival
In the SurvivalR5 waypoint file you just have to write the option to load "cot_tele"
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onLoad>
--=== Rock5's version ===--
--=== R5Version 2.52 ===--
--=== User Options ===--
When_Finished = "cot_tele"
-- "end" to end script, "relog" to log next character, "charlist" to log next in 'charlist' and "waypointfilename" to load that waypointfile.
http://www.solarstrike.net/phpBB3/viewt ... lit=terror
After COT you load a new waypoint file to go to AT, for this you have to write the option in the "cot_tele" file, my file is "to_at"
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL" >
<!-- Rock5's Course of Terror waypoint file with teleport -->
<!-- version 1.72 . Thanks to lisa for original script -->
<onload><
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Mini games for rerolls all in one
Hi
I changed some things: to be sure It works for everyone I chosed to use snoop from stascilia instead of the teleport skill.
I have some probs "again" :s
The problem is the character dont target Snoop at waypoint 40. So he dont teleport and fail to compile waypoint 41.
I dont see what i did wrong.
I changed some things: to be sure It works for everyone I chosed to use snoop from stascilia instead of the teleport skill.
I have some probs "again" :s
Code: Select all
<!-- # 40 --><waypoint x="-38687" z="1415" y="-1">
player:target_NPC("Snoop");
ChoiceOptionByName("Fort d'Obsidienne");
yrest(1000)
sendMacro('StaticPopup_OnClick(StaticPopup1, 1)';)
waitForLoadingScreen()
yrest(1000)
</waypoint>
<!-- # 41 --><waypoint x="-20460" z="6507" y="-169"> player:target_NPC("Snoop");
ChoiceOptionByName("Varanas");
yrest(1000)
sendMacro('StaticPopup_OnClick(StaticPopup1, 1)';)
waitForLoadingScreen()
yrest(1000)
</waypoint>
I dont see what i did wrong.
Re: Mini games for rerolls all in one
You can't have semicolons (;) in the brackets like that,
It's ok if it's in the quotes eg.
or get rid of it altogether
Code: Select all
sendMacro('StaticPopup_OnClick(StaticPopup1, 1)';)
Code: Select all
sendMacro('StaticPopup_OnClick(StaticPopup1, 1);')
Code: Select all
sendMacro('StaticPopup_OnClick(StaticPopup1, 1)')
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Mini games for rerolls all in one
Yeah that was the problem.
Thanks Rock.
Thanks Rock.
- solembum05
- Posts: 57
- Joined: Tue Jun 19, 2012 8:29 am
Re: Mini games for rerolls all in one
Salut Noobyone, comment ça va ? toujours parmis nous ?
Hi, so this idea is great, i don't know if all work, so i will share my works (beta ,only mini games).
So my bot begin on goblins, front of pnj.
It is Beta, my waypoint aren't great but work !
Explication:
-Goblins
-Varanas (2 minigames)
-Sascilia Steppes
All mini games work, bot did 4 mini games, i had problem when finish last mini game for bring me at Ayren (trying to fix).
You need addon:
-Dailynote (config auto accept quest on Varanas to go on Steppes, and quest on Steppes)
Userfunction:
- Swim Hack
- Teleport
I got more character, for no problem on Goblins, try to have a carry class like scout
Hi, so this idea is great, i don't know if all work, so i will share my works (beta ,only mini games).
So my bot begin on goblins, front of pnj.
It is Beta, my waypoint aren't great but work !
Explication:
-Goblins
-Varanas (2 minigames)
-Sascilia Steppes
All mini games work, bot did 4 mini games, i had problem when finish last mini game for bring me at Ayren (trying to fix).
You need addon:
-Dailynote (config auto accept quest on Varanas to go on Steppes, and quest on Steppes)
Userfunction:
- Swim Hack
- Teleport
I got more character, for no problem on Goblins, try to have a carry class like scout

- Attachments
-
- Minijeu.zip
- (16.34 KiB) Downloaded 222 times
Forget yesterday, live today and dream tomorrow.
- solembum05
- Posts: 57
- Joined: Tue Jun 19, 2012 8:29 am
Re: Mini games for rerolls all in one
Hi 
So i add daily quest (Keeping the Veiled Encampment Disguised (72)), so what do you mean ?
Explication:
- Daily quest
- Goblins
- Varanas (2 minigames)
- Sascilia Steppes
- End at Ayren (i will try to add some function, like send reroll, sell...)
So you just need to be near Forem Mone for your daily quest
and after all is automatic 
You need addon:
- Dailynote (config auto accept quest on Varanas to go on Steppes, and quest on Steppes and Daily quest too)
- QuickTeleport (for pay automatically snoop)
Userfunction (only mini games):
- Swim Hack
- Teleport
Normally all work, code can be better, i did this so fast

So i add daily quest (Keeping the Veiled Encampment Disguised (72)), so what do you mean ?
Explication:
- Daily quest
- Goblins
- Varanas (2 minigames)
- Sascilia Steppes
- End at Ayren (i will try to add some function, like send reroll, sell...)
So you just need to be near Forem Mone for your daily quest


You need addon:
- Dailynote (config auto accept quest on Varanas to go on Steppes, and quest on Steppes and Daily quest too)
- QuickTeleport (for pay automatically snoop)
Userfunction (only mini games):
- Swim Hack
- Teleport
Normally all work, code can be better, i did this so fast

- Attachments
-
- MinijeuV2.zip
- (16.48 KiB) Downloaded 218 times
Forget yesterday, live today and dream tomorrow.
Re: Mini games for rerolls all in one
you can add and Noobboters World Traveler userfunction, and from ayren caravan snoop call then when goblins are done calleasyest way 
Code: Select all
takemeto("GoblinMines");
Code: Select all
takemeto("VaranasCentral")

Life is a journey, not destination 

- solembum05
- Posts: 57
- Joined: Tue Jun 19, 2012 8:29 am
Re: Mini games for rerolls all in one
Hi,
yes i can add Noobboters World Traveler, but i don't ^_^ (You can use if you want :p)
New update , on the last version i forget addon (i add after ^^), and a files for survival, sorry, i did this so fast ><
So On V3:
- Daily quest
- Goblins
- Varanas (2 minigames)
- Sascilia Steppes
- End at Ayren
I add a files for bring me at Veiled Encampment from Chrysalia's Snoop, check if you can do daily quest, if true, so the bot will do daily quest, goblins... if false player sleep (^^) i try to make a loop. I had my recall on Chrysalia, so it is very easy after mini game ^^
You need addon:
- Dailynote (config auto accept quest on Varanas to go on Steppes, and quest on Steppes and Daily quest too)
- QuickTeleport (for pay automatically snoop)
Userfunction (only mini games):
- Swim Hack
- Teleport
Normally you got all files
yes i can add Noobboters World Traveler, but i don't ^_^ (You can use if you want :p)
New update , on the last version i forget addon (i add after ^^), and a files for survival, sorry, i did this so fast ><
So On V3:
- Daily quest
- Goblins
- Varanas (2 minigames)
- Sascilia Steppes
- End at Ayren
I add a files for bring me at Veiled Encampment from Chrysalia's Snoop, check if you can do daily quest, if true, so the bot will do daily quest, goblins... if false player sleep (^^) i try to make a loop. I had my recall on Chrysalia, so it is very easy after mini game ^^
You need addon:
- Dailynote (config auto accept quest on Varanas to go on Steppes, and quest on Steppes and Daily quest too)
- QuickTeleport (for pay automatically snoop)
Userfunction (only mini games):
- Swim Hack
- Teleport
Normally you got all files
- Attachments
-
- MinijeuV3.zip
- (22.3 KiB) Downloaded 285 times
Forget yesterday, live today and dream tomorrow.
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