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what is a waypoint?

Posted: Tue Jan 31, 2012 6:16 am
by energyplay
Is there a coordinate or perhaps even a memory address? I come to the question, because I have a waypoint script that runs fine on a computer, but on a different computer to behave a little differently. Even if you can run the bot for a while, it happens at some point, the bot has a slightly different way. Then he gets lost easily and can not extricate themselves.

Best regards

Re: what is a waypoint?

Posted: Tue Jan 31, 2012 9:31 am
by rock5
The bot is not very accurate at arriving at waypoints. Differences in the performance of pcs might cause some computers to go past waypoints more than others. Especially when the waypoint type is "NORMAL".

If this is your problem then you are in luck. I am about to commit a change that will greatly improve accuracy, even when mounted. It may even reduce cpu usage. I'm quite exited by it. I should be commiting it tomorrow.

Re: what is a waypoint?

Posted: Tue Jan 31, 2012 1:45 pm
by energyplay
thanks rock5 :D
and sorry i read "Purpose of this sub forum." after this post :roll:
can be close

Re: what is a waypoint?

Posted: Wed Feb 01, 2012 11:34 am
by rock5
Sorry. Got carried away today fixing extra things Lisa and I thought up. You will have to wait until tomorrow. I'm really exited by all the improvements we've made. There are a lot of user benefitial changes that people will really appreciate. Should be releasing tomorrow, baring any more big fixes we want to add. :)

Re: what is a waypoint?

Posted: Wed Feb 01, 2012 8:38 pm
by lisa
yup sure is looking good =)

Re: what is a waypoint?

Posted: Sat Feb 04, 2012 7:43 am
by energyplay
really nice work rev. 965 is awesome! Is it possible to include a autorecord every second or every half second in createpath.lua? This would make the run smoother.

Re: what is a waypoint?

Posted: Sat Feb 04, 2012 11:08 am
by rock5
energyplay wrote:really nice work rev. 965 is awesome! Is it possible to include a autorecord every second or every half second in createpath.lua? This would make the run smoother.
There is already a current post discusing this and it's not really relevant to this topic.
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3480