Mini game - goblin's mine in Aslan. Solo bot WP
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Mini game - goblin's mine in Aslan. Solo bot WP
You will need:
- swimhack -> http://www.solarstrike.net/phpBB3/viewt ... t=swimhack
- model -> http://www.solarstrike.net/phpBB3/viewt ... del+folder
- english or german version of RoM client
- "! - Fix_for_patch303" or "d303fix" rom-client-addon installed
- good geared character or a weaker one but with strong range skill
- a little bit of programing skills to configure oneHiter() function.
- download both files: "gobsAslan.xml" and "gobsFurnaces.xml"
-start in Aslan near npc "Mahler Palo". Starting wp is "gobsAslan.xml"
Bot's features:
-Does not pay for the mini game
-kills elementals and boss Evelyn
-collects all 4 chests at furnaces
-flies out of instance
-recognizes if Sirius Hammertooth is in the mine and if he is the it should collect a prize (collecting prize has not been tested, because i haven't seen this npc for a long time)
-can be simply connected with other waypoints. This functionality was copied from "cot_tele" wp.
Difficulties:
1. The greatest difficulty is killing Fortifying Elementals:
They can easly all aggro on you and stun you over and over again until they kill you. If you have a lot of HP and can always 1-hit them or even better 1-hit-aoe them then there is no problem. But if your HP is low or normal attacks are weak then you have to use only the best skill to kill them (range skill is the best because then you don't aggro other mobs). For example mage's "flame" is a very good skill to do this.
2. Often boss Evelyn is spawning in a strange way, and my mage couldn't hit her with "flame", because there was always an obstacle betwin.
--My solution to points 1&2 is to have few attacking skills enabled in a profile at the beggining until Evelyn is dead. Then before killing Fortifying Elementals oneHiter() function is triggered. This function disables all skills except the strongest, but it has to be configured be a user (You know your chars better then I). Please read my comments in "gobsFurnaces.xml" for more info.
3. Mobs are "hiding" behind rocks or even inside walls. Sometimes bot was ignoring them, sometimes bot didn't use any attack while fighing.
--there are 2 functions to handle this. First is "clearIgnored()" it clears ignored-mobs-list every 2 secs. 2nd function is lastAttack() it tries to force a normal atack on a mob. Those solutions generally work good and need no user configuration.
4. the goblin part of the mine goes up and then goes down a little bit. I've corrected the waypoints few times, but it always is flying very low in one place. So lover levels 60- can aggro few goblins.
-- this one shouldn't be a big problem. If bot will get aggro then it should kill that goblin(s)
WP files are ready and working. The description will be continiued...
LATEST VERSION: gobsFurnace.xml -v.2.1 ; gobsAslan.xml -v.1
- swimhack -> http://www.solarstrike.net/phpBB3/viewt ... t=swimhack
- model -> http://www.solarstrike.net/phpBB3/viewt ... del+folder
- english or german version of RoM client
- "! - Fix_for_patch303" or "d303fix" rom-client-addon installed
- good geared character or a weaker one but with strong range skill
- a little bit of programing skills to configure oneHiter() function.
- download both files: "gobsAslan.xml" and "gobsFurnaces.xml"
-start in Aslan near npc "Mahler Palo". Starting wp is "gobsAslan.xml"
Bot's features:
-Does not pay for the mini game
-kills elementals and boss Evelyn
-collects all 4 chests at furnaces
-flies out of instance
-recognizes if Sirius Hammertooth is in the mine and if he is the it should collect a prize (collecting prize has not been tested, because i haven't seen this npc for a long time)
-can be simply connected with other waypoints. This functionality was copied from "cot_tele" wp.
Difficulties:
1. The greatest difficulty is killing Fortifying Elementals:
They can easly all aggro on you and stun you over and over again until they kill you. If you have a lot of HP and can always 1-hit them or even better 1-hit-aoe them then there is no problem. But if your HP is low or normal attacks are weak then you have to use only the best skill to kill them (range skill is the best because then you don't aggro other mobs). For example mage's "flame" is a very good skill to do this.
2. Often boss Evelyn is spawning in a strange way, and my mage couldn't hit her with "flame", because there was always an obstacle betwin.
--My solution to points 1&2 is to have few attacking skills enabled in a profile at the beggining until Evelyn is dead. Then before killing Fortifying Elementals oneHiter() function is triggered. This function disables all skills except the strongest, but it has to be configured be a user (You know your chars better then I). Please read my comments in "gobsFurnaces.xml" for more info.
3. Mobs are "hiding" behind rocks or even inside walls. Sometimes bot was ignoring them, sometimes bot didn't use any attack while fighing.
--there are 2 functions to handle this. First is "clearIgnored()" it clears ignored-mobs-list every 2 secs. 2nd function is lastAttack() it tries to force a normal atack on a mob. Those solutions generally work good and need no user configuration.
4. the goblin part of the mine goes up and then goes down a little bit. I've corrected the waypoints few times, but it always is flying very low in one place. So lover levels 60- can aggro few goblins.
-- this one shouldn't be a big problem. If bot will get aggro then it should kill that goblin(s)
WP files are ready and working. The description will be continiued...
LATEST VERSION: gobsFurnace.xml -v.2.1 ; gobsAslan.xml -v.1
- Attachments
-
- gobsFurnaces.xml
- v.2.1 - new version. Corrected german translation.
- (15.23 KiB) Downloaded 882 times
-
- gobsFurnaces.xml
- v.2. - 2nd/2 files -old version. Added german language support. Improved getTreasure() function. Added few minor improvements.
- (15.22 KiB) Downloaded 371 times
-
- gobsFurnaces.xml
- v.1. - 2nd/2 files -old version
- (14.38 KiB) Downloaded 371 times
-
- gobsAslan.xml
- V.1. - 1st/2 files
- (4.77 KiB) Downloaded 748 times
Last edited by kkulesza on Tue Jan 31, 2012 7:20 am, edited 8 times in total.
Re: Mini game - goblin's mine in Aslam. Solo bot WP
need other file for this???
and what is "gobsAslan" waypoint??
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false - if you need a special skill/combo to kill Fortifying Elemental and not aggro other mobs
if false then you have to adjust oneHiter() function to your class combination
and what is "gobsAslan" waypoint??
Re: Mini game - goblin's mine in Aslam. Solo bot WP
pressing CTRL+F will help you find the "oneHiter()" functionkuripot wrote:need other file for this???Code: Select all
false - if you need a special skill/combo to kill Fortifying Elemental and not aggro other mobs if false then you have to adjust oneHiter() function to your class combination
This is the first of 2 waypoint files.kuripot wrote:and what is "gobsAslan" waypoint??
- MiesterMan
- Posts: 543
- Joined: Tue Jul 06, 2010 9:15 pm
- Location: Between the Second and Third Circles of Hell
Re: Mini game - goblin's mine in Aslam. Solo bot WP
I'd never even heard of that NPC, interesting.
My RoM Bot toys:
- Object Viewer: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2619
Teleporter Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2605
Waypoint Finder: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2616
Mail Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2612
Equipment Swapper(TempFixed): http://www.solarstrike.net/phpBB3/viewt ... =27&t=2571
Re: Mini game - goblin's mine in Aslam. Solo bot WP
When the time had initially 15 minutes instead of the usual 30 minutes, was also an NPC (Sirius) in the middle of the last room, you can appeal to her to get an extra reward.MiesterMan wrote:I'd never even heard of that NPC, interesting.
I use the google translator, so do not be surprised if my english is funny
Re: Mini game - goblin's mine in Aslam. Solo bot WP
i always encounter sirius hammertooth the system will inform me that "im lucky blah blah!!!" when the timer start and
he gave me gift if i talk to him after kill all mobs in the circle... sometimes i got "transport runes" "woods" "herbs" etc. but if you left even single mobs in the circle,,, sirius don't gave you anything
he gave me gift if i talk to him after kill all mobs in the circle... sometimes i got "transport runes" "woods" "herbs" etc. but if you left even single mobs in the circle,,, sirius don't gave you anything
Re: Mini game - goblin's mine in Aslam. Solo bot WP
english client - why don´t you use id instead of names.
Maybe I will look into your code and try to change to id´s
Maybe I will look into your code and try to change to id´s
Re: Mini game - goblin's mine in Aslam. Solo bot WP
Sirius Hammertooth = 102200spawni wrote: english client - why don´t you use id instead of names.
Maybe I will look into your code and try to change to id´s
change line 205 to
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if sysCheck("Feuerofens")==true then -- könnte auch Flammen Ofen sein , kann grad nicht nachsehen
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if sysCheck("Erdofens")==true then
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if sysCheck("Wasserofens")==true then
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if sysCheck("Windofens")==true then
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player:target_NPC(102200); -- Sirius Hammerzahn
I use the google translator, so do not be surprised if my english is funny
Re: Mini game - goblin's mine in Aslam. Solo bot WP
Did you get this from runesdatabase or getid?M4gm4 wrote:Sirius Hammertooth = 102200
I ask because in runesdatabase there are 2 IDs coresponding to Sirius Hammertooth
BTW thx for postig german translation.
Could you also translate "central transport circle" ?
Re: Mini game - goblin's mine in Aslam. Solo bot WP
usekkulesza wrote:Did you get this from runesdatabase or getid?M4gm4 wrote:Sirius Hammertooth = 102200
I ask because in runesdatabase there are 2 IDs coresponding to Sirius Hammertooth
BTW thx for postig german translation.
Could you also translate "central transport circle" ?
Code: Select all
player:target_NPC(102200,113245); -- Sirius Hammerzahn
Code: Select all
central transport circle = Zentraler Transportkreis
I use the google translator, so do not be surprised if my english is funny
Re: Mini game - goblin's mine in Aslam. Solo bot WP
Usually there is more than one entry in runesdatabase for a mob if there is one for each difficulty of an instance. The second id doesn't show any drops so I'm not so sure.
If you use M4gm4 idea, the correct way is to put multiple ids in a table. So
If you use M4gm4 idea, the correct way is to put multiple ids in a table. So
Code: Select all
player:target_NPC({102200,113245}); -- Sirius Hammerzahn
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Mini game - goblin's mine in Aslam. Solo bot WP
and re-learned somethingrock5 wrote:Usually there is more than one entry in runesdatabase for a mob if there is one for each difficulty of an instance. The second id doesn't show any drops so I'm not so sure.
If you use M4gm4 idea, the correct way is to put multiple ids in a table. SoCode: Select all
player:target_NPC({102200,113245}); -- Sirius Hammerzahn
thank you
I use the google translator, so do not be surprised if my english is funny
Re: Mini game - goblin's mine in Aslan. Solo bot WP
thank u for the wp.!
it works well untul near end ..for me it walks between stone golems and wind elementar up and down.. never ends.
it does not loot the chest ..
i supose couse it dont find any enemies near the range so it makes a loop .
it works well untul near end ..for me it walks between stone golems and wind elementar up and down.. never ends.
it does not loot the chest ..
i supose couse it dont find any enemies near the range so it makes a loop .
Re: Mini game - goblin's mine in Aslan. Solo bot WP
-are all stone golems dead or some are alive? if all dead then were there unlooted bodies? did you loot them?Jellenser wrote:thank u for the wp.!
it works well untul near end ..for me it walks between stone golems and wind elementar up and down.. never ends.
it does not loot the chest ..
i supose couse it dont find any enemies near the range so it makes a loop .
-did you restart the bot betwin furnaces?
-what is your client's language?
-what is your class?
-Did you change?
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MY_CHAR_IS_VERY_STRONG=false;
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MY_CHAR_IS_VERY_STRONG=true;
Re: Mini game - goblin's mine in Aslan. Solo bot WP
-are all stone golems dead or some are alive? if all dead then were there unlooted bodies? did you loot them?
bot kills the fire golem and the coming elite mob.. and then it ignoe anything and make the loop without atack anyhting then
-did you restart the bot betwin furnaces?
yes i did and still the same
-what is your client's language?
german
-what is your class?
i tested it with different class combinations like hunter /assasin or priest/ hunter or mage/priest . all the same
-Did you change?
no i dont couse some chars are not that strong .. but i will try..
bot kills the fire golem and the coming elite mob.. and then it ignoe anything and make the loop without atack anyhting then
-did you restart the bot betwin furnaces?
yes i did and still the same
-what is your client's language?
german
-what is your class?
i tested it with different class combinations like hunter /assasin or priest/ hunter or mage/priest . all the same
-Did you change?
no i dont couse some chars are not that strong .. but i will try..
Re: Mini game - goblin's mine in Aslan. Solo bot WP
So all fire elementals are dead and chest spawns, but bot doesn't loot the chest?Jellenser wrote: bot kills the fire golem and the coming elite mob.. and then it ignoe anything and make the loop without atack anyhting then
is this the case?
if yes then the german translation M4gm4 posted is wrong/inaccurate or there are some issues with character encoding.
EDIT:i've just tested the bot on german client and it works fine with chests. The translation for central transport circle is incorrect though.
Should be : "Haupt-Transportkreis-Ausgang", not:"Zentraler Transportkreis"
-You shouldn't restart the bot after chest spawns, because then event monitor will get no message
-did you use/test EventMonitor in any other waypoint? you must have "! - Fix_for_patch303" or "d303fix" addons installed
Last edited by kkulesza on Tue Jan 31, 2012 7:14 am, edited 2 times in total.
Re: Mini game - goblin's mine in Aslan. Solo bot WP
Sometimes the object id will depend on the player level. So the item name with be the same but the id different. So either you find and use all ids or search by name. Eg.
Sometimes this can cause problems with special characters so you have to normalise the string but in this case I don't believe there should be a problem.
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ChestName = GetIdName(113137);
local tChest = player:findNearestNameOrId(ChestName);
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Mini game - goblin's mine in Aslan. Solo bot WP
Hmm i didn't take that under consideration.rock5 wrote:Sometimes the object id will depend on the player level.
Does it apply to all harvastable objects or only chests in minigames?
If only chests in mingames then it makes sense, because in malatina there are diffrent prizes for levelcaps 15,25,35,45, + shels at 50+
But I assume that everybody doing goblins are lvl 50+
Re: Mini game - goblin's mine in Aslan. Solo bot WP
The only way to be sure is to go in there with differnt level characters and use "rom/getid" to see the id of the objects.
But if that is the problem then my solution above shouls fix it, like it did in survival.
But if that is the problem then my solution above shouls fix it, like it did in survival.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Mini game - goblin's mine in Aslan. Solo bot WP
aggro the mobskkulesza wrote: LATEST VERSION: gobsFurnace.xml -v.2.1 ; gobsAslan.xml -v.1
i try to increase the height but don't know when where i put the hammertime function
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fly();
</waypoint>
<!-- # 2 --><waypoint x="2034" z="2238" y="383"> </waypoint>
<!-- # 3 --><waypoint x="2268" z="2214" y="425"> </waypoint>
<!-- # 4 --><waypoint x="2187" z="2419" y="400"> </waypoint>
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<!-- # 7 --><waypoint x="2188" z="3031" y="377"> </waypoint>
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<!-- # 10 --><waypoint x="2146" z="3550" y="377"> </waypoint>
<!-- # 11 --><waypoint x="2211" z="3603" y="380">teleportToWP() </waypoint>
<!-- # 12 --><waypoint x="2211" z="3603" y="342"> </waypoint>
<!-- # 13 --><waypoint x="2279" z="3611" y="342">teleportToWP() </waypoint>
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<!-- # 17 --><waypoint x="2798" z="3622" y="322"> </waypoint>
<!-- # 18 --><waypoint x="2902" z="3631" y="283">teleportToWP() </waypoint>
<!-- # 19 --><waypoint x="2890" z="3633" y="246"> </waypoint>
<!-- # 20 --><waypoint x="2974" z="3637" y="246">teleportToWP() </waypoint>
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<!-- # 23 --><waypoint x="3148" z="3677" y="277"> </waypoint>
<!-- # 24 --><waypoint x="3180" z="3793" y="268"> </waypoint>
<!-- # 25 --><waypoint x="3196" z="3876" y="270">teleportToWP() </waypoint>
<!-- # 26 --><waypoint x="3196" z="3876" y="242"> </waypoint>
<!-- # 27 --><waypoint x="3208" z="3943" y="242">teleportToWP() </waypoint>
<!-- # 28 --><waypoint x="3208" z="3943" y="274"> </waypoint>
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<!-- # 30 --><waypoint x="3251" z="4168" y="284"> </waypoint>
<!-- # 31 --><waypoint x="3377" z="4274" y="281"> </waypoint>
<!-- # 32 --><waypoint x="3400" z="4284" y="281">teleportToWP() </waypoint>
<!-- # 33 --><waypoint x="3400" z="4284" y="250"> </waypoint>
<!-- # 34 --><waypoint x="3467" z="4308" y="250">teleportToWP() </waypoint>
<!-- # 35 --><waypoint x="3467" z="4308" y="284"> </waypoint>
<!-- # 36 --><waypoint x="3554" z="4320" y="290"> </waypoint>
<!-- # 37 --><waypoint x="3740" z="4326" y="297"> </waypoint>
<!-- # 38 --><waypoint x="3795" z="4335" y="297">teleportToWP() </waypoint>
<!-- # 39 --><waypoint x="3795" z="4335" y="272"> </waypoint>
<!-- # 40 --><waypoint x="3847" z="4325" y="272">teleportToWP() </waypoint>
<!-- # 41 --><waypoint x="3847" z="4325" y="301"> </waypoint>
<!-- # 42 --><waypoint x="4039" z="4285" y="300"> </waypoint>
<!-- # 43 --><waypoint x="4087" z="4241" y="306"> </waypoint>
<!-- # 44 --><waypoint x="4144" z="4188" y="299"> </waypoint>
<!-- # 45 --><waypoint x="4172" z="4113" y="299">teleportToWP() </waypoint>
<!-- # 46 --><waypoint x="4172" z="4113" y="272"> </waypoint>
<!-- # 47 --><waypoint x="4185" z="4057" y="272">teleportToWP() </waypoint>
<!-- # 48 --><waypoint x="4185" z="4057" y="299"> </waypoint>
<!-- # 49 --><waypoint x="4050" z="3975" y="272"> </waypoint>
<!-- # 50 --><waypoint x="3977" z="3978" y="272"> </waypoint>
<!-- # 51 --><waypoint x="3905" z="4042" y="271"> </waypoint>
<!-- # 52 --><waypoint x="3896" z="4064" y="274">teleportToWP() </waypoint>
<!-- # 53 --><waypoint x="3896" z="4064" y="250"> </waypoint>
<!-- # 54 --><waypoint x="3841" z="4099" y="250">teleportToWP() </waypoint>
<!-- # 55 --><waypoint x="3841" z="4099" y="276"> </waypoint>
<!-- # 56 --><waypoint x="3602" z="4124" y="274"> </waypoint>
<!-- # 57 --><waypoint x="3489" z="4084" y="277">teleportToWP() </waypoint>
<!-- # 58 --><waypoint x="3489" z="4084" y="245"> </waypoint>
<!-- # 59 --><waypoint x="3430" z="4058" y="245">teleportToWP() </waypoint>
<!-- # 60 --><waypoint x="3430" z="4058" y="273"> </waypoint>
<!-- # 61 --><waypoint x="3409" z="3982" y="273"> </waypoint>
<!-- # 62 --><waypoint x="3397" z="3940" y="273"> </waypoint>
<!-- # 63 --><waypoint x="3443" z="3842" y="278"> </waypoint>
<!-- # 64 --><waypoint x="3488" z="3817" y="278"> </waypoint>
<!-- # 65 --><waypoint x="3592" z="3810" y="278">teleportToWP() </waypoint>
<!-- # 66 --><waypoint x="3592" z="3810" y="250"> </waypoint>
<!-- # 67 --><waypoint x="3665" z="3803" y="250">teleportToWP() </waypoint>
<!-- # 68 --><waypoint x="3665" z="3803" y="276"> </waypoint>
<!-- # 69 --><waypoint x="3735" z="3820" y="268"> </waypoint>
<!-- # 70 --><waypoint x="3820" z="3839" y="275"> </waypoint>
<!-- # 71 --><waypoint x="3923" z="3811" y="275"> </waypoint>
<!-- # 72 --><waypoint x="4034" z="3745" y="271"> </waypoint>
<!-- # 73 --><waypoint x="4045" z="3741" y="271">teleportToWP() </waypoint>
<!-- # 74 --><waypoint x="4045" z="3741" y="245"> </waypoint>
<!-- # 75 --><waypoint x="4092" z="3695" y="245">teleportToWP() </waypoint>
<!-- # 76 --><waypoint x="4092" z="3695" y="277"> </waypoint>
<!-- # 77 --><waypoint x="4111" z="3554" y="276"> </waypoint>
<!-- # 78 --><waypoint x="4053" z="3527" y="266"> </waypoint>
<!-- # 79 --><waypoint x="4011" z="3484" y="265">teleportToWP() </waypoint>
<!-- # 80 --><waypoint x="4011" z="3484" y="245"> </waypoint>
<!-- # 81 --><waypoint x="3963" z="3446" y="245">teleportToWP() </waypoint>
<!-- # 82 --><waypoint x="3963" z="3446" y="259"> </waypoint>
<!-- # 83 --><waypoint x="3849" z="3523" y="253"> </waypoint>
<!-- # 84 --><waypoint x="3690" z="3608" y="231">teleportToWP() </waypoint>
<!-- # 90 --><waypoint x="3674" z="3604" y="199"> </waypoint>
<!-- # 91 --><waypoint x="3625" z="3605" y="199">teleportToWP() </waypoint>
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<!-- # 93 --><waypoint x="3505" z="3606" y="193"> </waypoint>
<!-- # 94 --><waypoint x="3441" z="3607" y="191"> </waypoint>
<!-- # 95 --><waypoint x="3400" z="3577" y="172"> </waypoint>
<!-- # 96 --><waypoint x="3337" z="3454" y="170"> </waypoint>
<!-- # 97 --><waypoint x="3316" z="3335" y="170"> </waypoint>
<!-- # 98 --><waypoint x="3352" z="3224" y="170">teleportToWP() </waypoint>
<!-- # 99 --><waypoint x="3352" z="3224" y="216"> </waypoint>
<!-- #100 --><waypoint x="3373" z="3125" y="216">teleportToWP() </waypoint>
<!-- #101 --><waypoint x="3373" z="3125" y="257"> </waypoint>
<!-- #102 --><waypoint x="3408" z="2958" y="287"> </waypoint>
<!-- #103 --><waypoint x="3468" z="2723" y="287"> </waypoint>
<!-- #104 --><waypoint x="3531" z="2663" y="281">
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