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RoM skills database
Posted: Fri Apr 24, 2009 3:55 pm
by Administrator
Attached is an Excell workspace of all skills in Runes of Magic; including those used by quests/NPCs/items, not yet implemented, GM/developer skills, and unused skills (such as skills with different ranks [like WoW], which were abandoned in favor of a different system).
And no, before anybody asks, the Runedancer and Druid skills do not work. In fact, my Druid and Runedancer are unable to cast any skills at all.
Re: RoM skills database
Posted: Sun May 03, 2009 3:52 pm
by deedly
Just curious...
Do you have a runedancer and a druid? :S
Re: RoM skills database
Posted: Sun May 03, 2009 4:34 pm
by Administrator
deedly wrote:Just curious...
Do you have a runedancer and a druid? :S
Yes. I have both. Both classes are very bugged. Problems include:
- Client crashes when leveling up
Skill panel doesn't work... at all
Does not have any usable skills
Start with an unusual number of teleportation runes and other CS items
Start with an unusual gift bag (gives different items than what other classes receive)
No class icon
And many, many more...
Re: RoM skills database
Posted: Sun May 03, 2009 7:09 pm
by 3cmSailorfuku
Administrator wrote:deedly wrote:Just curious...
Do you have a runedancer and a druid? :S
Yes. I have both. Both classes are very bugged. Problems include:
- Client crashes when leveling up
Skill panel doesn't work... at all
Does not have any usable skills
Start with an unusual number of teleportation runes and other CS items
Start with an unusual gift bag (gives different items than what other classes receive)
No class icon
And many, many more...
Asfar as I can remember you can use skills, but you will get instant banned right after.
Re: RoM skills database
Posted: Wed May 06, 2009 12:08 pm
by deedly
How did you get that working?
I would like to safely try that out

Re: RoM skills database
Posted: Wed May 06, 2009 2:05 pm
by Administrator
The way I did it was a bit more complex. First, I looked for the Winsock send function in RoM's client. Then I traced it back some and hooked the functions. I was able to modify the data being sent to the server in this way.
And then I found an even easier way to do it... but I don't quite want to publicly announce how to do that, as it will result in many people abusing it, and it will get fixed and many people getting banned for having illegal characters.