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Bot Question about Jumps

Posted: Mon Aug 22, 2011 5:39 am
by Foomypooninja
Is there a way to implement a few jumps while running in between way points? If so, how would I go about implementing it and no I'm not looking for someone to just straight up and do it for me.

Re: Bot Question about Jumps

Posted: Mon Aug 22, 2011 5:57 am
by Foomypooninja
After further investigation I opened player.lua file and went to: function CPlayer:moveTo(waypoint, ignoreCycleTargets, dontStopAtEnd) I don't know if there is a jump function of some sort I seen something that dealt with casting.


NEVERMIND SOLVED MY PROBLEM!

Just added a hotkey function and testing distance with it.