Was wondering if there was a way to loop waypoints.
Example
I have a set of way points I want to run to x level, bot starts in town runs to these waypoints, then checks level.
IF level is under X it loops next set of waypoints, then check level again, if n< X rinse and repeat till > X
IF > X it runs next set of waypoints.
Also can I add hide to the looting function somehow, that way when it loots it also uses hide?
If this can be done, please direct me in the right direction on how to do it.
Also how do I set up death waypoints, to run back to my hunting grounds after ressing.
Edit:Found answer to one of my questions.
Code: Select all
<onLeaveCombat>
-- cast hide, lets assume hide is hotkeyed to KEY_7
yrest(1000);
keyboardPress(key.VK_7);
yrest(500);
</onLeaveCombat>