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Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 5:21 am
by damnyeah
Egg-bot waypoints & bot problem at millerranch.


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English version
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Hi guys, firstable I must sorry if this topic is at wrong category. I am newbie at english and deutsch, but I will try explain what I mean. Google translate give me power! :D

Ok here we go...

I have this best bot at the whole universe. I run it with all tips included HERE -> http://www.elitepvpers.de/forum/runes-m ... ranch.html. And here is the problem. The bot running normally, working normally too, but after some time I have situation like http://img827.imageshack.us/i/helpme.jpg/.
Look here, not all of bots are crashed, some of those are working. And now I must ask you guys for a 2 things:

1)Can I get better waypoints, to my character can do his job without stuck somewhere?

2)Can I turn off the "Unsticking player blockade" at 10 stick?

3)Anyone have any tips or hints to use that bot normally? Because I cant turn on bot at the night and go sleep, I must ensure with this software every 5 minutes.

Ok I want to thank all of the forum's users and creators of bot waypoints at millerranch. I will waiting here and pressing "F5" button as long, as there will be answer for my questions :handsdown:

GREETZ!


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Deutsch version (with tranlator : / sorry guys, I can't otherwise).
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Hallo Jungs, zuerst entschuldige ich mich, wenn dieses Thema ist in der falschen Kategorie. Ich bin ein noob in Englisch und English, aber ich werde versuchen zu erklären, was ich meine. Google Translate Gib mir Kraft! : D

OK starten ...

Ich habe den besten bot rund um das Universum. Ich lief das ganze Material HIER http://www.elitepvpers.de/forum/runes-m ... ranch.html. Und es gibt ein Problem. Bot läuft normal, es funktioniert in der Regel, aber nach einiger Zeit habe ich eine Situation wie http://img827.imageshack.us/i/helpme.jpg/.
Sehen Sie hier nicht alle Roboter sind gebrochen, arbeiten einige von ihnen. Und jetzt muss ich Sie bitten, über zwei Dinge:

1) Kann ich besser Wegpunkte zu meinem Charakter kann ihre Arbeit ohne Unterbrechung irgendwo tun?

2) Kann ich deaktivieren "Spieler Abziehen Blockade" im Jahr 1910 zu versuchen?

3) Hat jemand irgendwelche Tipps oder Ratschläge zu dem Bot normalerweise benutzen? Weil ich kann nicht schalten Sie den Bot in der Nacht und schlafen gehen, muss die Software sicher alle 5 Minuten.

Ok, ich möchte allen Benutzern des Forums und Entwickler in millerranch bot Wegpunkte danken. Ich werde warten, und drücken Sie die "F5" Taste solange sie keine Antwort auf meine Fragen :handsdown:

Mit freundlichen Grüßen!

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P.S.
I have newest version of bot, all the macros are set good like at the instruction IDK what to say more, ask me than! Thx again.

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 5:45 am
by rock5
I'm not surprised, what with how many clients you are running at once.

Either you are running too many clients for your system or for your internet connection.

Try fewer clients and see if that improves it.

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 5:48 am
by damnyeah
I try run fewer clients, in the number of 5 - bot still are stick.
I think botting with fewer than 4 clients are not cost-effective, but I will try and I will edit this post. Give me 15 minutes.
What is optimal number of running clients? Have you any experience with this? And the last question: Did number of running clients are depended of my computer quality?

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 6:32 am
by Administrator
Using fewer clients lets us know whether or not it is a problem with your computer not being able to process the information fast enough, resulting in fake sticking. Ideally, 1 client would be best for testing.

When the clients say they are stuck, what happens? Is your character actually stuck against a tree/fence/cliff, or is it standing out in the open doing nothing?

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 6:54 am
by damnyeah
Sometimes he is crazy and go to other waypoints than rest of bots (results he stuck then, because he want to back quest place). Behind the building, at the begin of map, etc. But sometimes only stay at the one place. I want a bot which will walking to waypoints only, not stuck against a tree/fence/cliff. IDK what, but this crazy things do (for example) only 2/3 clients, rest 5 clients are normally. Another time 5 clients are stuck, 3 working. This problem prevent me to leave bot on at night. :/

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 8:03 am
by rock5
Maybe a waypoint file that uses RoMScript less would be more stable?

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 8:50 am
by damnyeah
I don't know, I do exacly all thing from this tutorial what who previously I gave in the first post.
This is not egg script whose you put on this forum.
One client with rombot works normally, i don't know why 4-5 clients works bad. I need a fix for it or something because botting with 3,2> romscripts is uneconomic.
My computer is not a reason, very good configuration. If I will maximize one of eight clients, the game works smoothly.
And I would like to point out that I'am totally green at case of scripting, and I need a solution to what I must to do. Otherwise You will be only mad for my tottaly limited brain.

Sry for bad English ;/

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 9:37 am
by rock5
I don't know what sort of system you have but I have a quad core 2.4 processor with 2g ram. I can run 4 but it requires waypoint files that can handle the occasional errors. I usually only run 2 at a time but I can run them day and night with no errors.

Seeing as my script works with fewer clients I don't see a problem. Probably any script you used would cause the same problems with so many clients.

Re: Egg-bot waypoints & bot problem at millerranch.

Posted: Thu Aug 26, 2010 10:10 am
by damnyeah
There is no way to make bot more stable?
Ok number of four clients I hope will be good, but pity that I can't run more this useful stuff.
Thanks guys for answers, when you come up with little idea to run 5 or more bots, write here. I am a little disappointed, but it is still better than 1 working client. Greetings!