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recreate warden pet on death or pet or character
Posted: Mon Aug 16, 2010 10:35 am
by fred55555
anyone help with how to get bot to create new warden pet on pet death or player death before continuing running the script
Re: recreate warden pet on death or pet or character
Posted: Tue Aug 17, 2010 4:19 am
by sssstephane
Re: recreate warden pet on death or pet or character
Posted: Tue Aug 24, 2010 3:04 pm
by fred55555
This doesnt actually give me a clear picture on what to use to re-create a pet.
basically need
if pet doesnt exist then cast create pet
and also need
onload or start of script check if pet is there if not create pet
Re: recreate warden pet on death or pet or character
Posted: Tue Aug 24, 2010 6:59 pm
by Administrator
Just add the summon skill to your profile like any other skill. That should be all you need to do.
Re: recreate warden pet on death or pet or character
Posted: Mon Aug 30, 2010 2:04 pm
by fred55555
<skill name="WARDEN_SUMMON_OAK_WALKER" modifier="" hotkey="VK_6" priority="100" />
this will create the pet on start up and when the pet dies ?
Re: recreate warden pet on death or pet or character
Posted: Tue Sep 07, 2010 8:59 am
by fred55555
it trys to create the pet but then starts to move before the spells casts and interupts spell casting
this happens at startup of script and after pet death. At pet death it doesnt always try and recast the pet sometimes it just skips and only rebuffs (my character.xml is the default.xml in the rom folder with just the added spells for warden added only briar buff and oak attack that is it plus pet createspell i try and keep it simple)
Would be great if I could get someone to write me a little script to check for pet health and cast pet heal
or check if pet = false and recast pet or just get the damn thing to actually cast the pet create spell properly for starts then would be nice to get the pet heal going ( did a search for warden pet heals and still none of the current posts has a solution that works)
Thnx for your time