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Failed to compile - char death

Posted: Mon Aug 02, 2010 7:54 pm
by MiesterMan
I know this is a silly question because you can test everything before hand and then let it run. Well, I let it run and sometimes unanticipated things happen and I get code failures. I do understand the need to terminate but is there a way to make it logout instead of leaving your character where it's certain to die 5 mins after the "failed to compile" crashes the bot?

Re: Failed to compile - char death

Posted: Mon Aug 02, 2010 10:15 pm
by Administrator
If it fails to compile something, it's an error in the code you added to your profile or waypoint scripts. Wouldn't it make more sense to just fix that?