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Slot number (not inventory)

Posted: Thu Jul 15, 2010 5:44 pm
by MrStraatsoldaat
Hey, does somebody know how to find out an itemslot number besides the standard 1-60 inventory bag numbers?

Thanks in advance

Re: Slot number (not inventory)

Posted: Thu Jul 15, 2010 6:10 pm
by rock5
MrStraatsoldaat wrote:Hey, does somebody know how to find out an itemslot number besides the standard 1-60 inventory bag numbers?

Thanks in advance
Hmm... I can infer a couple of different meaning to that question. When you say "besides the standard 1-60 inventory bag numbers" do you mean other index locations like the bank(1-50) or the Transmutor (51-60). Or do you mean you want the other numbers that the bag slots are known as ie. 61-120?

In the first case I would say check out the bottom of one of the functions at romwiki that uses those Inventory Index numbers like this one.

Code: Select all

http://www.theromwiki.com/API:UseBagItem
In the second case it depends on what it is you want the 'itemslot' for; the name, id, bag slot etc.

Re: Slot number (not inventory)

Posted: Thu Jul 15, 2010 6:13 pm
by MrStraatsoldaat
Already read that.

But I ment for the pet crafting slot

Re: Slot number (not inventory)

Posted: Thu Jul 15, 2010 6:52 pm
by rock5
MrStraatsoldaat wrote:Already read that.

But I ment for the pet crafting slot
That's a hard one seeing as it's so new. If you do a search on this page;
http://www.theromwiki.com/List_of_Functions
you'll see there are a lot of pet functions but practically no information on parameters or how to use them. You might be able to guess some of them or use trial-and-error.

Re: Slot number (not inventory)

Posted: Fri Jul 16, 2010 10:51 am
by MrStraatsoldaat
rock5 wrote:
MrStraatsoldaat wrote:Already read that.

But I ment for the pet crafting slot
That's a hard one seeing as it's so new. If you do a search on this page;
http://www.theromwiki.com/List_of_Functions
you'll see there are a lot of pet functions but practically no information on parameters or how to use them. You might be able to guess some of them or use trial-and-error.
Alright thanks mate. I will see what I can do. If I DO find something (chances aren't that high I think) I will post it. :ugeek: