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Cast Delay Help

Posted: Sun Jul 04, 2010 9:17 am
by jammin007
So my priest goes throught his casting cycle once then he just stands there for about 5 seconds before he begins the sequence again. Ideally, I would open up with chains of light then fireball, then spam rising tide and fireball (as it comes off of cooldown), but that isn't what it is doing. Here is what I have in my skills language:

<skills>
<skill name="PRIEST_RISING_TIDE" hotkey="VK_1" priority="80" />
<skill name="MAGE_FIREBALL" hotkey="VK_2" priority="90" />
<skill name="PRIEST_CHAIN_OF_LIGHT" hotkey="VK_4" priority="100" />

Also, is there a way to make it so that it wont cast chain of light after the first cast on the same target, since he will probably be getting hit and it will interupt the cast?

Re: Cast Delay Help

Posted: Sun Jul 04, 2010 9:37 am
by rock5
jammin007 wrote:So my priest goes throught his casting cycle once then he just stands there for about 5 seconds before he begins the sequence again. Ideally, I would open up with chains of light then fireball, then spam rising tide and fireball (as it comes off of cooldown), but that isn't what it is doing. Here is what I have in my skills language:

<skills>
<skill name="PRIEST_RISING_TIDE" hotkey="VK_1" priority="80" />
<skill name="MAGE_FIREBALL" hotkey="VK_2" priority="90" />
<skill name="PRIEST_CHAIN_OF_LIGHT" hotkey="VK_4" priority="100" />

Also, is there a way to make it so that it wont cast chain of light after the first cast on the same target, since he will probably be getting hit and it will interupt the cast?
Try

Code: Select all

<skill name="PRIEST_CHAIN_OF_LIGHT" 	hotkey="VK_4" priority="100" maxuse="1" />
That may also fix your 5 sec pause issue.

Re: Cast Delay Help

Posted: Wed Jul 07, 2010 2:07 am
by jammin007
This worked, thank you!