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bot not working

Posted: Wed May 05, 2010 1:39 am
by HardStyLe2k
hey i got a problem with the bot.. it was working well yesterday but today it wont work only for a minute or two then i get this error

Code: Select all

Item:update(): empty or wrong bagid return, we don't update slot 47 name
Item:update(): empty or wrong bagid return, we don't update slot 48 name
Item:update(): empty or wrong bagid return, we don't update slot 49 name
Item:update(): empty or wrong bagid return, we don't update slot 50 name
Item:update(): empty or wrong bagid return, we don't update slot 51 name
We overrun waypoint #8, skip it and move on to #9
...ox2k/Desktop/micromacro/scripts/rom/classes/pawn.lua:246: Error reading memor
y in CPawn:update()
so i tried again and this time i got this error

Code: Select all

Item:update(): empty or wrong bagid return, we don't update slot 4 name Panzer II
i already updated the micromacro\scripts\rom folder with svn update but still no success
im using the german client and play on the german server
hope any1 could help
ty

edit: attached log.txt and profile

Re: bot not working

Posted: Wed May 05, 2010 12:05 pm
by Administrator
Can you also attach a copy of your addresses.lua?

Re: bot not working

Posted: Wed May 05, 2010 1:50 pm
by HardStyLe2k
heres the addresses.lua file

but it seems to work now..
i deleted everything in the micromacro\scripts\rom folder except the profiles and waypoints folder and again did a svn-update
and for now its working..
i think updating the folders/files without deleting them is kinda buggy? because i already had problems in the past when updating the folders/files without deleting them where it showed me the red "x" on the folder.

anyways the addresses.lua file is fresh updated so you probably wont find any sort of errors
but ill keep you updated if the problems return

thx for helping

Re: bot not working

Posted: Wed May 05, 2010 7:17 pm
by Administrator
Yes, it was a problem with the SVN update then. Any time you have a modified file on your machine, SVN will try to merge your changes with the changes of the next revision. Sometimes, it cannot be sure that those changes will work together, and fails to merge. When this happens, that file remains unchanged and could cause problems. addresses.lua is automatically rewritten by the update script, so it's quite common that this file fails to merge.

You should always check the results after an attempt to update with SVN. It will let you know if any errors occurred. If you have any failed updates, delete those files and try again.

Re: bot not working

Posted: Wed May 05, 2010 11:43 pm
by Perk
I was having the same issue,, I would get a "too close, backing up,, then micro macro would start putting text into the ingame chat, (enter was not pressed) and yellow
Item:update(): empty or wrong bagid return, we don't update slot 47 name
Item:update(): empty or wrong bagid return, we don't update slot 48 name
Item:update(): empty or wrong bagid return, we don't update slot 49 name
Item:update(): empty or wrong bagid return, we don't update slot 50 name
followed,,

I wiped the rom folder and svn updated,, then created a new set of points,, and it occured again.. I will keep chasing it..
(Im a bit noobish so it could be me) :)