I got the turning and targeting in there generically, but it doesn't recycle the waypoint until it is cleared. I have no knowledge of code fyi. I just throw together stuff that might seem like it makes sense lol. Just a fair warning. Any help is appreciated. It seems to work rather well other than repeating itself until it is finished.
I tried changing player.Fighting == true , but it doesn't seem to make a difference.
Also what do you use to not skip waypoints? I tried something like "<option name="WAYPOINT_PASS" VALUE="500" />, but that didn't end up going over well hehe.