Re: Andor Training Range again (help request)
Posted: Wed Jan 01, 2014 12:47 pm
Hm I can only say the skill is very much like Thunderstorm only the radius is smaller and it has no cast time so pawn:findBestClickPoint(..) is the right choice It's is used for Thunderstorm isn't it?
@Lisa
The way is checking buffs and:
For the speed I'm using the AoE only in the survival modus (10 rounds) so the speed is not that much like in the time modus.
It's a question of trying I could change the resulting position change with help of a vector if necessary but I would say on step on another.
At the moment it seems that the script doesn't count the buff down correctly so I got hang up
Is this the correct way?
I want that the buff has at least 1 stack buff over.
@Lisa
The way is checking buffs and:
Code: Select all
repeat
icon = RoMScript("GetExtraActionInfo("..button..")");
if(icon and string.find(icon,"skill_boss_skill_42.dds") and AoeBuff)then
found = true;
break;
end
button = button + 1;
until icon == nil
It's a question of trying I could change the resulting position change with help of a vector if necessary but I would say on step on another.
At the moment it seems that the script doesn't count the buff down correctly so I got hang up
Is this the correct way?
Code: Select all
player:getBuff(622646,1);