Now it doesn't stop, but I get the wrong bagid return message in the console several times, and also have the turning problem.
Tomorrow I will extend the code with your lines, and start 2 bots. That should probably do it again.
My addresses:
Code: Select all
-- Auto-generated by update.lua
addresses = {
camPtr_offset = 0x46C,
camXUVec_offset = 0x128,
camX_offset = 0x104,
camYUVec_offset = 0x12C,
camY_offset = 0x108,
camZUVec_offset = 0x130,
camZ_offset = 0x10C,
castbar_offset = 0x25C,
charAlive_offset = 0x224,
charBattle_offset = 0x72A,
charPtr_offset = 0x598,
macro1_offset = 0x118,
macro2_offset = 0x620,
mousePtr_offset = 0x73C,
pawnAttackable_offset = 0x384,
pawnClass1_offset = 0x2FC,
pawnClass2_offset = 0x304,
pawnDirXUVec_offset = 0x34,
pawnDirYUVec_offset = 0x3C,
pawnHP_offset = 0x2C8,
pawnId_offset = 0x14,
pawnLevel2_offset = 0x308,
pawnLevel_offset = 0x300,
pawnMP2_offset = 0x2DC,
pawnMP_offset = 0x2D4,
pawnMaxHP_offset = 0x2D0,
pawnMaxMP2_offset = 0x2E0,
pawnMaxMP_offset = 0x2D8,
pawnMount_offset = 0xC4,
pawnName_offset = 0x290,
pawnPetPtr_offset = 0x280,
pawnTargetPtr_offset = 0x274,
pawnType_offset = 0x18,
pawnX_offset = 0x28,
pawnY_offset = 0x2C,
pawnZ_offset = 0x30,
staticbase_char = 0x985C3C,
staticbase_macro = 0x9D7A04,
staticpattern_char = 0x5D987D,
staticpattern_macro = 0x73B1A5,
}