ok this is my code ...
Code: Select all
<waypoints>
<waypoint x="800" z="-226" />
<waypoint x="726" z="-141" />
<waypoint x="639" z="-79" />
<waypoint x="436" z="8" />
<waypoint x="309" z="107" />
<waypoint x="256" z="114" />
<waypoint x="229" z="158" />
<waypoint x="197" z="254" />
<waypoint x="205" z="368" />
<waypoint x="213" z="433" />
<waypoint x="183" z="476" />
<waypoint x="54" z="500" />
<waypoint x="-154" z="607" />
if( player.Level > 12 ) then
load_paths("path1.xml");
end;
</waypoint>
<waypoint x="-147" z="536" />
<waypoint x="-162" z="494" />
<waypoint x="-140" z="472" />
<waypoint x="-185" z="330" />
<waypoint x="-241" z="255" />
<waypoint x="-218" z="95" />
<waypoint x="-42" z="196" />
<waypoint x="71" z="141" />
<waypoint x="390" z="-21" />
<waypoint x="476" z="-185" />
<waypoint x="475" z="-409" />
<waypoint x="600" z="-722" />
<waypoint x="706" z="-717" />
if( player.Level > 12 ) then
load_paths("path1.xml");
end;
</waypoint>
<waypoint x="914" z="-737" />
<waypoint x="950" z="-608" />
<waypoint x="1000" z="-458" />
<waypoint x="1061" z="-364" />
<waypoint x="1134" z="-242" />
<waypoint x="1053" z="-129" />
<waypoint x="923" z="-144" />
<waypoint x="789" z="-195" />
</waypoints>
pioneer folder WP
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<waypoints type="NORMAL" >
<!-- # 1 --><waypoint x="-791" z="-8322"></waypoint>
<!-- # 2 --><waypoint x="-737" z="-8155"></waypoint>
<!-- # 3 --><waypoint x="-552" z="-8251">player:restrnd(15, 1, 10);</waypoint>
<!-- # 4 --><waypoint x="-540" z="-8412"></waypoint>
<!-- # 5 --><waypoint x="-321" z="-8583">player:restrnd(15, 1, 10);</waypoint>
<!-- # 6 --><waypoint x="-128" z="-8708">
if( player.Level > 3 ) then
loadPaths("1-10Pioneers/l4t_logar");
end
</waypoint>
<!-- # 7 --><waypoint x="79" z="-8490"></waypoint>
<!-- # 8 --><waypoint x="271" z="-8409">player:restrnd(15, 1, 10);</waypoint>
<!-- # 9 --><waypoint x="297" z="-8225"></waypoint>
<!-- #10 --><waypoint x="232" z="-7986">player:restrnd(15, 1, 10);</waypoint>
<!-- #11 --><waypoint x="212" z="-7852"></waypoint>
<!-- #12 --><waypoint x="56" z="-7650">player:restrnd(15, 1, 10);</waypoint>
<!-- #13 --><waypoint x="-27" z="-7385">
if( player.Level > 3 ) then
loadPaths("1-10Pioneers/l4t_logar");
end
</waypoint>
<!-- #14 --><waypoint x="-123" z="-7052">player:restrnd(15, 1, 10);</waypoint>
<!-- #15 --><waypoint x="-184" z="-6929"></waypoint>
<!-- #16 --><waypoint x="-331" z="-6879">player:restrnd(15, 1, 10);</waypoint>
<!-- #17 --><waypoint x="-464" z="-7088">player:restrnd(15, 1, 10);</waypoint>
<!-- #18 --><waypoint x="-522" z="-7205"></waypoint>
<!-- #19 --><waypoint x="-480" z="-7427">player:restrnd(15, 1, 10);</waypoint>
<!-- #20 --><waypoint x="-496" z="-7605"></waypoint>
<!-- #21 --><waypoint x="-539" z="-7818">player:restrnd(15, 1, 10);</waypoint>
<!-- #22 --><waypoint x="-646" z="-8070">
if( player.Level > 3 ) then
loadPaths("1-10Pioneers/l4t_logar");
end
</waypoint>
</waypoints>
im going to try a couple things today ... but do you see anything between that 2 that are different?
all i see is mine had end; and the pioneer code has end (with no ; after it) so i will mess with it and see what i come up with but is there anything else?