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mattstar81
- Posts: 42
- Joined: Tue Feb 02, 2016 5:14 pm
#1
Post
by mattstar81 » Sun Sep 05, 2021 4:13 am
hello community,
In my mystical altar WP the bot should click the Mystic Stone Table to get into the instance. he makes it 70% positive. what can i improve?
Code: Select all
<!-- # 68 --><waypoint x="-14655" z="-15165" y="1615">
sendMacro('InviteByName("xxx")');
</waypoint>
<!-- # 69 --><waypoint x="-14711" z="-15135" y="1615">
player:target_Object("Mystischer Steintisch");
waitForLoadingScreen();
__WPL:setForcedWaypointType("NORMAL");
changeProfileOption("WAYPOINT_DEVIATION", 0);
changeProfileOption("MAX_TARGET_DIST", 90);
changeProfileOption("COMBAT_RANGED_PULL", false);
</waypoint>
<!-- # 70 --><waypoint x="568" z="1785" y="983"> </waypoint>
<!-- # 71 --><waypoint x="821" z="1789" y="983"> </waypoint>
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Administrator
- Site Admin
- Posts: 5318
- Joined: Sat Jan 05, 2008 4:21 pm
#2
Post
by Administrator » Mon Sep 06, 2021 7:46 am
Maybe simply retrying the target_Object on a short delay could do the trick, like so:
Code: Select all
<!-- # 69 --><waypoint x="-14711" z="-15135" y="1615">
player:target_Object("Mystischer Steintisch");
yrest(1000);
player:target_Object("Mystischer Steintisch");
waitForLoadingScreen();
__WPL:setForcedWaypointType("NORMAL");
changeProfileOption("WAYPOINT_DEVIATION", 0);
changeProfileOption("MAX_TARGET_DIST", 90);
changeProfileOption("COMBAT_RANGED_PULL", false);
</waypoint>
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mattstar81
- Posts: 42
- Joined: Tue Feb 02, 2016 5:14 pm
#3
Post
by mattstar81 » Wed Sep 08, 2021 4:20 am
1a class
thank you very much now it's running smoothly
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