Weapon Leveling
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Only post additional bot resources here. Please do not ask unrelated questions.
Only post additional bot resources here. Please do not ask unrelated questions.
Weapon Leveling
Figured I would make a new thread for this so it's on first post rather than 3rd page of the old thread. Every now and then I see somebody asking for something similar ^^
Currently it has TB eggs, Merdin Tundra tower, Sarlo Devices and the 3 outer siege gates as targets.
Set how many weps you are using and what types and start it next to any of the above targets.
Currently it has TB eggs, Merdin Tundra tower, Sarlo Devices and the 3 outer siege gates as targets.
Set how many weps you are using and what types and start it next to any of the above targets.
Last edited by ZZZZZ on Thu Jul 03, 2014 10:41 am, edited 2 times in total.
Re: Weapon Leveling
You know player:findNearestNameOrId can accept a table of ids so it might be easier to maintain the list of ids if you did something like this.
Code: Select all
<!-- Current places it can train at, add to this list if another is found -->
local targetlist = {
106770, -- Merdin Tower
112064, -- Siege Gate
106062, -- TB Egg
107789, -- Sarlo Device
}
hittarget = player:findNearestNameOrId(targetlist)
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Re: Weapon Leveling
Good point, I forgot about that, thanks.rock5 wrote:You know player:findNearestNameOrId can accept a table of ids so it might be easier to maintain the list of ids if you did something like this.
Re: Weapon Leveling
is there anyway to fix this? i got 2 errors
Uknown profile skill ALL_FIRE_TRAINING. Check your manual castings (e.g. in the events or waypoint files) Be sure the skills is in the skills section of your profile.
Files/rom/micromacro/scripts/rom/classes/player/.lua:1005: attempt to compare number to nil
if anyone can fix these errors that would be awesome =) also to add the potion called Frenzy potion =D
Uknown profile skill ALL_FIRE_TRAINING. Check your manual castings (e.g. in the events or waypoint files) Be sure the skills is in the skills section of your profile.
Files/rom/micromacro/scripts/rom/classes/player/.lua:1005: attempt to compare number to nil
if anyone can fix these errors that would be awesome =) also to add the potion called Frenzy potion =D
Re: Weapon Leveling
You need to add ALL_FIRE_TRAINING to your profile, as the error says. So under the class you are using in your profile add this.
As for adding Frenzy Potion to the file, you can do that simply by copying the section that deals with using Battletime.
Change "BattleTime" to "FrenzyPot" and change the ID to that of the Frenzy potion.
Code: Select all
<skill name="ALL_FIRE_TRAINING" hotkey="MACRO" priority="100" autouse="false" />
Code: Select all
if inventory:findItem(206688) then -- Battle Time
local BattleTime = inventory:findItem(206688)
local maxCD, CurrentCD = RoMScript("GetBagItemCooldown(".. (BattleTime.SlotNumber - 60) ..")")
if CurrentCD == 0 then
BattleTime:use()
yrest(1000);
end
end
Re: Weapon Leveling
hey thanks it works perfectly =)
Re: Weapon Leveling
so just 2 quick questions again.. sorry xD where are the sarlo devices? and i tried the script but it wont attack or preform anything on the gates in sw.
is there anyway to fix that? =)
sorry for the dumb questions xD
is there anyway to fix that? =)
sorry for the dumb questions xD
Re: Weapon Leveling
Hello, help write a waypoint to do the following:
- Check the strength on the dagger
- If strength below 71 then repaired dagger hammer
This weapon skill to level your character.
Sorry if this has already asked some one, I did not find it anywhere.
If you can multilingual waypoint. I shake my weapon skill in Istok on cave beetles dungeon lvl 55.
- Check the strength on the dagger
- If strength below 71 then repaired dagger hammer
This weapon skill to level your character.
Sorry if this has already asked some one, I did not find it anywhere.
If you can multilingual waypoint. I shake my weapon skill in Istok on cave beetles dungeon lvl 55.
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