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hg478
- Posts: 16
- Joined: Thu Aug 20, 2009 9:34 am
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Contact:
#1
Post
by hg478 » Thu Aug 20, 2009 9:58 am
Ok im rather new here and i have NO clue what im doing. i got micromacro and everything running for ROM, and im trying to run it for my priest. heres the .txt
Code: Select all
<profile>
<options>
<option name="HP_LOW" value="85" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="40" />
<option name="COMBAT_TYPE" value="ranged" />
<option name="COMBAT_DISTANCE" value="200" />
<option name="ANTI_KS" value="true" />
<option name="WAYPOINTS" value="trainpath1.xml" />
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="wander" />
<option name="WANDER_RADIUS" value="500" />
<option name="WAYPOINT_DEVIATION" value="0" />
<option name="LOOT" value="true" />
<option name="LOOT_TIME" value="2000" />
<option name="LOOT_IN_COMBAT" value="false" />
<option name="LOOT_DISTANCE" value="150" />
<option name="POTION_COOLDOWN" value="15" />
<option name="MAX_FIGHT_TIME" value="15" />
<option name="DOT_PERCENT" value="90" />
<!-- rest if HP or Mana is below that level -->
<option name="HP_REST" value="15" />
<option name="MP_REST" value="15" />
<option name="LOGOUT_TIME" value="0" />
<option name="LOGOUT_SHUTDOWN" value="false" />
<!-- attack monsters 10 levels above or below your level -->
<option name="TARGET_LEVELDIF_BELOW" value="10" />
<option name="TARGET_LEVELDIF_ABOVE" value="10" />
<option name="QUICK_TURN" value="false" />
</options>
<friends>
<friend name="MyOtherCharacter1" />
<friend name="MyOtherCharacter2" />
</friends>
<hotkeys>
<hotkey name="HP_POTION" key="VK_MINUS" modifier="" />
<hotkey name="MP_POTION" key="VK_EQUAL" modifier="" />
<hotkey name="ATTACK" key="VK_0" modifier="" />
<hotkey name="RES_MACRO" key="VK_9" modifier="" />
<hotkey name="LOGOUT_MACRO" key="VK_8" modifier="" />
</hotkeys>
<skills>
<skill name="PRIEST_RISING_TIDE" hotkey="VK_1" modifier="" />
<skill name="PRIEST_INSTANT_HEAL" hotkey="VK_1" modifier="" />
<onDeath>
-- Additional Lua code to execute on death
pauseOnDeath(); -- Stop the script
</onDeath>
<onLeaveCombat>
-- Additional Lua code to execute after killing an enemy
</onLeaveCombat>
<onSkillCast>
-- Additional Lua code to execute when casting a skill
-- Note: arg1 contains the skill being used.
-- i.e. arg1.Name will be the name of the skill being cast.
</onSkillCast>
</profile>
thats my profile settings, and heres the error i got from the micromacro...
...gdfgsdfg/Desktop/micromacro/scripts/rom/settings.lua:119: XML Parse Error.
File: ...Desktop/micromacro/scripts/rom/profiles/Blablaxx.xml
Line: 69
Column: 3
Message: mismatched tag
so yea thats my problem... idk what to do please help. thankx Hg478
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L4G
- Posts: 8
- Joined: Wed Aug 19, 2009 4:41 pm
#2
Post
by L4G » Thu Aug 20, 2009 10:15 am
Try this:
Code: Select all
<profile>
<options>
<option name="HP_LOW" value="85" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="40" />
<option name="COMBAT_TYPE" value="ranged" />
<option name="COMBAT_DISTANCE" value="200" />
<option name="ANTI_KS" value="true" />
<option name="WAYPOINTS" value="trainpath1.xml" />
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="wander" />
<option name="WANDER_RADIUS" value="500" />
<option name="WAYPOINT_DEVIATION" value="0" />
<option name="LOOT" value="true" />
<option name="LOOT_TIME" value="2000" />
<option name="LOOT_IN_COMBAT" value="false" />
<option name="LOOT_DISTANCE" value="150" />
<option name="POTION_COOLDOWN" value="15" />
<option name="MAX_FIGHT_TIME" value="15" />
<option name="DOT_PERCENT" value="90" />
<!-- rest if HP or Mana is below that level -->
<option name="HP_REST" value="15" />
<option name="MP_REST" value="15" />
<option name="LOGOUT_TIME" value="0" />
<option name="LOGOUT_SHUTDOWN" value="false" />
<!-- attack monsters 10 levels above or below your level -->
<option name="TARGET_LEVELDIF_BELOW" value="10" />
<option name="TARGET_LEVELDIF_ABOVE" value="10" />
<option name="QUICK_TURN" value="false" />
</options>
<friends>
<friend name="MyOtherCharacter1" />
<friend name="MyOtherCharacter2" />
</friends>
<hotkeys>
<hotkey name="HP_POTION" key="VK_MINUS" modifier="" />
<hotkey name="MP_POTION" key="VK_EQUAL" modifier="" />
<hotkey name="ATTACK" key="VK_0" modifier="" />
<hotkey name="RES_MACRO" key="VK_9" modifier="" />
<hotkey name="LOGOUT_MACRO" key="VK_8" modifier="" />
</hotkeys>
<skills>
<skill name="PRIEST_RISING_TIDE" hotkey="VK_1" modifier="" />
<skill name="PRIEST_INSTANT_HEAL" hotkey="VK_1" modifier="" />
</skills>
<onDeath>
-- Additional Lua code to execute on death
pauseOnDeath(); -- Stop the script
</onDeath>
<onLeaveCombat>
-- Additional Lua code to execute after killing an enemy
</onLeaveCombat>
<onSkillCast>
-- Additional Lua code to execute when casting a skill
-- Note: arg1 contains the skill being used.
-- i.e. arg1.Name will be the name of the skill being cast.
</onSkillCast>
</profile>
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hg478
- Posts: 16
- Joined: Thu Aug 20, 2009 9:34 am
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Contact:
#3
Post
by hg478 » Thu Aug 20, 2009 10:20 am
L4G wrote:Try this:
Code: Select all
<profile>
<options>
<option name="HP_LOW" value="85" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="40" />
<option name="COMBAT_TYPE" value="ranged" />
<option name="COMBAT_DISTANCE" value="200" />
<option name="ANTI_KS" value="true" />
<option name="WAYPOINTS" value="trainpath1.xml" />
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="wander" />
<option name="WANDER_RADIUS" value="500" />
<option name="WAYPOINT_DEVIATION" value="0" />
<option name="LOOT" value="true" />
<option name="LOOT_TIME" value="2000" />
<option name="LOOT_IN_COMBAT" value="false" />
<option name="LOOT_DISTANCE" value="150" />
<option name="POTION_COOLDOWN" value="15" />
<option name="MAX_FIGHT_TIME" value="15" />
<option name="DOT_PERCENT" value="90" />
<!-- rest if HP or Mana is below that level -->
<option name="HP_REST" value="15" />
<option name="MP_REST" value="15" />
<option name="LOGOUT_TIME" value="0" />
<option name="LOGOUT_SHUTDOWN" value="false" />
<!-- attack monsters 10 levels above or below your level -->
<option name="TARGET_LEVELDIF_BELOW" value="10" />
<option name="TARGET_LEVELDIF_ABOVE" value="10" />
<option name="QUICK_TURN" value="false" />
</options>
<friends>
<friend name="MyOtherCharacter1" />
<friend name="MyOtherCharacter2" />
</friends>
<hotkeys>
<hotkey name="HP_POTION" key="VK_MINUS" modifier="" />
<hotkey name="MP_POTION" key="VK_EQUAL" modifier="" />
<hotkey name="ATTACK" key="VK_0" modifier="" />
<hotkey name="RES_MACRO" key="VK_9" modifier="" />
<hotkey name="LOGOUT_MACRO" key="VK_8" modifier="" />
</hotkeys>
<skills>
<skill name="PRIEST_RISING_TIDE" hotkey="VK_1" modifier="" />
<skill name="PRIEST_INSTANT_HEAL" hotkey="VK_1" modifier="" />
</skills>
<onDeath>
-- Additional Lua code to execute on death
pauseOnDeath(); -- Stop the script
</onDeath>
<onLeaveCombat>
-- Additional Lua code to execute after killing an enemy
</onLeaveCombat>
<onSkillCast>
-- Additional Lua code to execute when casting a skill
-- Note: arg1 contains the skill being used.
-- i.e. arg1.Name will be the name of the skill being cast.
</onSkillCast>
</profile>
so just copy and paste over it? O-o
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L4G
- Posts: 8
- Joined: Wed Aug 19, 2009 4:41 pm
#4
Post
by L4G » Thu Aug 20, 2009 10:31 am
Sure, you missed the closing </skills> tag.
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hg478
- Posts: 16
- Joined: Thu Aug 20, 2009 9:34 am
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Contact:
#5
Post
by hg478 » Thu Aug 20, 2009 10:38 am
L4G wrote:Sure, you missed the closing </skills> tag.
roflmao ty XD i do know a lil about this stuff but i guess i just missed that.. im learning atleast eh? and i got it to work btw p: just gonna test stuff on it and see what i can come out with

oh another thing... what do you know about the harvester for this bot?
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L4G
- Posts: 8
- Joined: Wed Aug 19, 2009 4:41 pm
#6
Post
by L4G » Thu Aug 20, 2009 10:58 am
The harvester funcion as I see is just create waypoints near resources and save it, after that you must edit the waypoint file and put something like:
Code: Select all
<waypoint x="-2376" z="-9763">
player:harvest();
</waypoint>
The whole description of the process is here:
http://www.solarstrike.net/phpBB3/viewt ... f=21&t=445
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hg478
- Posts: 16
- Joined: Thu Aug 20, 2009 9:34 am
-
Contact:
#7
Post
by hg478 » Thu Aug 20, 2009 11:09 am
L4G wrote:The harvester funcion as I see is just create waypoints near resources and save it, after that you must edit the waypoint file and put something like:
Code: Select all
<waypoint x="-2376" z="-9763">
player:harvest();
</waypoint>
The whole description of the process is here:
http://www.solarstrike.net/phpBB3/viewt ... f=21&t=445
thanks

been a big help

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