course of terror WP
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Re: course of terror WP
Updated cot_tele to 1.83. Now supports the new currencies. Requires bot rev 758.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
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- Posts: 31
- Joined: Tue Apr 09, 2013 12:15 pm
Re: course of terror WP
from today there is a new problem.
the char stay up to the key but don't harvest it.
I have try with 2 chars but every time same error, this morning before maintenace i have do it with one char and it's work correctly
now I test to reduce the harvest height from 57 to 50 (can try this afternoon) and check if problem is solved.
UPDATE
yes, with different height it can harvest the key.
so, rug 88.35
teleport(seal.X + 1, seal.Z, 50) -- teleport in range to click seal
the char stay up to the key but don't harvest it.
I have try with 2 chars but every time same error, this morning before maintenace i have do it with one char and it's work correctly
now I test to reduce the harvest height from 57 to 50 (can try this afternoon) and check if problem is solved.
UPDATE
yes, with different height it can harvest the key.
so, rug 88.35
teleport(seal.X + 1, seal.Z, 50) -- teleport in range to click seal
Re: course of terror WP
I am having problem with clicking on keys also. But it does not seem to be because of distance from key because when I manually move closer to key it sill will not harvest key when clicking. Very strange.
This happens approximately 20% of time with chars and game timer ends up running out with failed completion.
Any ideas?
This happens approximately 20% of time with chars and game timer ends up running out with failed completion.
Any ideas?
Re: course of terror WP
I just ran 5 characters through with no problems so I'm not sure what to say. Make sure the bot is up to date and there are no corrupted files in the 'rom' folder. Also make sure you are using the latest cot_tele.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: course of terror WP
This is actually in regards to your toat xml. Used to work fine, when it selected "Proceed to the Scar of Despair" it teleported immediatly. Now however after that selection another chat window appears from Kat Rojo asking if you are sure you want to teleport and you must select "I am" (first option of two) to teleport. How do I add that into the xml?
Thanx in advance
Thanx in advance
Re: course of terror WP
I fixed "toat" and given it a home with AT.xml
http://www.solarstrike.net/phpBB3/viewt ... 357#p35357
http://www.solarstrike.net/phpBB3/viewt ... 357#p35357
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: course of terror WP
Always trying to learn from existing scripts...
what is the "empty" thing?
Code: Select all
local shells, empty = getCurrency("shell")
if 200 > empty then
-- Wait for user to use some shells.
cprintf(cli.yellow,"Reaching the maximum number of Phirius Shells ("..(shells+empty).."). Please spend some before continuing.\n")
player:sleep()
numshells = getCurrency("shell")
end
Re: course of terror WP
Probably not the best word to use but 'empty' is how much more you can collect before you reach the limit for that currency.
You could have worked it out from the print messages above it. i.e. shells+emtpy = maximum number.
You could have worked it out from the print messages above it. i.e. shells+emtpy = maximum number.
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- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: course of terror WP
Same here but less then 20%Buster99 wrote:I am having problem with clicking on keys also. But it does not seem to be because of distance from key because when I manually move closer to key it sill will not harvest key when clicking. Very strange.
This happens approximately 20% of time with chars and game timer ends up running out with failed completion.
Any ideas?
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Re: course of terror WP
Sounds like a bug in the game. Not much we can do about that.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: course of terror WP
How should I explain this :/
Each time you enter a new round, when you pass the gate your char gets ported back a little bit. It's in the moment, when all the tiles spawn. Just try it like this: Do the game manually and just before passing the door start flying up. You will notice, that some kind of system ports you back to the ground while the tiles are spawning.
The thing is (like I noticed) that you need to get ported back to that spot to harvest a key later. If you somehow skip this you can't harvest the key. What I did always is moving back to the door and finding the right spot where I get teleported a bit and then I could harvest the key.
If you remove the model file you will notice a blue effect under (or on, I don't remember how the effect looks like) your character. This is the point you need to get teleported. But sometimes it skips this
Very strange system.
Each time you enter a new round, when you pass the gate your char gets ported back a little bit. It's in the moment, when all the tiles spawn. Just try it like this: Do the game manually and just before passing the door start flying up. You will notice, that some kind of system ports you back to the ground while the tiles are spawning.
The thing is (like I noticed) that you need to get ported back to that spot to harvest a key later. If you somehow skip this you can't harvest the key. What I did always is moving back to the door and finding the right spot where I get teleported a bit and then I could harvest the key.
If you remove the model file you will notice a blue effect under (or on, I don't remember how the effect looks like) your character. This is the point you need to get teleported. But sometimes it skips this
Very strange system.
Re: course of terror WP
I'm aware of that effect. That's why it walks into the room instead of fly and waits 3 seconds before continuing, to give it time to snap back. I don't know how yours could be flying before the pull back. You are talking about the latest 'cot_tele.xml' file right?
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: course of terror WP
It was just an example for others to it like this manually so you can see the small teleport. If you walk into the room you don't really notice this teleport.I don't know how yours could be flying before the pull back
Re: course of terror WP
It has a whole 3 seconds to be pulled back. You could try increasing the yrest. It's on line 309.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: course of terror WP
Sry I forgot something it happens to me only once the bug after I had a bug which let the bot get stuck at the start in cot I manually moved the bot out of cot an restart the script then it happened. Okay that story is little bit longer this stuck problem I created through the fact that I relog the char right before cot I solved it by
I simple repeat currentRoom() until I got a saint reading and wait until then. I have since then no problem in that mini-game xD
By the way are dead guards with 100% live something new in the survival game?
Code: Select all
nroom = currentRoom()
if(nroom == nil or nroom > 5 or nroom < 1)then
repeat
player:update()
nroom = currentRoom()
until not (nroom == nil or nroom > 5 or nroom < 1)
end
By the way are dead guards with 100% live something new in the survival game?
Jack-of-all-trades, but master-of-only of a few
My Reps:
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https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
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Re: course of terror WP
I'm not sure I understand. Maybe if you tell me where you would put that code, I can get an idea of what you mean.
I just ran a mage through it. I didn't notice anything like that.
I don't know. I haven't run it in ages.BlubBlab wrote:By the way are dead guards with 100% live something new in the survival game?
I just ran a mage through it. I didn't notice anything like that.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: course of terror WP
Okay I hang on my cot_tele script
The a guard with 100% live happened every 3th run they no problem so long the don't have loot if they have the bot gets stuck, in the other case the bot stars at the guard for a short moment. You can see my solve too.
I have somewhere bypassed a if for the WP exit, I was lazy to search and undo that so don't copy past everything.
The a guard with 100% live happened every 3th run they no problem so long the don't have loot if they have the bot gets stuck, in the other case the bot stars at the guard for a short moment. You can see my solve too.
I have somewhere bypassed a if for the WP exit, I was lazy to search and undo that so don't copy past everything.
- Attachments
-
- survivalR5onload.lua
- (16.39 KiB) Downloaded 219 times
-
- cot_tele.xml
- (10.53 KiB) Downloaded 228 times
Jack-of-all-trades, but master-of-only of a few
My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
Re: course of terror WP
I don't know. My version works. Try undoing whatever changes caused the problem. There are too many changes for me to figure it out given that I don't even understand exactly what the problem is.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 6
- Joined: Thu Jan 27, 2011 3:11 am
Re: course of terror WP
Hi,
from time to time i encounter the problem that the char is missing one of the "special" keys at the treasure chests.
Meaning that one of the chests cannot be opened.
Couldnt figure out yet, how and why the key is missing, as it seems that all are harvested.
Anyone with same problem?
Thx
from time to time i encounter the problem that the char is missing one of the "special" keys at the treasure chests.
Meaning that one of the chests cannot be opened.
Couldnt figure out yet, how and why the key is missing, as it seems that all are harvested.
Anyone with same problem?
Thx
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