Maybe I'm just not thinking straight but it seems weird to me.
We use the in game names to populate the table into the local language so that it is easier for people to use,
ie "weapons" instead of "AC_ITEMTYPENAME_0"
The bit that confuses me is that for german atleast this process is actually making it harder because of the special characters.
I am thinking the best people to let us know what would be easier would be the ones using german client.
--=== 1 ===--
Would it be easier to use some sort of numer system.
weapons = 0
armor = 1
supplies = 2
Then they just have to learn the numbers they need to use for the items.
--=== 2 ===--
Would it be easier to do some sort of substituting characters so
instead of ń you use n
instead of ę you use e
instead of ż you use z
or would that make it confusing.
--=== 3 ===--
Would it be easier to just use english names and they can have a table to compare it to
So the itemtables would look like this
Code: Select all
[4] = { Name = "Accessories", -- Rüstungen
So the local langauge name is printed as a comment for each Name, so they can look at the table and then know what the english version is to use?
--=== 4 ===--
Something I haven't thought of yet.