or you can buy fusion on obsidian glory squer, less crowded, and shorter way again
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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function getIdsFrom(items)
local result = {};
local count = 1;
for j, element in pairs(items) do
result[count]=element.Id;
count = count + 1;
end
return result;
end
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<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
-- Buy Belts script - V1.0 - written by Jandrana
-- Edited by Eggman1414
nameTable =
{
"characters go here",
}
counter = 1
itemName = "Excellent Belt";
function buyBelts()
player:openStore("Nebular Grey-Eye")
store:buyItem(itemName, 10);
yrest(1000)
end
function sendBelts()
local armor=MGbuildItemTableOfType("Armor");
armor=selectItemsByName(armor, itemName);
UMM_SendAdvanced(nameTable[counter],getIdsFrom(armor), nil, nil, nil, nil, nil, nil, 10, nil, nil);
yrest(500);
sendMacro("CloseAllWindows()");
counter = counter + 1;
end
</onLoad>
<!-- # 1 --><waypoint x="2467" z="48296" y="136">
buyBelts();
</waypoint>
<!-- # 2 --><waypoint x="2603" z="48202" y="136"> </waypoint>
<!-- # 3 --><waypoint x="2812" z="48230" y="136">
if nameTable[counter] == "Wirdyrf" then
UMM_SendAdvanced("Last character",getIdsFrom(armor), nil, nil, nil, nil, nil, nil, 10, nil, nil);
print("Done mailing.")
takemeto("VaranasWest")
load_paths("pathtosnooplimo.xml")
else
sendBelts();
end
</waypoint>
<!-- # 4 --><waypoint x="2576" z="48212" y="136"> </waypoint>
<!-- # 5 --><waypoint x="2471" z="48302" y="136">
</waypoint>
</waypoints>
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if nameTable[counter] == "last character" then
UMM_SendAdvanced("last character",getIdsFrom(armor), nil, nil, nil, nil, nil, nil, 10, nil, nil);
print("Done mailing.")
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function buycharges()
BuyFromItemShop(896, "secondary password")
end
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Sending items by name or id.
Sending items to Nick... Did not find any crashed game clients.
7:20pm - IGF:\igf_events:getLastEventMessage('WARNING_MESSAGE','Recipient's mail
box is full!',6.9429999999993)\ Error in command sent to IGF.
wiedzmin97 wrote:It can be possible to move Puriffied Stone from Item Sho Backpack to normal Backpack?
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local stone = inventory:findItem("Fusion Stone","itemshop")
if stone then
stone:moveTo("bags")
end
The current revision 761 of the bot fixes that bug.wiedzmin97 wrote:And why i get that info after send to main char stone?
Just start character 7 and start the script. This is assuming you are using my LoginNextChar function.Eggman1414 wrote:Is there a way to say, start at character 7 and go from there instead of starting at character 1 again?
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for k,v in pairs(nameTable) do print(k, v) end;
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local inc = math.ceil(#nameTable/4)
for i = 1,inc do
local val1 = nameTable[i];
local val2 = nameTable[i + inc];
local val3 = nameTable[i + inc*2];
local val4 = nameTable[i + inc*3];
if( not val1 ) then val1 = ""; end;
if( not val2 ) then val2 = ""; end;
if( not val3 ) then val3 = ""; end;
if( not val4 ) then val4 = ""; end;
printf("[%s]\t[%s]\t[%s]\t[%s]\n",val1, val2, val3, val4);
end
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