player:lootAll() not working

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WhiteTiger
Posts: 84
Joined: Tue Jun 22, 2010 8:06 am

player:lootAll() not working

#1 Post by WhiteTiger » Mon Oct 24, 2011 5:52 pm

using it in this waypoint:

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
	<OnLoad>
		while 1 do
			yrest(500)
			player:lootAll()
		end
	</OnLoad>
</waypoints>
but my char does nothing near lootable corpses. Any ideas?

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: player:lootAll() not working

#2 Post by rock5 » Tue Oct 25, 2011 2:11 am

Try adding a player:update().
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