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botje
- Posts: 656
- Joined: Wed Oct 27, 2010 7:17 am
#141
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by botje » Thu Oct 06, 2011 2:41 am
LMAO xd
someone... still forgot to update warrior skill terrorize > terror
nice job though guys ^^
Botje
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#142
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by rock5 » Thu Oct 06, 2011 2:53 am
botje wrote:LMAO xd
someone... still forgot to update warrior skill terrorize > terror
nice job though guys ^^
Botje
I actually have a bunch of stuff I need to commit but I didn't want to mix it with the patch fixes.
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- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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neohemp
- Posts: 3
- Joined: Tue Oct 04, 2011 9:27 am
#143
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by neohemp » Thu Oct 06, 2011 3:01 am
Is there a temporary way to use potions without since usebag isn't working right now?
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Doggybag
- Posts: 7
- Joined: Wed Oct 05, 2011 4:21 am
#144
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by Doggybag » Thu Oct 06, 2011 3:23 am
Unfortunately after rev. 648 it crashes all the time!

((
even if I just run one client
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#145
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by lisa » Thu Oct 06, 2011 3:46 am
did you do a revert aswell?
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emcagi
- Posts: 8
- Joined: Fri Aug 12, 2011 11:06 am
#146
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by emcagi » Thu Oct 06, 2011 4:06 am
Hello all
648 gives makes me having targeting issues, the bot says that is targeting something but there is no target, no combat and no casting. Checked with a clean bot also.
Back to 647.
Still testing, when my partner comes will check partying, i'll post some feedback when we try it.
Thanks you all.
lol, i'm having the same issue with 647, may be it happens when in party, i'm in butterfly party and having aggro timeouts.
Last edited by
emcagi on Thu Oct 06, 2011 4:10 am, edited 1 time in total.
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Doggybag
- Posts: 7
- Joined: Wed Oct 05, 2011 4:21 am
#147
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by Doggybag » Thu Oct 06, 2011 4:07 am
I first updated SVN update to rev. 648 and than I did Tortoise SVN Revert
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#148
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by lisa » Thu Oct 06, 2011 4:12 am
confirmed, seems I broke targeting for killing mobs in 648, =(
For now can just go back to 647 for killing.
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Doggybag
- Posts: 7
- Joined: Wed Oct 05, 2011 4:21 am
#149
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by Doggybag » Thu Oct 06, 2011 4:29 am
yes, I went back to rev. 647 .... now it works ... at least for one clien
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neohemp
- Posts: 3
- Joined: Tue Oct 04, 2011 9:27 am
#150
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by neohemp » Thu Oct 06, 2011 4:31 am
Yeah I went back to 647 and targeting works again but it's pretty useless for me without being able to use potions the way my setup is. If anyone can give me any pointers on getting it to work they'd be greatly appreciated!
Thanks for all your hard work!!
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silinky
- Posts: 213
- Joined: Mon Nov 23, 2009 5:07 am
#151
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by silinky » Thu Oct 06, 2011 5:13 am
dunno mate try putting your pots to a hotkey and change your profile, that should work

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bobdole
- Posts: 152
- Joined: Thu May 26, 2011 6:30 pm
#152
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by bobdole » Thu Oct 06, 2011 5:30 am
First you guys rock for all this work and time you put in to this project! I updated to the latest revision and the egg script still crashes often.
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#153
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by lisa » Thu Oct 06, 2011 5:38 am
why arn't pots working?
I am currently using 647(grinding) and pots work fine for me.
Code: Select all
Stopping waypoint: Target acquired before moving.
MACRO: Using HP potion 8445/46707 (18%): Phirius Potion - Type D (qty 12)
Well phirius pots, I don't carry around normal pots on that character so can't test that at this stage. Don't see why they wouldn't work though.
check to make sure the inventory is correct. Start bot with path:commandline and use this code.
Code: Select all
for k,v in pairs(inventory.BagSlot) do print(k, v.BagId, v.Id, v.Name) end
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Balofar
- Posts: 14
- Joined: Thu Oct 06, 2011 4:00 am
#154
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by Balofar » Thu Oct 06, 2011 6:09 am
Hi all.
When i write " /rom/createpath.lua to make my waypoints i get the message:
" ...../micromacro/scripts/rom/macros.lua:77:No valid action keys available for the commend macro. Please supply an empty action key with a hotkey and no modifier.
What should I do now?
Anybody knows help? ^^
Last edited by
Balofar on Thu Oct 06, 2011 6:44 am, edited 1 time in total.
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redhead
- Posts: 9
- Joined: Wed Oct 05, 2011 9:51 pm
#155
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by redhead » Thu Oct 06, 2011 6:11 am
Morning;
First off I would like to thank Lisa, Rock5 and the Admin's for all the help that they give people here. You guys are awesome!! I like so many others attempt to learn from you. Right now I am at a loss. I can not get even one client to stay running longer then 5 min.
This is just one client. The server I use to run on normally has 7 clients running so one should be no problem. I even get crashes on my main system with just one client running.
It seems to always end with this error.
....../micromacro/scripts/rom/classes/player.lua:329: bad argument #1 to 'memoryWriteInt' <<null>>
I am currently using rev 647 I did upgrade to 648 with the same error only on line 335. So I did a revert to 647. But same issue cant run longer then 5 min then poof ...............
Once again I want to thank you guys for all your hard work that you put into this program.
Red
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Lastemperor
- Posts: 1
- Joined: Tue Oct 04, 2011 11:19 am
#156
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by Lastemperor » Thu Oct 06, 2011 6:27 am
The bot goes, but the game goes down after 3 minutes!!!!Error!!!!!

please help or info about whether a new update comes
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Nevex
- Posts: 46
- Joined: Sat Oct 01, 2011 3:55 pm
#157
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by Nevex » Thu Oct 06, 2011 6:42 am
Lastemperor wrote:The bot goes, but the game goes down after 3 minutes!!!!Error!!!!!

please help or info about whether a new update comes
My goes down fast too. The game will stay up normal with out bot. 3-15mins the game crashes with bot going. For me its with the egg scripts.
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lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#158
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by lisa » Thu Oct 06, 2011 6:48 am
What type of WP are you running?
I have had mine going for over 2 hours now, no error, no crash.
I worked out the error I made with attacking mobs, I think rock is looking at updating other things. I'll see if he wants to do it at same time.
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redhead
- Posts: 9
- Joined: Wed Oct 05, 2011 9:51 pm
#159
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by redhead » Thu Oct 06, 2011 6:51 am
This is all in the chicken quest.
I have not been out fighting.. Just need the money makers online
Thanks
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bobdole
- Posts: 152
- Joined: Thu May 26, 2011 6:30 pm
#160
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by bobdole » Thu Oct 06, 2011 6:57 am
Are all us chicken farmers using the port function?
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