4.0.0 any issues/solutions (CHAPTER IV)

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
Message
Author
User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#141 Post by lisa » Sun Jun 19, 2011 1:48 am

bloedi2000 wrote:First Thx very much for the help provided in this forum.

Second, I got a problem^^ Rombot continuosely posts the problem "Table not found for ID 620305" when i farm KS. There was a different code sometime, maybe it has something to do with the things in my bag. I removed everything but healing potions, phirius but i get the message further.

How can i resolve which table ID is what item?
Already a topic for the table not found issue
here
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#142 Post by lisa » Sun Jun 19, 2011 2:17 am

I like the idea of using the skills via memory and using their ID's instead of names, it would solve any language issues =)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#143 Post by rock5 » Sun Jun 19, 2011 3:35 am

lisa wrote:
rock5 wrote:I've actually been doing this for a while now, my 1-10/10 does this and makes the skills change from autouse false and true depending of if skill can be used or not.
I'm aware of that and it's not difficult to do but still requires programming. What I'm saying is with my suggested changes you could just add the skills with no extra programming on the users part.

Anyway, I'm still working on it.
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
    ________________________
    Quote:
    • “They say hard work never hurt anybody, but I figure, why take the chance.”
          • Ronald Reagan

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#144 Post by rock5 » Sun Jun 19, 2011 5:24 am

There seems to be a lot of information stored with thes skills in memory but the only values I've been able to identify are skill id, tp needed to level skill, current skill level and required player level to use the skill. All of them are potentially useful.

I remember way back when voidmain was looking into getting skill data from memory he was looking to get everything about the skill from memory. Don't know how he did it. It's a shame that, because he couldn't succeed in getting everything, he failed to at least add these few basic values.
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
    ________________________
    Quote:
    • “They say hard work never hurt anybody, but I figure, why take the chance.”
          • Ronald Reagan

cFX-
Posts: 2
Joined: Sun Jun 19, 2011 5:34 am

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#145 Post by cFX- » Sun Jun 19, 2011 5:39 am

img683.imageshack.us/img683/7751/88898890.jpg - can't post as picture -.-

I have downloaded micromacro from this thread: http://www.solarstrike.net/phpBB3/viewt ... 405#p22405 but it still doesn't work for me. Does anyone can help me with this?

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#146 Post by rock5 » Sun Jun 19, 2011 5:45 am

Your bot.bat includes an "update". Remove the "update".
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
    ________________________
    Quote:
    • “They say hard work never hurt anybody, but I figure, why take the chance.”
          • Ronald Reagan

cFX-
Posts: 2
Joined: Sun Jun 19, 2011 5:34 am

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#147 Post by cFX- » Sun Jun 19, 2011 5:52 am

*solved*

I didn't paste my millersegg waypoints, sorry for this :)

Reaperone
Posts: 4
Joined: Wed Jun 01, 2011 2:47 pm

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#148 Post by Reaperone » Sun Jun 19, 2011 3:39 pm

Any chance to get party bot working lisa? After patch healer does not see any party member but itself :cry:

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#149 Post by lisa » Sun Jun 19, 2011 7:41 pm

Reaperone wrote:Any chance to get party bot working lisa? After patch healer does not see any party member but itself :cry:
I'll have a look, haven't used party bot for a while =)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

kanta
Posts: 424
Joined: Thu Nov 11, 2010 4:08 pm

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#150 Post by kanta » Sun Jun 19, 2011 8:42 pm

Don't know if this will help fix the fly and speed hacks but I got the following info from ROMeo's app:
==[ RoM instruction pointers | 06/19/11 ]==
Player Base Pointer:...............0x9C57EC
No Fall Function Pointer:..........0x44A789
Swim Hack Function Pointer:........0x44ABF0
Zoom Out Limit Function Pointer:...0x6256FE
GodSight Function Pointer #1:......0x43B733
GodSight Function Pointer #2:......0x43B7E1
Stealth Mode Function Pointer:.....0x5
Climb Angle Static Address:........0x97326C
Scout/Knight/Rogue 70/66/66

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#151 Post by lisa » Sun Jun 19, 2011 8:46 pm

Reaperone wrote:Any chance to get party bot working lisa? After patch healer does not see any party member but itself :cry:
Found the problem, I put an address in the functions.lua for partmember addresses, I'll just have to find new address and then I'll fix it up and commit. I'll add it to the addresses.lua this time So it isn't forgot next patch.

Actually might need rock to find the address for this 1, he found it in 3.0.11 and since 3.0.11 isn't active anymore it would be painful for me to find it. He atleast would know what he is looking for =)

I'll do my best to find it but I'd say rock will have better luck on this 1
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#152 Post by lisa » Sun Jun 19, 2011 9:32 pm

bah I already had this written out, now I have to start again.

Ok well address for the name of party member 1 is 009E4C28
I am just working backwards from there to get the right address for partyMemberList_address
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#153 Post by lisa » Sun Jun 19, 2011 9:36 pm

memberAddress + 8 = 009E4C28
memberAddress = 009E4C20
009E4C20 = memoryReadRepeat("int", getProc(), partyMemberList_address ) + partyMemberList_offset

So I am guessing 009E4C20 - 0x134 = partyMemberList_address

so 009E4AEC

but that address doesn't work. so my maths is messed up somewhere

I know where I went wrong, that address I found is the address for party leader name, silly me. Something for me to remember though, now have party leader name by address without using romscript lol
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#154 Post by rock5 » Mon Jun 20, 2011 12:19 am

Wow this took me a long time.

First, I tried a shortcut and looked for an address near that one, I used TablesBase. Then I got how much that one changed and added it to your original address and got 9E6F38. I plugged that in but the function still didn't work.

Then I tried the hard way or searching for names while trying to change the party member order. I finally got an address and did a pointer scan on it and eventually got the same address 9E6F38. I was now sure this was the right address but it still didn't work.

I added a few print statements that seemed to indicate that the read function wasn't working because it wasn't returning the value expected.

Finally in a fit of fustration I added a print statement to double check the partyMemberList_address and damn if it wasn't wrong. Did a search for it and found that I still had the partymembername userfunction installed. Arggh!

So the answer is 0x9E6F38.
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
    ________________________
    Quote:
    • “They say hard work never hurt anybody, but I figure, why take the chance.”
          • Ronald Reagan

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#155 Post by lisa » Mon Jun 20, 2011 12:25 am

Lol I thought I better go back and check I didn't still have it in userfunctions aswell ;)

thanks for that, I was going round in circles, I did find some other interesting stuff though =)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#156 Post by lisa » Mon Jun 20, 2011 4:50 am

Fixed and commited for rev 609. the addresses are now in addresses.lua and not functions.lua anymore.
I also added in a print in party.lua that prints detected party members on start up. It will help you to see which members are within range or if the code is broken as some stage.

Code: Select all

[DEBUG] CPU Frequency 1948.31
Party member 1 has the name of Charname
No information for party member 2
No information for party member 3
No information for party member 4
No information for party member 5
Paused. (Delete) to continue, (CTRL+L) exit to shell, (CTRL+C) quit
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Karthyc
Posts: 4
Joined: Fri Jan 28, 2011 10:32 am

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#157 Post by Karthyc » Mon Jun 20, 2011 8:34 am

Hey, I got problems by "Update to revision 607".
I get as result: "Error No such revision 607, Finished!
The operation failed."

I have no idea, were thr problem is. I downloaded micromacro new from the same link, cFX- postet some posts before.
Can you help me? You can send me a message or contact me by icq(429932139)
thx in advance.
regards

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#158 Post by rock5 » Mon Jun 20, 2011 8:45 am

Never seen that error before. I did a bit of web searching and it looks like the best solution is to download a fresh copy of the bot. Just use TortoiseSVN to checkout a fresh copy.
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
    ________________________
    Quote:
    • “They say hard work never hurt anybody, but I figure, why take the chance.”
          • Ronald Reagan

Karthyc
Posts: 4
Joined: Fri Jan 28, 2011 10:32 am

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#159 Post by Karthyc » Mon Jun 20, 2011 9:38 am

Thanks. now it works. ;)

Reaperone
Posts: 4
Joined: Wed Jun 01, 2011 2:47 pm

Re: 4.0.0 any issues/solutions (CHAPTER IV)

#160 Post by Reaperone » Mon Jun 20, 2011 1:17 pm

With a brand new heart party bot works like a charm. Thank You doctors. Now, back to work my precious :twisted:

Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 2 guests