daily bot
daily bot
hey guys,
so i have a script for the elf daily, "helping them grow", that I want to use and it says that the required level for the quest is lvl 2, but I can't see the quest when I click on the quest person at lvl 2, I even tried leveling up a character to 7, and I still couldn't see it.
Are you only able to see the quest when you're level 10?
Thankss
so i have a script for the elf daily, "helping them grow", that I want to use and it says that the required level for the quest is lvl 2, but I can't see the quest when I click on the quest person at lvl 2, I even tried leveling up a character to 7, and I still couldn't see it.
Are you only able to see the quest when you're level 10?
Thankss
Re: daily bot
not seeing daily quests usually means you have completed the 10 daily quests alloted for that day. Resets at around 6am server usually
Remember no matter you do in life to always have a little fun while you are at it 
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
- MiesterMan
- Posts: 543
- Joined: Tue Jul 06, 2010 9:15 pm
- Location: Between the Second and Third Circles of Hell
Re: daily bot
I thought you had to do the quests up to that person to be able to do them. My script has an "Elf Start" part that does the tutorial and and the first quests to that helping them grow NPC.
My RoM Bot toys:
- Object Viewer: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2619
Teleporter Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2605
Waypoint Finder: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2616
Mail Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2612
Equipment Swapper(TempFixed): http://www.solarstrike.net/phpBB3/viewt ... =27&t=2571
Re: daily bot
For me it's 2pm currently. Seeing we are both aussies it must depend on the server.lisa wrote: usually means you have completed the 10 daily quests alloted for that day. Resets at around 6am server usually
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: daily bot
yeah it's deff by server time, middle east resets 1pm my time.
There may also be prequests like Miesterman said, I don't do elf dailys so I couldn't say about that.
There may also be prequests like Miesterman said, I don't do elf dailys so I couldn't say about that.
Remember no matter you do in life to always have a little fun while you are at it 
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: daily bot
Thanks a lot to MiesterMan for sharing his waypoints for prequests needed to get the daily helping them grow.
0-3_ElfMake.xml:
0-3_FixElf.xml:
It works great, but I think that putting TYPE = RUN beside the waypoints is better because the character tends to kill everything it sees, which makes it slower.
Thanks Misterman for the great work
EDIT: never mind, the type = run doesn't work, it still kills monsters along the way T.T
0-3_ElfMake.xml:
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<OnLoad>
player:new();
yrest(500);
player:update();
yrest(500);
dailyComplete, dailyMax = sendMacro("Daily_count();");
player:update();
printf("%s has completed %s Daily Quests!\n", player.Name, tostring(dailyComplete));
local pTokenCount = inventory:itemTotalCount("Phirius Token Coin");
if pTokenCount > 1099 then
printf("%s has %s Phirius Token Coins!\nActivating Arcane Transmuter.\n", player.Name, tostring(pTokenCount));
loadPaths("ElvenDQATUpdate");
yrest(5000);
else
printf("%s has %s Phirius Token Coins.\n", player.Name, tostring(pTokenCount));
if dailyComplete == 10 then
sendMacro("}LoginNextToon=true;a={");
yrest(500);
sendMacro("Logout();");
waitForLoadingScreen();
loadPaths("0-3_ElfMake");
end
end
__WPL:setWaypointIndex(__WPL:getNearestWaypoint(player.X, player.Z));
</OnLoad>
<!-- # 1 --><waypoint x="31954" z="3278"> </waypoint>
<!-- # 2 --><waypoint x="31954" z="3256">
repeat
player:target_NPC("Gamunhan");
yrest(1000);
sendMacro("OnClick_QuestListButton(1,1);");
yrest(1000);
sendMacro("AcceptQuest();");
yrest(1000);
player:target_NPC("Gamunhan");
yrest(1000);
sendMacro("OnClick_QuestListButton(3,1);");
yrest(1000);
sendMacro("CompleteQuest();");
until ( (sendMacro("CheckQuest(422241);") == 2) and (sendMacro("CheckQuest(422242);") == 1 or 2) )
</waypoint>
<!-- # 5 --><waypoint x="32056" z="3302"> </waypoint>
<!-- # 6 --><waypoint x="32149" z="3407"> </waypoint>
<!-- # 7 --><waypoint x="32210" z="3341"> </waypoint>
<!-- # 8 --><waypoint x="32303" z="3349"> </waypoint>
<!-- # 9 --><waypoint x="32303" z="3349">
repeat
player:target_NPC("Daily Quest Manager");
yrest(1000);
sendMacro("OnClick_QuestListButton(1,1);");
yrest(1000);
sendMacro("AcceptQuest();");
yrest(1000);
player:target_NPC("Daily Quest Manager");
yrest(1000);
sendMacro("OnClick_QuestListButton(3,1);");
yrest(1000);
sendMacro("CompleteQuest();");
yrest(1000);
until sendMacro("CheckQuest(422263);") == 2
</waypoint>
<!-- # 12 --><waypoint x="32368" z="3322"> </waypoint>
<!-- # 13 --><waypoint x="32435" z="3653"> </waypoint>
<!-- # 14 --><waypoint x="32204" z="3938"> </waypoint>
<!-- # 15 --><waypoint x="32004" z="3885"> </waypoint>
<!-- # 1 --><waypoint x="32042" z="4075"> </waypoint>
<!-- # 17 --><waypoint x="31994" z="4188"> </waypoint>
<!-- # 18 --><waypoint x="32058" z="4243"> </waypoint>
<!-- # 19 --><waypoint x="32094" z="4259"> </waypoint>
<!-- # 20 --><waypoint x="32155" z="4396"> </waypoint>
<!-- # 21 --><waypoint x="31919" z="4557"> </waypoint>
<!-- # 22 --><waypoint x="31866" z="4578">
if not ( ( (sendMacro("CheckQuest(422241);") == 2) and
(sendMacro("CheckQuest(422242);") == 1 or 2) ) ) then
loadPaths("0-3_FixElf");
else
repeat
player:target_NPC("Blinsik");
yrest(1000);
sendMacro("OnClick_QuestListButton(3,1);");
yrest(1000);
sendMacro("CompleteQuest();");
sendMacro("CloseWindows()");
until sendMacro("CheckQuest(422242);") == 2
yrest(1000);
loadPaths("QuickLowbieDaily");
end
</waypoint>
</waypoints>
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- # 1 --><waypoint x="31867" z="4592"> </waypoint>
<!-- # 2 --><waypoint x="31901" z="4507"> </waypoint>
<!-- # 3 --><waypoint x="31783" z="4454"> </waypoint>
<!-- # 4 --><waypoint x="31746" z="4314"> </waypoint>
<!-- # 5 --><waypoint x="31913" z="3995"> </waypoint>
<!-- # 6 --><waypoint x="31939" z="3753"> </waypoint>
<!-- # 7 --><waypoint x="31911" z="3478"> </waypoint>
<!-- # 8 --><waypoint x="31952" z="3265">
loadPaths("0-3_ElfMake");
</waypoint>
</waypoints>
Thanks Misterman for the great work
EDIT: never mind, the type = run doesn't work, it still kills monsters along the way T.T
Re: daily bot
Code: Select all
<?xml version="1.0" encoding="utf-8"?> <waypoints type="RUN">
Remember no matter you do in life to always have a little fun while you are at it 
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
- MiesterMan
- Posts: 543
- Joined: Tue Jul 06, 2010 9:15 pm
- Location: Between the Second and Third Circles of Hell
Re: daily bot
I'm sorry, I forgot to mention that I use a profile that sets target monster max and min level to -1.
This quest and the route to it don't require killing things.
This quest and the route to it don't require killing things.
My RoM Bot toys:
- Object Viewer: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2619
Teleporter Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2605
Waypoint Finder: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2616
Mail Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2612
Equipment Swapper(TempFixed): http://www.solarstrike.net/phpBB3/viewt ... =27&t=2571
Re: daily bot
the code links to 2 other WP not supplied
loadPaths("ElvenDQATUpdate");
loadPaths("QuickLowbieDaily");
Just so you know =)
loadPaths("ElvenDQATUpdate");
loadPaths("QuickLowbieDaily");
Just so you know =)
Remember no matter you do in life to always have a little fun while you are at it 
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
- MiesterMan
- Posts: 543
- Joined: Tue Jul 06, 2010 9:15 pm
- Location: Between the Second and Third Circles of Hell
Re: daily bot
Yea, but I figured you guys would know what those are. 

My RoM Bot toys:
- Object Viewer: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2619
Teleporter Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2605
Waypoint Finder: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2616
Mail Functions: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2612
Equipment Swapper(TempFixed): http://www.solarstrike.net/phpBB3/viewt ... =27&t=2571
Re: daily bot
This is what I threw together, just 1 file to do the elf dailys even if new character.
I use the userfunction for accept quest by name.
I use the userfunction for accept quest by name.
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<!-- # 1 --><waypoint x="31953" z="3272" y="22"> player:target_NPC("Gamunhan");
AcceptQuestByName("getting to know yourself")
player:target_NPC("Gamunhan");
CompleteQuestByName()
</waypoint>
<!-- # 8 --><waypoint x="31987" z="3368" y="6"> </waypoint>
<!-- # 22 --><waypoint x="32061" z="3391" y="5"> </waypoint>
<!-- # 23 --><waypoint x="32212" z="3354" y="28"> </waypoint>
<!-- # 24 --><waypoint x="32288" z="3346" y="28"> player:target_NPC("Daily Quest Manager");
AcceptQuestByName()
player:target_NPC("Daily Quest Manager");
CompleteQuestByName()
</waypoint>
<!-- # 29 --><waypoint x="32264" z="3338" y="28"> </waypoint>
<!-- # 30 --><waypoint x="32157" z="3403" y="12"> </waypoint>
<!-- # 31 --><waypoint x="31897" z="3886" y="12"> </waypoint>
<!-- # 32 --><waypoint x="31842" z="4150" y="32"> </waypoint>
<!-- # 33 --><waypoint x="31847" z="4230" y="37"> </waypoint>
<!-- # 34 --><waypoint x="31939" z="4360" y="33"> </waypoint>
<!-- # 35 --><waypoint x="31966" z="4437" y="15"> </waypoint>
<!-- # 36 --><waypoint x="31921" z="4517" y="6"> </waypoint>
<!-- # 1 --><waypoint x="31847" z="4592" tag ='Main'>
queststate = getQuestStatus("Helping them Grow");
if queststate == "complete" then
player:target_NPC("Blinsik");
CompleteQuestByName("helping them grow")
end
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then
sendMacro("}LoginNextToon=true;a={")
sendMacro("Logout();");
waitForLoadingScreen();
loadPaths("elf2");
else
player:target_NPC("Blinsik");
AcceptQuestByName("helping them grow")
end
</waypoint>
<!-- # 2 --><waypoint x="31812" z="4849"> </waypoint>
<!-- # 3 --><waypoint x="31415" z="5720" tag = "Item">
queststate = getQuestStatus("Helping them Grow")
if queststate == "incomplete" then
player:target_Object(112976,500);
yrest(3000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("Item"));
end
</waypoint>
<!-- # 4 --><waypoint x="31878" z="4692"> </waypoint>
<!-- # 5 --><waypoint x="31843" z="4593"> __WPL:setWaypointIndex(__WPL:findWaypointTag("Main")); </waypoint>
</waypoints>
Remember no matter you do in life to always have a little fun while you are at it 
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: daily bot
why every time i login next char.. my bot stop and the system function keep flashing.. so every time i login next char i need to restart my bot
i use the way point elf2.xml of lisa
and this is my profile
i use the way point elf2.xml of lisa
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<!-- # 1 --><waypoint x="31953" z="3272" y="22"> player:target_NPC("Gamunhan");
AcceptQuestByName("getting to know yourself")
player:target_NPC("Gamunhan");
CompleteQuestByName()
</waypoint>
<!-- # 8 --><waypoint x="31987" z="3368" y="6"> </waypoint>
<!-- # 22 --><waypoint x="32061" z="3391" y="5"> </waypoint>
<!-- # 23 --><waypoint x="32212" z="3354" y="28"> </waypoint>
<!-- # 24 --><waypoint x="32288" z="3346" y="28"> player:target_NPC("Daily Quest Manager");
AcceptQuestByName()
player:target_NPC("Daily Quest Manager");
CompleteQuestByName()
</waypoint>
<!-- # 29 --><waypoint x="32264" z="3338" y="28"> </waypoint>
<!-- # 30 --><waypoint x="32157" z="3403" y="12"> </waypoint>
<!-- # 31 --><waypoint x="31897" z="3886" y="12"> </waypoint>
<!-- # 32 --><waypoint x="31842" z="4150" y="32"> </waypoint>
<!-- # 33 --><waypoint x="31847" z="4230" y="37"> </waypoint>
<!-- # 34 --><waypoint x="31939" z="4360" y="33"> </waypoint>
<!-- # 35 --><waypoint x="31966" z="4437" y="15"> </waypoint>
<!-- # 36 --><waypoint x="31921" z="4517" y="6"> </waypoint>
<!-- # 1 --><waypoint x="31847" z="4592" tag ='Main'>
queststate = getQuestStatus("Helping them Grow");
if queststate == "complete" then
player:target_NPC("Blinsik");
CompleteQuestByName("helping them grow")
end
local dqCount, dqPerDay = RoMScript("Daily_count()");
if dqCount == 10 then
sendMacro("}LoginNextToon=true;a={")
sendMacro("Logout();");
waitForLoadingScreen();
loadPaths("elf2");
else
player:target_NPC("Blinsik");
AcceptQuestByName("helping them grow")
end
</waypoint>
<!-- # 2 --><waypoint x="31812" z="4849"> </waypoint>
<!-- # 3 --><waypoint x="31415" z="5720" tag = "Item">
queststate = getQuestStatus("Helping them Grow")
if queststate == "incomplete" then
player:target_Object(112976,500);
yrest(3000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("Item"));
end
</waypoint>
<!-- # 4 --><waypoint x="31878" z="4692"> </waypoint>
<!-- # 5 --><waypoint x="31843" z="4593"> __WPL:setWaypointIndex(__WPL:findWaypointTag("Main")); </waypoint>
</waypoints>
and this is my profile
Code: Select all
<profile>
<options>
<!-- Try the bot with a new char mage -->
<!-- At the pioneer village. Use demo.xml waypoint file -->
<option name="HP_LOW" value="65" />
<option name="MP_LOW_POTION" value="50" />
<option name="HP_LOW_POTION" value="60" />
<!-- Rest if HP or Mana is below that level -->
<option name="HP_REST" value="40" />
<option name="MP_REST" value="40" />
<!-- Shopping options, how many of what do you want to keep in your inventory -->
<option name="HEALING_POTION" value="0" />
<option name="MANA_POTION" value="0" />
<option name="ARROW_QUIVER" value="0" />
<option name="THROWN_BAG" value="0" />
<!-- Combat options -->
<option name="COMBAT_TYPE" value="" /> <!-- leave empty or choose ranged/melee if not using class default -->
<option name="COMBAT_RANGED_PULL" value="false" /> <!-- only important for melees -->
<option name="COMBAT_DISTANCE" value="200" />
<option name="MAX_FIGHT_TIME" value="15" /> <!-- Max time without damage before break -->
<option name="DOT_PERCENT" value="90" />
<option name="ANTI_KS" value="true" />
<!-- Attack monsters 3 levels above or 10 below your level -->
<option name="TARGET_LEVELDIF_ABOVE" value="2" />
<option name="TARGET_LEVELDIF_BELOW" value="2" />
<!-- Waypoint and movement settings -->
<option name="WAYPOINTS" value="" /> <!-- leave empty to show a list -->
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="waypoints" /> <!-- waypoints | wander -->
<option name="WANDER_RADIUS" value="500" />
<option name="WAYPOINT_DEVIATION" value="0" />
<option name="QUICK_TURN" value="true" />
<!-- Loot settings -->
<option name="LOOT" value="false" />
<option name="LOOT_IN_COMBAT" value="true" />
<option name="LOOT_DISTANCE" value="100" />
<option name="LOOT_PAUSE_AFTER" value="0" /> <!-- probability in % for a short rest -->
<!-- Log out and resurrect settings -->
<option name="LOGOUT_TIME" value="0" /> <!-- in minutes, 0 = timer disabled -->
<option name="LOGOUT_SHUTDOWN" value="false" />
<option name="LOGOUT_WHEN_STUCK" value="true" />
<option name="RES_AFTER_DEATH" value="true" />
<!-- For more options and documentation see the RoM Bot Wiki: -->
<!-- http://www.solarstrike.net/wiki/index.php5?title=RoM_Bot -->
</options>
<friends>
<!-- names of friends we help fighting or enemys we don't want to attack -->
<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer -->
<friend name="friendname1" />
<friend name="elitemob K\132fer" />
<friend name="elitemob H\129ter" />
</friends>
<hotkeys>
<!-- to communicate with the RoM API / define ingame a dummy macro at place 1 -->
<hotkey name="MACRO" key="VK_0" />
</hotkeys>
<!-- define your skills depending from your actual primary class -->
<!-- see the example for a priest/mage -->
<!-- delete skills you don't have or don't want to use. -->
<!-- For more skills to use see /database/skills.xml -->
<!-- demo skills for LvL 1 character for all classes -->
<skills_mage>
<skill name="MAGE_FLAME" hotkey="VK_3" priority="80" />
<skill name="MAGE_ELEMENTAL_CATALYST" hotkey="VK_2" priority="30" hpper="30" inbattle="true" />
</skills_mage>
<skills_priest>
<skill name="PRIEST_SOUL_SOURCE" hotkey="VK_4" priority="110" hpper="25" inbattle="true" />
<skill name="PRIEST_URGENT_HEAL" hotkey="VK_2" priority="99" hpper="30" />
<skill name="PRIEST_RISING_TIDE" hotkey="VK_3" priority="70" level="" />
</skills_priest>
<skills_warrior>
<skill name="WARRIOR_SLASH" hotkey="VK_2" priority="90" />
</skills_warrior>
<skills_scout>
<skill name="SCOUT_SHOT" hotkey="VK_2" priority="90" />
<skill name="SCOUT_AUTOSHOT" hotkey="VK_4" priority="80" />
</skills_scout>
<skills_rogue>
<skill name="ROGUE_SHADOWSTAB" hotkey="VK_2" priority="90" />
</skills_rogue>
<skills_knight>
<skill name="KNIGHT_HOLY_STRIKE" hotkey="VK_3" priority="90" />
<skill name="KNIGHT_HOLY_SHIELD" hotkey="VK_4" priority="80" inbattle="true" hpper="15" />
<skill name="KNIGHT_HOLY_SEAL" hotkey="VK_5" priority="70" />
<skill name="KNIGHT_PUNISHMENT" hotkey="VK_2" priority="60" />
</skills_knight>
<skills_druid>
<skill name="DRUID_RECOVER" hotkey="VK_2" priority="90" hpper="30" />
<skill name="DRUID_EARTH_ARROW" hotkey="VK_3" priority="80" />
</skills_druid>
<skills_warden>
<skill name="WARDEN_CHARGED_CHOP" hotkey="VK_2" priority="90" />
<skill name="WARDEN_ENERGY_ABSORB" hotkey="VK_3" priority="80" inbattle="true" hpper="25" />
</skills_warden>
<onLoad>
-- Additional Lua code to execute after loading the profile
-- and before the bot starts. e.g. You could overwrite profile settings here
-- like: changeProfileOption("HP_REST", 60);
inventory:update();
if(player.Level == 1) then
openGiftbags1To10(player.Level);
else
levelupSkills1To10("loadonly");
end;
if(player.Class1 == CLASS_SCOUT ) then
changeProfileOption("ARROW_QUIVER", 2);
end;
</onLoad>
<onDeath>
-- Additional Lua code to execute on death
-- pauseOnDeath(); -- Stop the script
</onDeath>
<onLeaveCombat>
-- Additional Lua code to execute after a target is finished
if(player.Level == 10) then
__WPL:setForcedWaypointType("TRAVEL")
end;
</onLeaveCombat>
<onLevelup>
-- thats a demo for opening the gift bags from Lvl 1-10
-- and levelup the skills for a new character (mage or priest recommended)
-- you can delete that lines if you don't want to use that
-- single skill would be: sendMacro("SetSpellPoint(4,2);");
-- or levelupSkill(_skillname, _times)
levelupSkills1To10();
-- open giftbag and equipt content
openGiftbags1To10(player.Level);
</onLevelup>
<onSkillCast>
-- Additional Lua code to execute when casting a skill
-- Note: arg1 contains the skill being used.
-- i.e. arg1.Name will be the name of the skill being cast.
</onSkillCast>
</profile>
Re: daily bot
If they are new characters, which i suspect they are, then they will probably need the bot to be started once on each character, after that they should work fine with load next char.
Remember no matter you do in life to always have a little fun while you are at it 
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: daily bot
lisa wrote:If they are new characters, which i suspect they are, then they will probably need the bot to be started once on each character, after that they should work fine with load next char.
ah ok.. thanks for info
Re: daily bot
Really? Why is that?lisa wrote:If they are new characters, which i suspect they are, then they will probably need the bot to be started once on each character, after that they should work fine with load next char.
kuripot, do you get an error message?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: daily bot
no error appear in my micromacro. but my micromacro will stop.. and in my client.. the system function tab will keep flashing.. Lisa are correct.. when the new char are created the login next char will stop after login the next char and need manually restart the micromacro.. and i try next day... and its works fine..
Re: daily bot
kuripot wrote:no error appear in my micromacro. but my micromacro will stop.. and in my client.. the system function tab will keep flashing.. Lisa are correct.. when the new char are created the login next char will stop after login the next char and need manually restart the micromacro.. and i try next day... and its works fine..
For your menu flashing point u can read
http://www.solarstrike.net/phpBB3/viewt ... =21&t=2788
That problem seems to be linked with lag.
Removing some code from functions.lua solves the problem temporarily. I just use daily script and it works fine for me. Not sure if it creates problem for any other functionality. In the end of thread rock5 suggested to increase if u are sure your lag will never go beyond that value. In my case lag seems to be huge when script is running for long time e.g. 4-5 hours so that was not feasible for me.
btw anyone got the problem of rom client crash when u cycle through many accounts and chars my client always crashes after cycling through 3 accounts and 3-4 chars on 4th account (which is total of 27-28 accounts).
Re: daily bot
Yes, I usually can get through 2 accounts without crashing. Usually somewhere in the 3rd it crashes. It's got nothing to do with the bot. If you cycled through those accounts manually it would crash the same. Nothing we can do.ark2003 wrote:btw anyone got the problem of rom client crash when u cycle through many accounts and chars my client always crashes after cycling through 3 accounts and 3-4 chars on 4th account (which is total of 27-28 accounts).
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Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: daily bot
Yeah this problem seems to be more related to bad coding of rom. But if you are crashing at different number of chars maybe we can get some settings to increase this number.
I run 4 bot clients at a time at lowest settings possible.
Pagefile allocated 6GB (increased to 12 but it dint help with crash point). I noticed that before crashing my pagefile usage reach beyond 4GB but well below 6GB.
I run 4 bot clients at a time at lowest settings possible.
Pagefile allocated 6GB (increased to 12 but it dint help with crash point). I noticed that before crashing my pagefile usage reach beyond 4GB but well below 6GB.
Re: daily bot
ark2003 wrote: For your menu flashing point u can read
http://www.solarstrike.net/phpBB3/viewt ... =21&t=2788
That problem seems to be linked with lag.
Removing some code from functions.lua solves the problem temporarily. I just use daily script and it works fine for me. Not sure if it creates problem for any other functionality. In the end of thread rock5 suggested to increase if u are sure your lag will never go beyond that value. In my case lag seems to be huge when script is running for long time e.g. 4-5 hours so that was not feasible for me.
on the first day that i created the char and acct.. i encountered flashing error everytime i login next char but in the next day... no more flashing error and running smoothly
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